| Name | Additional Effects From Quality | Weight |
|---|---|---|
| Phantasmal Fireball | (0–5)% chance to Debilitate Enemies for 1 second on Hit | 10 |
| Phantasmal Ice Nova | (0–10)% increased Effect of Chill | 100 |
| Phantasmal Leap Slam | (0–10)% increased Attack Speed | 20 |
| Phantasmal Sweep | (0–20)% increased Knockback Distance | 20 |
| Phantasmal Cleave | (0–100)% chance to Destroy Corpses on Kill | 50 |
| Phantasmal Dual Strike | Deals (0–10)% more added damage | 20 |
| Phantasmal Frenzy | (0–5)% increased Damage with Ailments per Frenzy Charge | 50 |
| Phantasmal Unearth | Corpses Spawned have (0–20)% increased Maximum Life | 20 |
| Phantasmal Raise Zombie | Minions gain (0–10)% of Physical Damage as Extra Chaos Damage Minions take Chaos Damage equal to (0–20)% of their Life over one second when Raised | 10 |
| Phantasmal Discharge | (0–40)% increased Damage if three different Charge types removed | 20 |
| Phantasmal Spark | (0–40)% of Lightning Damage Converted to Chaos Damage | 100 |
| Phantasmal Ice Spear | Travels (0–20)% reduced distance before changing forms | 50 |
| Phantasmal Raise Spectre | Minions are Created with maximum Frenzy Charges | 20 |
| Phantasmal Infernal Blow | (0–80)% increased Skill Effect Duration | 100 |
| Phantasmal Viper Strike | (0–10)% chance to also Poison a nearby Enemy when you inflict Poison | 10 |
| Phantasmal Lightning Warp | (0–10)% less Duration | 100 |
| Phantasmal Summon Skeletons | (0–100)% chance to Summon a Skeleton Archer instead of a Skeleton Warrior | 50 |
| Phantasmal Dominating Blow | Maximum (0–2) Summoned Normal Sentinels of Dominance | 10 |
| Phantasmal Rain of Arrows | (0–10)% chance to Maim on Hit | 100 |
| Phantasmal Lightning Strike | (0–20)% of Physical Damage Converted to Lightning Damage | 100 |
| Phantasmal Puncture | (0–10)% chance to Maim on Hit | 50 |
| Phantasmal Lightning Arrow | (0–20)% chance to Hit an additional Enemy | 10 |
| Phantasmal Haste | Buffs on You and nearby Allies expire (0–5)% faster | 10 |
| Phantasmal Shockwave Totem | (0–20)% chance to Knock Enemies Back on hit | 100 |
| Phantasmal Bear Trap | (0–20)% chance to Impale Enemies on Hit | 20 |
| Phantasmal Decoy Totem | Totems Explode on Death, dealing (0–40)% of their Life as Physical Damage | 10 |
| Phantasmal Creeping Frost | Chilling Area has (0–40)% increased Movement Speed | 50 |
| Phantasmal Arc | (0–20)% reduced Enemy Stun Threshold | 20 |
| Phantasmal Holy Flame Totem | (0–20)% increased Totem Duration (0–20)% increased Totem Placement speed | 100 |
| Phantasmal Ballista Totem Support | Projectiles from Supported Skills have (0–10)% chance to Return to you | 10 |
| Phantasmal Cyclone | (0–20)% chance to Ignore Stuns While Using this Skill | 100 |
| Phantasmal Searing Bond | +(0–2) to maximum number of Summoned Totems | 50 |
| Phantasmal Reave | +(0–2) to maximum Stages | 10 |
| Phantasmal Spectral Shield Throw | +(0–20)% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield | 20 |
| Phantasmal Animate Weapon | Minions deal to (0–100) additional Lightning Damage | 20 |
| Phantasmal Storm Call | (0–5)% chance for Lightning to Strike the Marker when Cast | 20 |
| Phantasmal Flameblast | +(0–10) to radius (0–10)% less Area of Effect per Stage | 50 |
| Phantasmal Barrage | Inflict non-Damaging Ailments as though dealing (0–100)% more Damage | 20 |
| Phantasmal Summon Raging Spirit | Minions can't be Damaged for (0–2) seconds after being Summoned | 20 |
| Phantasmal Desecrate | Each Corpse spawned has (0–20)% chance to be a Forgotten Corpse | 10 |
| Phantasmal Molten Strike | (0–40)% increased Damage over Time | 100 |
