Minion Instability

Minion Instability is a keystone passive skill. It causes minions to explode when reduced to low life, dealing 33% of their maximum life as fire damage to nearby enemies.

  • Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies

Low life is a condition that applies when life falls below 35%.

The explosions is not melee damage and is not affected by melee damage modifiers.
It is affected by your minion damage, and any bonuses to fire, elemental, or area damage your minions have.

The base explosion radius is 22 units.

Minion Instability PoE

How to increase Minion Damage

Passives that increase your minion’s damage and/or health can increase the damage of the explosion.

The explosion from Minion Instability is considered Minion Damage, and will be increased by the following gems::

  • Combustion Support Combustion Support
  • Concentrated Effect Support Concentrated Effect Support
  • Elemental Focus Support Elemental Focus Support
  • Elemental Proliferation Support Elemental Proliferation Support
  • Fire Penetration Support Fire Penetration Support
  • Increased Area of Effect Support Increased Area of Effect Support
  • Minion Damage Support Minion Damage Support
  • Minion Life Support Minion Life Support
Note: Minions never benefit from your passives or equipment unless specifically stated.

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Totems as allies

Totems allies are not considered to be minions, and are therefore not affected by minion-specific modifiers such as increased Minion Damage and Minion Instability.

Minions must be alive

Minions must be alive with low life for the explosion to work. Anything that causes a minion to die without ever having low life will not cause an explosion.

  • Example – Minions can die from 1 hit taking all their life or die from running out of duration. Neither of these deaths will cause the minions to explode.

Dark Pact

Dark Pact Dark Pact can be used to forcibly lower the life of your Skeleton minions to low life. Doing so will trigger the effect of the Keystone passive Minion Instability. Using Spell Echo Support Spell Echo Support can effectively speed up the rate at which skeleton life is removed, in order to trigger this effect faster.

Item Quantity Support

When linked with a skill that creates a minion, trap, mine, or totem, the item quantity modifier will apply to kills made by the minion/trap/mine/totem. This includes deaths caused by Minion Instability explosions.

Added Cold Damage Support

The cold damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Fireball FireballDetonate Dead Detonate Dead, or Minion Instability. The cold damage will not be added to damage that is not part of a “hit”, such as the Bleeding caused by Puncture Puncture, or the Chaos Damage per second from being Poisoned by Caustic Arrow Caustic Arrow or Viper Strike Viper Strike. The cold damage will however be added to the weapon hits from Puncture PunctureCaustic Arrow Caustic ArrowViper Strike Viper Strike, and any other skill that hits.

How to get Minion Instability?

1. Passive Skill Tree

Minion Instability is located at the top left of the skill tree, next to the Cluster Jewel socket cluster.

Class Distance from start
Templar 9
Witch 9
Scion 13
Marauder 16
Shadow 18
Duelist 23
Ranger 23

2. Minion Instability Uniques

These unique items have the Minion Instability modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.

Item Base Item Lvl. Category Stats
Skin of the Lords Skin of the Lords Simple Robe 1 Body Armour Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)

<Random Keystone>


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