Diablo is a Demon, a SuperUnique, and an Act Boss.
Different versions of Diablo appear in several locations throughout the game. His main and original role is as the boss of Act Four, but he also appears in two special events added in patches long after release; as Uber Diablo (who can replace any SuperUnique in the entire game) and as Pandemonium Diablo in Uber Tristram at the end of the Pandemonium Event.
Diablo’s original role is as the Act Boss of Act Four and must defeated to complete the Terror’s End quest. This quest ends the game in Diablo II and enables access to Act Five in Diablo II: Lord of Destruction. Diablo is found in the Chaos Sanctuary. He appears in the center of the large pentagram after the five seals have been opened and the three seal bosses have either been killed or lured out of the Chaos Sanctuary.
Like many of the monsters in Diablo II, Diablo was more difficult in earlier versions of the game. Prior to v1.08, his Firestorm (ground fire) attack could instantly kill almost any character who took it at point blank range since there were so many overlapping pixels of flames. Maximum fire resistance was essential along with fire absorption, and digging in for a long toe-to-toe fight with Diablo was almost sure suicide. Hit-and-run tactics had to be employed in order to survive back then.
v1.08 made Diablo much less dangerous and v1.10 nerfed him even further. Diablo’s Firestorm does much less damage and his pink lightning hose no longer touches characters battling him at melee range, though it can still be quite dangerous to ranged attackers.
Diablo spent two centuries slowly working to corrupt the Soulstone that imprisoned him. In time, he was able to extend his influence into the surrounding area of Khanduras and corrupt both King Leoric and his archbishop, Lazarus. The King proved too strong to fully control so the Demon took possession of his son, Prince Albrecht. Diablo then began to shape an outpost of Hell within the catacombs that ran beneath the town of Tristram. By spreading terror into the surrounding countryside, the demon was able to attract many heroes who came to cleanse the land of evil. By the time the strongest of these heroes reached this goal, though, he had become fully influenced by the will of Diablo. In his twisted state, this adventurer believed that the only way to fully control the Demon was to plunge the shard of the Soulstone into his own head. This, of course, was exactly what Diablo had planned as the Demon now had an even stronger body to use to find his brothers and complete his ultimate plan.
Stats are displayed by difficult level: Normal / Nightmare / Hell.
The stats on this page apply only the regular version of Diablo, found as the act boss of Act Four. See the Uber Diablo and Pandemonium Diablo articles for details about those other incarnations of Big Red.
Name | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Diablo | 40 / 62 / 94 | 44902 / 465,362 / 2,195,808 | 13818 / 90749 / 113,812 |
6 | 36/Dol, 60/Ist, 84/Zod |
Diablo’s stats are all preset. He does not get any random Monster Modifiers.
Name | Melee Attack 1 | Attack Rating | Melee Attack 2 | Attack Rating 2 | Charge |
---|---|---|---|---|---|
Diablo | 19-49 91-112 192-235 |
1311 2592 8062 |
28-64 96-127 203-267 |
1051 2412 7500 |
53-69 80-96 116-132 |
Diablo uses a variety of spells to supplement his melee strikes. Several of these hit for physical and elemental damage making physical resistance useful for characters who wish to survive the battle.
Name | Pink Lightning | Cold Hand | Fire Nova | Firestorm | Firewall |
---|---|---|---|---|---|
Diablo | Physical+Lightning: 54-72 + 126-216/sec 126-144 + 234-324/sec 216-234 + 378-468/sec |
Magic damage: 42-61 (8s chill) 69-97 (8s chill) 105-145 (8s chill) |
Fire dmg: 52-82 76-106 108-138 |
Physical+Fire: 8-17 + 24-38 (3-9 hits) 15-24 + 40-54 (6-18 hits) 24-32 + 62-76 (10-30 hits) |
Fire dmg: 18-19/sec 29-30/sec 43-44/sec |
Like the other act bosses, Diablo does not regenerate hit points, unless you level up mid-battle by killing other monsters.
Name | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Diablo | 208 / 1176 / 2534 |
20% / 40% / 50% | — | 100 / 50 / 0 |
25 / 15 / 10 |
Name | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Diablo | 0% / 0% / 45% |
33% / 50% / 50% |
33% / 50% / 50% |
33% / 50% / 50% |
50% / 50% / 50% |
0% / 0% / 0% |
All SuperUniques (except for Uber Diablo) are found in roughly the same location every game on all three difficulty levels (Except for the Uber Monsters who are only found in the Hell Difficulty).
Name | Location |
---|---|
Diablo |
|