| Phantasmal Pyroclast Mine | (0–40)% increased Damage if firing at least 7 Projectiles | 100 |
| Phantasmal Lightning Tendrils | Deals (0–30)% less Damage Stronger Pulses deal (0–150)% more Damage with Hits and Ailments | 50 |
| Phantasmal Old Lightning Tendrils | Deals (0–30)% less Damage Stronger Pulses deal (0–150)% more Damage with Hits and Ailments | 50 |
| Phantasmal Blink Arrow | +(0–1) Cooldown Use | 20 |
| Phantasmal Mirror Arrow | +(0–2) Cooldown Uses | 20 |
| Phantasmal Reckoning | (0–20)% increased Damage | 100 |
| Phantasmal Static Strike | (0–20)% increased Beam frequency (0–20)% reduced Area of Effect | 50 |
| Phantasmal Vengeance | (0–40)% chance to gain 1 Rage on Hit | 20 |
| Phantasmal Ice Crash | Third Stage deals (-30–0)% less Damage First Stage deals (0–40)% less Damage | 50 |
| Phantasmal Rallying Cry | Exerted Attacks deal (0–10)% increased Damage | 50 |
| Phantasmal Vigilant Strike | Melee Hits Fortify for (0–2) seconds | 100 |
| Phantasmal Rolling Magma | (0–10)% chance to Detonate for Double Damage instead of Chaining | 20 |
| Phantasmal Wild Strike | (0–20)% increased Chaining range | 50 |
| Phantasmal Blast Rain | Arrows fall within a (0–60)% increased Area of Effect | 100 |
| Phantasmal Blade Vortex | (0–60)% increased Damage while you have 5 or fewer Blades | 100 |
| Phantasmal Frost Bomb | (0–20)% less Skill Effect Duration (0–20)% increased Cooldown Recovery Rate | 50 |
| Phantasmal Siege Ballista | (0–20)% chance to Impale Enemies on Hit | 100 |
| Phantasmal Earthquake | Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at (0–50)% of their value | 5 |
| Phantasmal Ancestral Protector | (0–20)% increased Effect of Ancestor Totem Buff | 100 |
| Phantasmal Ancestral Warchief | (0–40)% increased Damage with Ailments | 100 |
| Phantasmal Sunder | Shockwaves have (0–20)% reduced Area of Effect Wave has (0–20)% increased Area of Effect | 50 |
| Phantasmal Frostbolt | Projectiles have (0–20)% chance to Return to you | 20 |
| Phantasmal Vortex | (0–40)% increased Damage when Cast on Frostbolt | 100 |
| Phantasmal Cremation | (0–40)% chance to Explode a nearby Corpse when Firing Projectiles | 10 |
| Phantasmal Bodyswap | (0–40)% increased Damage if not Consuming a Corpse | 20 |
| Phantasmal Tectonic Slam | (0–20)% increased Fire Damage | 100 |
| Phantasmal Siphoning Trap | Regenerate (0–0.4)% of Energy Shield per second for each affected Enemy | 10 |
| Phantasmal Seismic Trap | (0–60)% reduced wave frequency (0–100)% increased Damage | 100 |
| Phantasmal Consecrated Path | (0–40)% increased Consecrated Ground Area | 50 |
| Phantasmal Smite | Aura grants (0–5)% increased Attack and Cast Speed | 20 |
| Phantasmal Scourge Arrow | (0–20)% chance to Poison on Hit | 100 |
| Phantasmal Toxic Rain | Fires (0–2) additional Arrows (0–20)% reduced Debuff Effect | 20 |
| Phantasmal Winter Orb | (0–40)% increased Projectile Speed | 100 |
| Phantasmal Lancing Steel | (0–10)% chance to Impale Enemies on Hit | 100 |
| Phantasmal Storm Brand | (0–20)% increased Effect of Shock | 100 |
| Phantasmal Shattering Steel | (0–30)% increased Projectile Speed | 100 |
| Phantasmal Purifying Flame | (0–20)% increased Effect of Consecrated Ground | 20 |
| Phantasmal Soulrend | (0–100)% increased Damage with Hits | 20 |
| Phantasmal Wave of Conviction | (0–20)% of Physical Damage Converted to Cold Damage | 20 |
| Phantasmal Intensify Support | Supported Spells lose Intensity with (0–20)% reduced frequency while moving | 50 |
| Phantasmal Bladestorm | (0–40)% chance to create the wrong Bladestorm | 20 |
| Phantasmal Perforate | Creates (0–2) additional Spikes if you've changed Stance Recently Creates (0–1) fewer Spikes | 10 |
