Name | Icon | How to Get | Category | Class | Bonus | Dungeon |
---|---|---|---|---|---|---|
Aspect of Bursting Venoms | ![]() |
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Offensive | Rogue | Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a xx% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool Poison Imbuement has no Cooldown and no Charge limit.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
N/A |
Aspect of Static Cling | ![]() |
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Offensive | Sorceress | Your casts of Charged Bolts have a [15.0-25.0]% chance to be attracted to enemies and and last 300% longer.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Wretched Delve, Scosglen |
Brawler’s Aspect | ![]() |
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Offensive | Barbarian | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surronding enemies.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Haunted Refuge, Hawezar |
Charged Aspect | ![]() |
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Mobility | Sorceress | Collecting Crackling Energy increases your Movement Speed by [10-15%] for 4 seconds.
Allowed Item Types: Boots, Amulet (Power increased by 50%). |
Maddux Watch, Scosglen |
Frostblitz Aspect | ![]() |
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Defensive | Sorceress | Frost Nova gains an additional Charge but the Cooldown per Charge is increased by [40-30%]
Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). |
N/A |
Overcharged Aspect | ![]() |
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Offensive | Druid | Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Mariner’s Refuge, Scosglen |
Ravager’s Aspect | ![]() |
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Mobility | Rogue | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%]
Allowed Item Types: Boots, Amulet (Power increased by 50%). |
N/A |
Runeworker’s Conduit Aspect | ![]() |
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Offensive | Druid | Critical Strikes with Storm Skills charge the air around you for [1.0-2.0] seconds causing a Lightning Strike to periodically hit an enemy in the area for [X] Lightning Damage.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
N/A |
Veteran Brawler’s Aspect | ![]() |
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Offensive | Barbarian | Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20]% increased damage, up to [225-300]%
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Heretics Asylum, Kehjistan |
Weapon Master’s Aspect | ![]() |
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Offensive | Barbarian | Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [32-50]% chance to Stun them for 2 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
N/A |