Find sanctuary in an island paradise abundant with wildlife, where crops may be sown and minions let to roam. What will you learn in nature’s embrace─and what will you create from this newfound inspiration?
Make ready to set sail, for your hideaway awaits!
Challenge 2: New Dungeon – The Fell Court of Troia
Having uncovered the voidgate in the undersea treasure vault, you now seek to use it to travel to the Thirteenth. Beyond the emptiness of the rift awaits a shadowed castle swarming with voidsent, and you steel yourselves for a hostile reception.
Challenge 3: New Unreal Trial – Containment Bay S1T7 (Unreal)
In the name of satisfying the faux commander’s craving for harrowing tales, you hearken back to your fateful encounter with the dread eikon Sephirot, first pillar of the Warring Triad. The memory still looms as large in your mind as did the great Fiend, stirred from dreams of vengeance…
New to Patch 6.2
New Main Scenario Quests
New High-end Raid – Pandæmonium: Abyssos
Island Sanctuary
New Dungeon – The Fell Court of Troia
New Trial
The First Variant Dungeon – The Sil’dihn Subterrane (Patch 6.25)
The First Criterion Dungeons – Another Sil’dihn Subterrane and Another Sil’dihn Subterrane (Savage) (Patch 6.25)
New Unreal Trial – Containment Bay S1T7
Main Scenario Revisions
Tataru’s Grand Endeavor
Somehow Further Hildibrand Adventures (Patch 6.25)
New Weapon Enhancement Quests – Manderville Weapons (Patch 6.25)