One-Button Builds: While the developers acknowledge that some players may prefer simpler playstyles, they don’t explicitly state if one-button builds will be viable in Path of Exile 2. They emphasize that they want to encourage a more interactive and engaging combat experience.
According to the video, one-button builds are not going to be a thing in Path of Exile 2. The developers specifically mentioned that they want to avoid situations where players just use one button to play the game. They believe this would make the game less interesting.
One of the designers mentioned a conversation they had about creating a one-button build. They described adding more and more skills to the build as they realized that each additional skill would make the build more powerful. They concluded that players will naturally gravitate towards using more skills if they find them beneficial.
The developers want Path of Exile 2 to be a game where players use a variety of skills and strategically combine them to achieve optimal damage output. They believe this will make the game more engaging and interesting.
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While Path of Exile 2 (PoE 2) is still under development, achieving a true "one-button build" where a single button press handles all combat might be difficult due to the following reasons:
Focus on Active Gameplay:
PoE 2 seems to be designed with a more active playstyle in mind. The introduction of the Dodge Roll mechanic and the emphasis on NPC behaviors requiring strategic responses suggest a move away from purely passive gameplay.
Complex Skill Interactions:
PoE 2 might introduce new mechanics or modify existing ones, potentially leading to intricate interactions between skills and support gems. Optimizing damage output or achieving specific effects might involve strategically linking and using multiple skills.
Boss Encounters:
Complex boss fights likely require more than just one button press for success. Understanding boss mechanics, adapting your approach based on the situation, and potentially utilizing different skills effectively will be crucial.
However, there might be possibilities for builds that simplify gameplay to a certain extent:
Trigger-based Skills: Skills that automatically trigger under certain conditions (like taking damage or reaching a specific Life threshold) could be linked together to create a more automated playstyle.
Aura and Buff Reliance: Focusing heavily on auras and buffs that provide constant effects and damage buffs can reduce the need for constantly using active skills.
Potential Similarities to PoE 1:
Herald Builds: Similar to Path of Exile 1 (PoE 1), PoE 2 might have builds centered around Herald skills that deal damage automatically. However, these builds might still require some level of active management for positioning or maximizing their effectiveness.
Important Considerations:
Limited Information: Due to the game being under development, the true viability and effectiveness of "one-button builds" in PoE 2 are yet to be determined.
Balance Changes: The developers might actively balance the game to discourage purely passive playstyles and promote a more engaging combat experience.
Staying Updated:
Content Creators: As the game approaches release, Path of Exile content creators might experiment with various build concepts and showcase options that offer a simplified playstyle.
Overall:
While achieving a true one-button playstyle in PoE 2 might be challenging due to the focus on active gameplay and intricate mechanics, there’s a chance for builds that rely less on constant manual skill activation. Staying tuned to official channels and content creators will provide a clearer picture of viable build options closer to release.
Additional Note: While simplifying gameplay through specific build choices can be understandable, it’s important to remember that Path of Exile is an Action RPG. Mastering the core mechanics, understanding enemy behaviors, and adapting your strategies are often crucial aspects of overcoming challenges and achieving success in the game.