Reflection of the Dream PoE

As you travel throughout Wraeclast, you’ll occasionally discover a Mirrored Tablet. Build up this Tablet by placing reflections of dangerous encounters at specific locations. Be careful though, some of these reflections contain immense challenges.

Once you have assigned a reflection to every empty location on your Tablet, you may open a portal to the Lake of Kalandra, which will manifest your creation for you to experience.

Reflection of the Dream

Reflection of the Dream is a Reflection. It can be placed into a Mirrored Tablet.

Icon Name Description Min Level
LakeTileIconBreach Reflection of the Dream Contains an additional Breach
Breach opens and closes 30% faster
Breach has 50% increased Monster density
(Difficulty scales quantity of Breach Splinters found in Breach Hands)
Breaches open and close 30% faster
Breaches have 50% increased Monster density
Difficulty: map breach chest splinter quantity +15%
68

3.19.1c: Reflection of the Dream now has 50% increased Monster density (previously 100%), and the Breach now opens and closes 30% slower. This is both for reasons related to performance and the difficulty level of the encounter.

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Breach Reflections

  • Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%]

Each level of Difficulty increases the quantity of Breach Splinters in Breach Hands. Does not affect Breach Splinters dropped from monsters.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Breach
Tier: 1
Min Level: 68
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  • Contains an additional Breach
  • Complete the Breach encounter
Reflection of the Dream
Tier: 2
Min Level: 68
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  • Contains an additional Breach
    Breach opens and closes 50% faster
    Breach has 100% increased Monster density
  • Complete the Breach encounter
Reflection of the Breachlord
Tier: 3
Min Level: 68
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  • Contains an additional Breach
    Breaches open and close 30% slower
    Breach contains a Breachlord
    Breachlord drops a Breachstone
  • Complete the Breach encounter

Breach

Breaches will randomly spawn in an area in an inactive state. They’re easily identified by the hand-like construct within a purple circle (see image) and purple swirls can be seen within the vicinity. Walking into the hand will activate the breach. Breaches can also be spawned using Vaal Breach, but enemies in these breaches do not give experience or drop items.

Active breaches will expand their circle outwards and spawn a mix of breach monsters within the circle; the faster the monsters are killed the faster the circle expands. After a while, the expansion of the breach will slow down until it eventually retracts quickly and closes.

Breaches stay open for a minimum of 30 seconds, increasing to a maximum of 60 based on how quickly breach monsters are killed. Normal monsters killed while in the breach do not increase the active time.

Monsters moving outside of the active radius will despawn after a short delay. During this time, however, it is still possible to attack and be attacked by the monsters before they’re removed. It is also possible for monsters inside the breach to hit the character while they are outside it.

Breach monsters have increased item rarity and quantity, but have a reduced chance to spawn beyond demons and only rare breach monsters are able to drop maps. In addition there is a chance to obtain breach-specific unique items and splinters from these monsters as well as breach-exclusive Breach Rings.

Occasionally, a Breachlord can spawn from a Breach. They will drop a number of Splinters when the breach collapses based on how much damage was dealt to them or the maximum of ten when defeated.

Breaches also contain “Clasped Hands”, a breach-specific type of chest. They come in two varieties, “Clasped Hand” or “<Breachlord>’s Clasped Hand”. These chests can drop additional splinters and can only be opened when the breach expands to them. It is possible to see Breachlord specific Clasped Hands before opening the breach itself as a shimmering transparent object.

There are fives types of breaches each associated with a damage type, which will affect accordingly

  • the type of monsters that will spawn with skills associated with the type
  • the type of splinters that are dropped
  • the type of unique items that can be obtained

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