Name | Icon | Description |
---|---|---|
Waxing Gibbous Ambush | ![]() |
Guaranteed Critical Strikes.
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Asheara’s Khanjar | ![]() |
Increased Attack Speed per stack.
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Spear of Lycander Cooldown | ![]() |
Spear of Lycander cannot grant another Shrine effect yet
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One-Handed Axe Expertise | ![]() |
Increased Attack Speed from Critical Strikes.
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Two-Handed Sword Expertise | ![]() |
Increased Bleeding damage after killing an enemy.
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Esu’s Heirloom | ![]() |
Critical Strike Chance increased by [{SF_1}*100|%1|].
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Bonfire’s Warmth | ![]() |
Increased experience from monster kills.
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Momentum | ![]() |
Movement Speed increased by [{SF_0}*100|%10|].
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Reduced Armor | ![]() |
Armor reduced by 5%.
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Reduced Dodge Chance | ![]() |
Dodge Chance reduced by 8%.
|
Reduced Resistance | ![]() |
Resistances reduced by 6%.
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Attack and Move Speed On Kill | ![]() |
+1% Bonus Attack and Move Speed
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IGR Bonus | ![]() |
You get 8% Bonus EXP, 8% Bonus Gold, 8% Bonus Obols
|
Chorus of War (Tier 3) | ![]() |
All stats, crit and overpower damage increased.
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Chorus of War (Tier 3) | ![]() |
All stats, crit and overpower chance increased.
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Reddamine Buzz (Tier 2) | ![]() |
Maximum Life increased.
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Soothing Spices (Tier 2) | ![]() |
All resistances and armor increased.
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Spiral Morning (Tier 2) | ![]() |
All stats increased.
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Scents of the Desert Afternoon (Tier 2) | ![]() |
Thorns increased.
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Storms of the Wild (Tier 1) | ![]() |
Lightning, Cold & Poison resistances increased.
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Desert Escape (Tier 1) | ![]() |
Fire, Shadow Resistances increased. Armor increased.
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Song of the Mountain (Tier 1) | ![]() |
Armor increased.
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Spirit Dance (Tier 1) | ![]() |
Dodge chance increased.
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Ancient Times (Tier 1) | ![]() |
Strength increased.
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Sage’s Whisper (Tier 1) | ![]() |
Intelligence increased.
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Queen’s Supreme (Tier 1) | ![]() |
Dexterity increased.
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Blessed Guide (Tier 1) | ![]() |
Willpower increased.
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Limitless Rage | ![]() |
Next Core Skill deals [1|%x|] increased damage per stack.
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Accelerating | ![]() |
Attack Speed increased by Critical Strikes with Core Skills.
|
Power Penalty | ![]() |
You have reduced combat efficiency for staying in a lower Level PvP area.
|
Nearby Player Bonus | ![]() |
Gain 5% bonus experience for being near another player, double this effect if they are your party member.
|
Durability Broken | ![]() |
Equipment has broken;
visit a Blacksmith to repair |
Durability Caution | ![]() |
Equipment is close to breaking;
visit a Blacksmith to repair |
Enmity of the Fallen | ![]() |
Constant bloodshed has altered the flow of combat in this area.
+[{SF_11}*100|%|] Damage Over Time |
Hunter’s Zenith | ![]() |
Your next Werebear Skill costs no Resource and has no Cooldown.
|
Stealth | ![]() |
Cannot be targeted by enemies, removed by attacking or taking damage.
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Momentum | ![]() |
Momentum stacking up to {SF_2}.
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Close Quarters Combat | ![]() |
Increased Attack Speed from Cutthroat Skills.
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Malignant Surge | ![]() |
Fight Fire with Fire
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Corrupted | ![]() |
Affected by Shadow Damage Over Time. At {SF_0} stacks, you are Dazed for {SF_3} seconds.
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Prudent Heart Cooldown | ![]() |
Immune not ready.
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Malignant Rage | ![]() |
Your next non-Basic Skill has a [SF_1*100]% increased critical strike chance.
|
Malignant Pact | ![]() |
Gain a new bonus every 20 kills.
|
Malignant Pact | ![]() |
Gain a new bonus every 20 kills.
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Calculating | ![]() |
Spending {SF_0} resource will cause your next attack to stun for {SF_1} seconds.
|
Cursed Blood | ![]() |
Take increased damage from blood orb creation.
|
Sandstorm | ![]() |
Taking periodic damage from stinging winds
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SafeZone | ![]() |
Sheltered from the damaging winds
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Hatred’s Chosen | ![]() |
You are Hatred’s Chosen. Your attacks have a chance to syphon Seeds of Hatred from enemies.
|
Iron Blood | ![]() |
[{SF_0} * 100 |1%|] Damage Reduction per Bleeding enemy.
|
Encroaching Wrath | ![]() |
Your next Weapon Mastery Skill deals [{SF_1}*100|%|] increased damage.
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Veteran Brawler | ![]() |
Next Brawling Skill deals x[{SF_0}*100|%|] increased damage per stack.
|
Earthstriker | ![]() |
Next attack will Overpower.
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Tempering Blows | ![]() |
After 6 weapon swaps, gain Fortify.
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Bear Clan Berserker | ![]() |
Increased Cooldown Reduction
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Unsatiated | ![]() |
Your next Werewolf attack has increased damage and Resource gain
|
Natural Balance | ![]() |
Storm Skills Critical Strike Chance increased.
|
Vigorous | ![]() |
Damage Reduction increased while Shapeshifted into a Werewolf.
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Runeworker’s Conduit | ![]() |
Lightning aura shocks enemies.
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Might | ![]() |
Basic Skills grant [{SF_0}*100|%|] Damage Reduction
|
Inner Calm | ![]() |
Damage Increased while standing still.
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Protecting Cooldown | ![]() |
Immune bubble not ready.
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Expectant | ![]() |
Next Core Skill deals bonus damage.
|
Eluding Cooldown | ![]() |
Cooldown until Eluding can grant Unstoppable
|
Stun Cooldown | ![]() |
Close Stun not ready.
|
Torment | ![]() |
Essence Regeneration increased by Critical Strikes with Bone Skills.
|
Cadaverous | ![]() |
Next Core Skill deals x[SF_0|%|] increased damage per stack.
|
Explosive Verve | ![]() |
Movement Speed increased after using Trap or Grenade Skills.
|
Uncanny Treachery | ![]() |
Control Impaired Duration Reduction increased by breaking Stealth.
|
Vengeful | ![]() |
Increased Critical Strike Chance from making an enemy Vulnerable.
|
Ravenous | ![]() |
Energy Regeneration increased by [SF_0 * 100|%x|] from killing a Vulnerable enemy.
|
Escape Artist | ![]() |
Escape Artist Cooldown
|
Cheat’s Movement | ![]() |
Movement Speed increased by taking damage from a Crowd Controlled enemy.
|
Synergy Subterfuge Bonus | ![]() |
Next Subterfuge Skill Cooldown Reduced
|
Lethal Dusk | ![]() |
Increased Life on Kill from breaking Stealth.
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Elusive Menace | ![]() |
[{SF_0}*100|%|] Dodge Chance per stack.
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Charged Movement | ![]() |
Movement Speed increased from collecting Crackling Energy.
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Concentration | ![]() |
Mana Regeneration increased from not taking damage.
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Efficiency | ![]() |
Next Core or Mastery Skill Mana cost reduced.
|
Bloodmarked | ![]() |
You are Bloodmarked. You can attack and be attacked by any player.
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