Icon | Name |
|---|---|
![]() | Currency |
![]() | Unique Items |
![]() | Gems |
![]() | Map Items |
![]() | Jewellery |
![]() | Armour |
![]() | Weapons |
![]() | Abyss Items |
![]() | Expedition Items |
![]() | Harbinger Items |
![]() | Breach Items |
![]() | Essences |
![]() | Fragments |
![]() | Scarabs |
![]() | Fossils |
![]() | Divination Cards |
![]() | Miscellaneous Items |
![]() | Talismans |
![]() | Labyrinth Items |
![]() | Incubators |
![]() | Blight Items |
![]() | Catalysts |
![]() | Delirium |
| Name | Description |
|---|---|
| monster is in affliction fog [1] | |
| Spatial Distortion | corpse cannot be destroyed [1] |
| Cascading Storm | |
| Banishing Flame | |
| Winter Whorl | |
| Crushing Terror | |
| Vengeful Soul | |
| Vengeful Bones | |
| Wasting Touch | affliction monster debuff life recovery rate +% on hit [-9] affliction monster debuff energy shield recovery rate +% on hit [-9] |
| Paralysing Touch | affliction monster debuff action speed +% on hit [-6] |
| Eroding Touch | affliction monster debuff damage taken +% on hit [6] |
| Diluting Touch | affliction monster debuff flask effect +% on hit [-9] affliction monster debuff flask charges gained +% on hit [-9] |
| Spawn Dead | |
| Shatter Dead | |
| Putrify Dead | |
| Vengeful Stalker | cannot die [1] base monster will be deleted on death [1] delete on death [1] |
| Vengeful Blast | |
| Vengeful Chase | |
| Vengeful Grip | |
| Vengeful Pack | |
| Vengeful Gang | |
| Vengeful Skyfire | |
| Glaciator | |
| Frozen Flume | |
| Icicle Wreath | |
| Conflagrating Path | |
| Scorched Earth | |
| Ring of Fire | |
| Shockbomb | |
| Bolt Cross | |
| Scatter Storm | |
| Jagged Swell | |
| Burrowing Blade | |
| Crushing Leap |
| Name | Min Wave | Max Wave | Weight |
|---|---|---|---|
| (20–24)% more Monster Life | 2 | 9 | 100 |
| (25–29)% more Monster Life | 10 | 14 | 100 |
| (30–35)% more Monster Life | 15 | 20 | 100 |
| (15–19)% increased Monster Damage | 2 | 9 | 100 |
| (20–24)% increased Monster Damage | 10 | 14 | 100 |
| (25–30)% increased Monster Damage | 15 | 20 | 100 |
| All Monster Damage from Hits always Ignites | 15 | 20 | 10 |
| All Damage from Monsters’ Hits inflicts Chill | 15 | 20 | 10 |
| All Damage from Monsters’ Hits inflicts Shock | 15 | 20 | 10 |
| Monsters’ skills Chain 2 additional times 0% increased Monster Cast Speed 0% increased Monster Attack Speed |
10 | 14 | 20 |
| Monsters’ skills Chain 3 additional times 0% increased Monster Cast Speed 0% increased Monster Attack Speed |
15 | 20 | 20 |
| Monsters fire 2 additional Projectiles 0% increased Monster Cast Speed 0% increased Monster Attack Speed |
5 | 14 | 35 |
| Monsters fire 3 additional Projectiles 0% increased Monster Cast Speed 0% increased Monster Attack Speed |
15 | 20 | 35 |
| Monsters have 40% increased Area of Effect | 5 | 9 | 50 |
| Monsters have 60% increased Area of Effect | 10 | 15 | 50 |
| Monsters have 80% increased Area of Effect | 15 | 20 | 50 |
| Monsters deal (60–69)% extra Physical Damage as Fire +30% Monster Fire Resistance |
2 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Fire +40% Monster Fire Resistance |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Fire +50% Monster Fire Resistance |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Fire Monster Damage penetrates 5% of Fire Resistance |
5 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Fire Monster Damage penetrates 7% of Fire Resistance |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Fire Monster Damage penetrates 10% of Fire Resistance |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Fire Monsters have 33% chance to inflict Scorch |
5 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Fire Monsters have 66% chance to inflict Scorch |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Fire Monsters inflict Scorch |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Cold +30% Monster Cold Resistance |
2 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Cold +40% Monster Cold Resistance |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Cold +50% Monster Cold Resistance |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Cold Monster Damage penetrates 5% of Cold Resistance |
5 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Cold Monster Damage penetrates 7% of Cold Resistance |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Cold Monster Damage penetrates 10% of Cold Resistance |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Cold Monsters have 33% chance to inflict Brittle |
5 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Cold Monsters have 66% chance to inflict Brittle |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Cold Monsters inflict Brittle |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Lightning +30% Monster Lightning Resistance |
2 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Lightning +40% Monster Lightning Resistance |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Lightning +50% Monster Lightning Resistance |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Lightning Monster Damage penetrates 5% of Lightning Resistance |
