Spectre | N |
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Mod | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] 50% chance to gain a Power Charge on Hit Gain 25% of Physical Damage as Extra Fire Damage |
Tags | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_str, physical_affinity, red_blood, undying, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. skill can fire arrows [1] |
MonsterFlickerStrikeInvasionAttack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. Deals 10% more Damage |
MonsterDischargeInvasionSpell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown Discharge all the character”s charges to deal elemental damage to all nearby monsters. Deals 215.8 to 651.2 base Lightning Damage per Power Charge removed |
MonsterPunctureInvasionAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. Deals 20% more Attack Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. skill can fire arrows [1] |
MonsterFlickerStrikeInvasionAttack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. Deals 10% more Damage |
MonsterDischargeInvasionSpell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown Discharge all the character”s charges to deal elemental damage to all nearby monsters. Deals 200.5 to 605 base Lightning Damage per Power Charge removed |
MonsterPunctureInvasionAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. Deals 20% more Attack Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. skill can fire arrows [1] |
MonsterFlickerStrikeInvasionAttack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. Deals 10% more Damage |
MonsterDischargeInvasionSpell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown Discharge all the character”s charges to deal elemental damage to all nearby monsters. Deals 172.8 to 521.6 base Lightning Damage per Power Charge removed |
MonsterPunctureInvasionAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. Deals 20% more Attack Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. skill can fire arrows [1] |
MonsterFlickerStrikeInvasionAttack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. Deals 10% more Damage |
MonsterDischargeInvasionSpell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown Discharge all the character”s charges to deal elemental damage to all nearby monsters. Deals 143.1 to 432 base Lightning Damage per Power Charge removed |
MonsterPunctureInvasionAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. Deals 20% more Attack Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. skill can fire arrows [1] |
MonsterFlickerStrikeInvasionAttack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. Deals 10% more Damage |
MonsterDischargeInvasionSpell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown Discharge all the character”s charges to deal elemental damage to all nearby monsters. Deals 118.1 to 356.5 base Lightning Damage per Power Charge removed |
MonsterPunctureInvasionAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. Deals 20% more Attack Damage |