PoE Effigy of the Wilderness

Effigy of the Wilderness

Spectre N
Tags archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
  • Life: 400%
  • Armour: +20%
  • Evasion: +80%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 200%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 60
  • Attack Time: 1.35 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 156%
  • Type: BanditAnimalTrioBossLake

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 19,518
  • Evasion: 14,616
  • Energy Shield: 0
  • Damage: 1,906
  • Accuracy: 538
  • Attack Time: 1.35
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.35 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExplosiveDoomArrow


Attack, Area, ProjectileSpeed, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse, Triggerable
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.35 Second
Cooldown Time: 5 Second


Deals 65% more Attack Damage
Base duration is 2.5 seconds
base is projectile [1]
doom arrow number of arrows [5]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]

SummoningArrow


ProjectileSpeed, Attack, Minion, RangedAttack, MirageArcherCanUse, Duration, CreatesMinion
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 1000 Second


base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]

BanditStagSplitArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 3 Second


Fires multiple arrows at different targets.


Deals 30% more Damage
Fires 4 additional Arrows
30% reduced Projectile Speed
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

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Level 82

  • Life: 114,246
  • Armour: 17,310
  • Evasion: 13,694
  • Energy Shield: 0
  • Damage: 1,701
  • Accuracy: 499
  • Attack Time: 1.35
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.35 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExplosiveDoomArrow


Attack, Area, ProjectileSpeed, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse, Triggerable
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.35 Second
Cooldown Time: 5 Second


Deals 65% more Attack Damage
Base duration is 2.5 seconds
base is projectile [1]
doom arrow number of arrows [5]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]

SummoningArrow


ProjectileSpeed, Attack, Minion, RangedAttack, MirageArcherCanUse, Duration, CreatesMinion
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 1000 Second


base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]

BanditStagSplitArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 3 Second


Fires multiple arrows at different targets.


Deals 30% more Damage
Fires 4 additional Arrows
30% reduced Projectile Speed
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

Level 78

  • Life: 72,952
  • Armour: 13,594
  • Evasion: 12,001
  • Energy Shield: 0
  • Damage: 1,350
  • Accuracy: 428
  • Attack Time: 1.35
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.35 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExplosiveDoomArrow


Attack, Area, ProjectileSpeed, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse, Triggerable
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.35 Second
Cooldown Time: 5 Second


Deals 65% more Attack Damage
Base duration is 2.5 seconds
base is projectile [1]
doom arrow number of arrows [5]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]

SummoningArrow


ProjectileSpeed, Attack, Minion, RangedAttack, MirageArcherCanUse, Duration, CreatesMinion
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 1000 Second


base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]

BanditStagSplitArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 3 Second


Fires multiple arrows at different targets.


Deals 30% more Damage
Fires 4 additional Arrows
30% reduced Projectile Speed
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

Level 73

  • Life: 43,410
  • Armour: 10,018
  • Evasion: 10,139
  • Energy Shield: 0
  • Damage: 1,007
  • Accuracy: 352
  • Attack Time: 1.35
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.35 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExplosiveDoomArrow


Attack, Area, ProjectileSpeed, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse, Triggerable
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.35 Second
Cooldown Time: 5 Second


Deals 65% more Attack Damage
Base duration is 2.5 seconds
base is projectile [1]
doom arrow number of arrows [5]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]

SummoningArrow


ProjectileSpeed, Attack, Minion, RangedAttack, MirageArcherCanUse, Duration, CreatesMinion
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 1000 Second


base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]

BanditStagSplitArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 3 Second


Fires multiple arrows at different targets.


Deals 30% more Damage
Fires 4 additional Arrows
30% reduced Projectile Speed
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

Level 68

  • Life: 25,733
  • Armour: 7,352
  • Evasion: 8,530
  • Energy Shield: 0
  • Damage: 747
  • Accuracy: 290
  • Attack Time: 1.35
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.35 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExplosiveDoomArrow


Attack, Area, ProjectileSpeed, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse, Triggerable
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.35 Second
Cooldown Time: 5 Second


Deals 65% more Attack Damage
Base duration is 2.5 seconds
base is projectile [1]
doom arrow number of arrows [5]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]

SummoningArrow


ProjectileSpeed, Attack, Minion, RangedAttack, MirageArcherCanUse, Duration, CreatesMinion
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 1000 Second


base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]

BanditStagSplitArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.35 Second
Cooldown Time: 3 Second


Fires multiple arrows at different targets.


Deals 30% more Damage
Fires 4 additional Arrows
30% reduced Projectile Speed
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

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