PoE Enduring Suffusion 3.25

PoE Enduring Suffusion

Name Category Description
Enduring SuffusionNotable

    Ascendancy Name: Raider

  • Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds
  • Tinctures applied to you have 30% less Mana Burn rate

  • Reminder Text:

  • (Tinctures periodically inflict Mana Burn on you while active)

Passive Skills in the Same Group

NameCategoryDescription
Evasion, Chance to FreezeNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • 10% chance to Freeze

  • Reminder Text:

  • (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Oath of SummerNotable

    Ascendancy Name: Raider

  • Hits that would Ignite instead Scorch
  • You can inflict an additional Scorch on each Enemy

  • Reminder Text:

  • (Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
Evasion, Elemental Ailment DurationNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • 10% increased Duration of Elemental Ailments on Enemies

  • Reminder Text:

  • (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Avatar of the WildsNotable

    Ascendancy Name: Raider

  • Grants Level 20 Unbound Avatar Skill
  • Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment
    Cannot gain Unbound Fury while Unbound
  • Your Hits always inflict Freeze, Shock and Ignite while Unbound
  • 80% more Elemental Damage while Unbound

  • Reminder Text:

  • (Unbound Avatar requires 100 Unbound Fury to use and causes you to become Unbound for 10 seconds, which has no effects beyond those listed here)
Evasion, Tincture EffectNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • Tinctures applied to you have 10% increased Effect
Evasion, Tincture EffectNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • Tinctures applied to you have 10% increased Effect
Evasion, Elemental Ailment DurationNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • 10% increased Duration of Elemental Ailments on Enemies

  • Reminder Text:

  • (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Evasion, Elemental Ailment DurationNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • 10% increased Duration of Elemental Ailments on Enemies

  • Reminder Text:

  • (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Experienced HerbalistNotable

    Ascendancy Name: Raider

  • You can have an additional Tincture active
Enduring SuffusionNotable

    Ascendancy Name: Raider

  • Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds
  • Tinctures applied to you have 30% less Mana Burn rate

  • Reminder Text:

  • (Tinctures periodically inflict Mana Burn on you while active)
Seasoned HunterNotable

    Ascendancy Name: Raider

  • Tincture Effects also apply to Ranged Weapons
Oath of SpringNotable

    Ascendancy Name: Raider

  • Maximum Effect of Shock is 2% increased Damage taken
  • You can apply up to 50 Shocks to each Enemy
Evasion, Tincture EffectNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • Tinctures applied to you have 10% increased Effect
Evasion, Tincture EffectNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • Tinctures applied to you have 10% increased Effect
Evasion, Chance to ShockNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • 10% chance to Shock

  • Reminder Text:

  • (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Oath of WinterNotable

    Ascendancy Name: Raider

  • Enemies you Freeze remain Frozen for at least 2 seconds
  • Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost

  • Reminder Text:

  • (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
  • (Freezes that would have a duration of 0.3 seconds or below are not inflicted)
  • (Hoarfrost lasts 10 seconds and can be inflicted multiple times, each refreshing the duration of existing Hoarfrost on the target. Each Hoarfost increases Freeze Duration on the target by 20%. All Hoarfrost is removed if the target is Frozen)
Evasion, Spell SuppressionNormal

    Ascendancy Name: Raider

  • +5% chance to Suppress Spell Damage
  • 15% increased Evasion Rating

  • Reminder Text:

  • (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Mother's TeachingsNotable

    Ascendancy Name: Raider

  • Grants Level 20 Barkskin Skill

  • Reminder Text:

  • (Adopt the power of the forest, gradually covering your body in bark. Getting hit by enemy attacks causes bark to be removed. You take reduced damage from physical attack hits the more bark builds up, but higher chance to evade when less covered in bark)
Evasion, Spell SuppressionNormal

    Ascendancy Name: Raider

  • +5% chance to Suppress Spell Damage
  • 15% increased Evasion Rating

  • Reminder Text:

  • (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Lesson of the SeasonsNotable

    Ascendancy Name: Raider

  • -15 Fire, Cold and Lightning Damage taken from Spell Hits per Bark
  • Prevent +2% of Suppressed Spell Damage per Bark below maximum
  • Lose 1 Bark when Hit by Enemy Spell Damage
Evasion, Chance to IgniteNormal

    Ascendancy Name: Raider

  • 15% increased Evasion Rating
  • 10% chance to Ignite

  • Reminder Text:

  • (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)