5 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Lightning Monster Damage penetrates 7% of Lightning Resistance |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Lightning Monster Damage penetrates 10% of Lightning Resistance |
15 | 20 | 25 |
| Monsters deal (60–69)% extra Physical Damage as Lightning Monsters have 33% chance to inflict Sapped |
5 | 9 | 25 |
| Monsters deal (70–79)% extra Physical Damage as Lightning Monsters have 66% chance to inflict Sapped |
10 | 14 | 25 |
| Monsters deal (80–100)% extra Physical Damage as Lightning Monsters inflict Sapped |
15 | 20 | 25 |
| Monsters deal (15–19)% extra Physical Damage as Chaos +20% Monster Chaos Resistance |
2 | 9 | 25 |
| Monsters deal (20–24)% extra Physical Damage as Chaos +30% Monster Chaos Resistance |
10 | 14 | 25 |
| Monsters deal (25–30)% extra Physical Damage as Chaos +40% Monster Chaos Resistance |
15 | 20 | 25 |
| Monsters deal (15–19)% extra Physical Damage as Chaos Monster Damage penetrates 5% of Chaos Resistance |
10 | 14 | 25 |
| Monsters deal (20–24)% extra Physical Damage as Chaos Monster Damage penetrates 7% of Chaos Resistance |
15 | 17 | 25 |
| Monsters deal (25–30)% extra Physical Damage as Chaos Monster Damage penetrates 10% of Chaos Resistance |
18 | 20 | 25 |
| Monsters deal (15–19)% extra Physical Damage as Chaos Monsters Poison on Hit |
5 | 9 | 25 |
| Monsters deal (20–24)% extra Physical Damage as Chaos Monsters Poison on Hit |
10 | 14 | 25 |
| Monsters deal (25–30)% extra Physical Damage as Chaos Monsters Poison on Hit |
15 | 20 | 25 |
| Monsters Overwhelm 5% Physical Damage Reduction +10% Monster Physical Damage Reduction |
2 | 9 | 25 |
| Monsters Overwhelm 7% Physical Damage Reduction +15% Monster Physical Damage Reduction |
10 | 14 | 25 |
| Monsters Overwhelm 10% Physical Damage Reduction +25% Monster Physical Damage Reduction |
15 | 20 | 25 |
| Monsters Overwhelm 5% Physical Damage Reduction Monsters have 10% chance to Impale with Attacks |
10 | 14 | 25 |
| Monsters Overwhelm 7% Physical Damage Reduction Monsters have 20% chance to Impale with Attacks |
15 | 17 | 25 |
| Monsters Overwhelm 10% Physical Damage Reduction Monsters have 25% chance to Impale with Attacks |
18 | 20 | 25 |
| Monsters have 50% chance to Impale with Attacks | 10 | 14 | 20 |
| Monsters have 75% chance to Impale with Attacks | 15 | 20 | 20 |
| Monsters have a 15% chance to cause Elemental Ailments on Hit 33% reduced Effect of Non-Damaging Ailments on Monsters |
2 | 9 | 20 |
| Monsters have a 20% chance to cause Elemental Ailments on Hit 50% reduced Effect of Non-Damaging Ailments on Monsters |
10 | 14 | 20 |
| Monsters have a 30% chance to cause Elemental Ailments on Hit 66% reduced Effect of Non-Damaging Ailments on Monsters |
15 | 20 | 20 |
| Monsters have a 15% chance to cause Elemental Ailments on Hit Monster Damage Penetrates 5% Elemental Resistances |
10 | 14 | 10 |
| Monsters have a 20% chance to cause Elemental Ailments on Hit Monster Damage Penetrates 7% Elemental Resistances |
15 | 17 | 10 |
| Monsters have a 30% chance to cause Elemental Ailments on Hit Monster Damage Penetrates 10% Elemental Resistances |
18 | 20 | 10 |
| 8% increased Monster Movement Speed 8% increased Monster Cast Speed 8% increased Monster Attack Speed |
2 | 9 | 100 |
| 12% increased Monster Movement Speed 12% increased Monster Cast Speed 12% increased Monster Attack Speed |
10 | 14 | 100 |
| 16% increased Monster Movement Speed 16% increased Monster Cast Speed 16% increased Monster Attack Speed |
15 | 20 | 100 |
| 0% increased Monster Attack Speed Monsters have 10% chance to Maim on Hit with Attacks |
10 | 14 | 25 |
| 0% increased Monster Attack Speed Monsters have 25% chance to Maim on Hit with Attacks |
15 | 20 | 25 |
| 0% increased Monster Cast Speed Monsters have 10% chance to Hinder on Hit with Spells |
10 | 14 | 25 |
| 0% increased Monster Cast Speed Monsters have 25% chance to Hinder on Hit with Spells |
15 | 20 | 25 |
| Monsters’ Action Speed cannot be modified to below base value | 10 | 14 | 25 |
| Monsters’ Action Speed cannot be modified to below base value | 15 | 20 | 25 |
| Monsters have 20% chance to remove a Flask Charge on Hit | 10 | 14 | 10 |
| Monsters have 40% chance to remove a Flask Charge on Hit | 15 | 20 | 10 |
| Monsters have 5% chance to remove Power, Frenzy and Endurance charges on Hit | 10 | 14 | 10 |
| Monsters have 10% chance to remove Power, Frenzy and Endurance charges on Hit | 15 | 20 | 10 |
| 40% less effect of Curses on Monsters Monsters have 20% chance to inflict a random Hex on Hit |
2 | 9 | 30 |
| 50% less effect of Curses on Monsters Monsters have 50% chance to inflict a random Hex on Hit |
10 | 14 | 30 |
| 66% less effect of Curses on Monsters Monsters inflict a random Hex on Hit |
15 | 20 | 30 |
| Monsters have (151–200)% increased Critical Strike Chance +(20–30)% to Monster Critical Strike Multiplier Monsters take (20–24)% reduced Extra Damage from Critical Strikes |
2 | 9 | 40 |
| Monsters have (201–250)% increased Critical Strike Chance +(31–40)% to Monster Critical Strike Multiplier Monsters take (25–29)% reduced Extra Damage from Critical Strikes |
10 | 14 | 40 |
| Monsters have (251–300)% increased Critical Strike Chance +(41–50)% to Monster Critical Strike Multiplier Monsters take (30–35)% reduced Extra Damage from Critical Strikes |
15 | 20 | 40 |