| Phantasmal Stormblast Mine | (0–20)% increased Lightning Damage | 100 |
| Phantasmal Pestilent Strike | (0–20)% of Physical Damage Converted to Chaos Damage | 100 |
| Phantasmal Shrapnel Ballista | (0–10)% increased Attack Speed | 100 |
| Phantasmal Stormbind | (0–20)% more Damage Runes deal (-60–0)% more Damage with Hits and Ailments for each time they have been Improved | 100 |
| Phantasmal Blade Blast | (0–10)% increased Cast Speed | 100 |
| Phantasmal Intimidating Cry | Exerted Attacks deal (0–10)% increased Damage | 100 |
| Phantasmal Seismic Cry | Exerted Attacks deal (0–10)% increased Damage | 100 |
| Phantasmal Earthshatter | Fissures deal (0–60)% more Damage Spikes deal (0–60)% less Damage | 100 |
| Phantasmal Void Sphere | Void Sphere has (0–10)% increased Pulse Frequency | 100 |
| Phantasmal Crackling Lance | (0–10)% increased Cast Speed | 100 |
| Phantasmal Frost Shield | Frost Shield Regenerates (0–0.2)% of its Life per second | 20 |
| Phantasmal Splitting Steel | (0–40)% increased Damage (-40–0)% chance to Impale Enemies on Hit | 50 |
| Phantasmal Sigil of Power | (0–10)% reduced Mana Cost of your Skills while in Area Buff Grants (0–20)% increased Spell Damage | 50 |
| Phantasmal Flame Wall | Inflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying (-10–0)% to their Fire Resistance | 10 |
| Phantasmal Hexblast | Hexblast has (0–10)% chance to not remove a Hex | 10 |
| Phantasmal Galvanic Field | Field gains +(0–1) to Radius per 10% Shock Effect on Enemy when created | 20 |
| Phantasmal Vaal Fireball | (0–5)% chance to Debilitate Enemies for 1 second on Hit | 10 |
| Phantasmal Vaal Ice Nova | (0–10)% increased Effect of Chill | 100 |
| Phantasmal Vaal Spark | (0–40)% of Lightning Damage Converted to Chaos Damage | 100 |
| Phantasmal Vaal Lightning Warp | (0–10)% less Duration | 100 |
| Phantasmal Vaal Summon Skeletons | (0–100)% chance to Summon a Skeleton Archer instead of a Skeleton Warrior | 50 |
| Phantasmal Vaal Rain of Arrows | (0–10)% chance to Maim on Hit | 100 |
| Phantasmal Vaal Lightning Strike | (0–20)% of Physical Damage Converted to Lightning Damage | 100 |
| Phantasmal Vaal Haste | Buffs on You and nearby Allies expire (0–5)% faster | 10 |
| Phantasmal Vaal Arc | (0–20)% reduced Enemy Stun Threshold | 20 |
| Phantasmal Vaal Cyclone | (0–20)% chance to Ignore Stuns While Using this Skill | 100 |
| Phantasmal Vaal Reave | +(0–2) to maximum Stages | 10 |
| Phantasmal Vaal Storm Call | (0–5)% chance for Lightning to Strike the Marker when Cast | 20 |
| Phantasmal Vaal Flameblast | +(0–10) to radius (0–10)% less Area of Effect per Stage | 50 |
| Phantasmal Infernal Cry | (0–20)% chance to Cover Enemies in Ash on Hit | 10 |
| Phantasmal Vaal Blade Vortex | (0–60)% increased Damage while you have 5 or fewer Blades | 100 |
| Phantasmal Vaal Earthquake | Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at (0–50)% of their value | 5 |
| Phantasmal Vaal Ancestral Warchief | (0–40)% increased Damage with Ailments | 100 |
| Phantasmal Arcanist Brand | Supported Skills have (0–20)% increased Chaining range | 100 |
| Phantasmal Vaal Cleave | (0–100)% chance to Destroy Corpses on Kill | 50 |
| Phantasmal Vaal Molten Strike | (0–40)% increased Damage over Time | 100 |
| Phantasmal Vaal Smite | Aura grants (0–5)% increased Attack and Cast Speed | 20 |
| Phantasmal Vaal Animate Weapon | Minions deal to (0–100) additional Lightning Damage | 20 |
| Phantasmal Vaal Lightning Arrow | (0–20)% chance to Hit an additional Enemy | 10 |
| Phantasmal Vaal Domination | Maximum (0–2) Summoned Normal Sentinels of Dominance | 10 |
| Phantasmal Prismatic Burst Support | (0–2)% increased Area of Effect per 50 Strength | 50 |