[6.11] Actions and traits have been adjusted as follows:
Each action and trait is listed as it appears at level 90.
Gunbreaker
| Action |
Adjustment |
| Gnashing Fang |
Potency has been increased from 360 to 380. |
| Savage Claw |
Potency has been increased from 440 to 460. |
| Wicked Talon |
Potency has been increased from 520 to 540. |
| Jugular Rip |
Potency has been increased from 180 to 200. |
| Abdomen Tear |
Potency has been increased from 220 to 240. |
| Eye Gouge |
Potency has been increased from 260 to 280. |
Dragoon
| Action |
Adjustment |
| Jump |
When Jump changes to Mirage Dive, there will now be a small input delay to prevent the unintended execution of Mirage Dive. |
| High Jump |
When High Jump changes to Mirage Dive, there will now be a small input delay to prevent the unintended execution of Mirage Dive. |
Samurai
| Action |
Adjustment |
| Midare Setsugekka |
Potency has been increased from 600 to 640. |
| Kaeshi: Setsugekka |
Potency has been increased from 600 to 640. |
| Shoha |
Potency has been increased from 500 to 520. |
Machinist
| Action |
Adjustment |
| Wildfire |
Potency increase per weaponskill landed has been increased from 200 to 220. |
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