Lord De Seis is one of the three Super Unique Monsters that guard the five seals of the Chaos Sanctuary. Lord De Seis will spawn when the Northern seal is activated.
Full Stats: Lord de Seis
Type: Oblivion Knight, Undead
Special Attributes: Extra Strong, Aura Enchanted (Fanaticism)
Found in: The Chaos Sanctuary
Quests: Lord de Seis must be killed, along with the other two “Seal Bosses,” The Grand Vizier of Chaos and the Infector of Souls, to summon Diablo.
Comments: De Seis was originally gifted with the Thief monster modifier, a rare property that enabled him to snatch potions out of a character’s belt during the battle. Thief was buggy, and was removed in an early patch. De Seis also lost his knack of spawning with a whole minion pack of other Oblivion Knights in v1.07, when boss shamans were changed to spawn with foot soldiers if their type, rather than other shamans.
Thanks to these changes, De Seis is now simply another Oblivion Knight, and can be dangerous if he spawns with a nasty aura (such as Might to strengthen his minions), but he’s nothing special anymore.
Minions:
Special Abilities:
Lord De Seis | Difficulty | Health | Resistances | Drain Effectiveness | Locations (Monster Level) | Preset Attributes | Highest Rune Drop | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C | F | L | M | Phy | Psn | ||||||||||
|
Normal | 696 – 916 | 60 | 60 | 60 | 0 | 0 | 60 | 100% | Chaos Sanctuary (33) | Extra Strong Aura Enchanted (Fanaticism) |
Sol (12) | |||
Nightmare | 4,593 – 5,742 | 60 | 60 | 60 | 0 | 0 | 60 | 75% | Chaos Sanctuary (61) | Um (22) | |||||
Hell | 14,836 – 18,546 | 180 | 60 | 60 | 25 | 33 | 75 | 33% | Chaos Sanctuary (88) | Cham (32) |