PoE Vessider, The Unrivaled

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

Vessider, The Unrivaled

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Acid Caverns Map

monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre N

Area

Acid Caverns Map
Tags caster, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader
  • Life: 320%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 320%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 180%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 60
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 120%
  • Type: WbChaosLeader7
  • Metadata: WbChaosLeader7

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  • Lvl 84
  • Lvl 82
  • Lvl 78
  • Lvl 73

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 9,399,213
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 1,954
  • Spell Damage: 2,917
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 4,417,630
  • Chill: 13,969
  • Shock: 13,969
  • Brittle: 79,027
  • Scorch: 13,969
  • Sap: 38,592

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3103–4655
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbChaosLeaderSummonSpectralMinion1


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [42]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion2


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [43]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion3


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [44]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion4


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [45]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderRaiseZombie


Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Critical Strike Chance: 0%
Cast Time: 0.85 Second


Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.


35% increased Character Size
Maximum 10 Raised Zombies
Minions have 40% more Maximum Life
Minions deal 50% more Damage
alternate minion [1]

MonsterPunishmentSideArea


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punishment
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 12 Second


Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.


Base duration is 5 seconds
Cursed Enemies take 40% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
active skill area of effect radius +% final [20]

DesecrateSideAreaBoss


Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Critical Strike Chance: 0%
Cast Time: 1 Second


Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.


Deals 958.4 Base Chaos Damage per second
Base duration is 5 seconds
65% increased Cast Speed
Spawns 12 corpses
Spawns corpses up to Level 100
Maximum of 12 corpses allowed
active skill area of effect radius +% final [0]
active skill area of effect radius +% final [33]
is area damage [1]

Level 82

  • Life: 6,696,727
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 1,743
  • Spell Damage: 2,602
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 3,147,462
  • Chill: 9,952
  • Shock: 9,952
  • Brittle: 56,305
  • Scorch: 9,952
  • Sap: 27,496

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2768–4153
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbChaosLeaderSummonSpectralMinion1


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [42]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion2


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [43]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion3


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [44]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion4


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [45]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderRaiseZombie


Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Critical Strike Chance: 0%
Cast Time: 0.85 Second


Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.


35% increased Character Size
Maximum 10 Raised Zombies
Minions have 40% more Maximum Life
Minions deal 50% more Damage
alternate minion [1]

MonsterPunishmentSideArea


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punishment
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 12 Second


Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.


Base duration is 5 seconds
Cursed Enemies take 40% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
active skill area of effect radius +% final [20]

DesecrateSideAreaBoss


Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Critical Strike Chance: 0%
Cast Time: 1 Second


Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.


Deals 842.8 Base Chaos Damage per second
Base duration is 5 seconds
65% increased Cast Speed
Spawns 12 corpses
Spawns corpses up to Level 100
Maximum of 12 corpses allowed
active skill area of effect radius +% final [0]
active skill area of effect radius +% final [33]
is area damage [1]

Level 78

  • Life: 3,202,239
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 1,384
  • Spell Damage: 2,066
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,569,097
  • Chill: 4,961
  • Shock: 4,961
  • Brittle: 28,070
  • Scorch: 4,961
  • Sap: 13,708

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2198–3297
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbChaosLeaderSummonSpectralMinion1


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [42]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion2


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [43]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion3


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [44]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion4


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [45]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderRaiseZombie


Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Critical Strike Chance: 0%
Cast Time: 0.85 Second


Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.


35% increased Character Size
Maximum 10 Raised Zombies
Minions have 40% more Maximum Life
Minions deal 50% more Damage
alternate minion [1]

MonsterPunishmentSideArea


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punishment
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 12 Second


Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.


Base duration is 5 seconds
Cursed Enemies take 40% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
active skill area of effect radius +% final [20]

DesecrateSideAreaBoss


Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Critical Strike Chance: 0%
Cast Time: 1 Second


Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.


Deals 650.6 Base Chaos Damage per second
Base duration is 5 seconds
65% increased Cast Speed
Spawns 12 corpses
Spawns corpses up to Level 100
Maximum of 12 corpses allowed
active skill area of effect radius +% final [0]
active skill area of effect radius +% final [33]
is area damage [1]

Level 73

  • Life: 1,264,125
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 1,032
  • Spell Damage: 1,541
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 695,269
  • Chill: 2,198
  • Shock: 2,198
  • Brittle: 12,438
  • Scorch: 2,198
  • Sap: 6,074

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1640–2459
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbChaosLeaderSummonSpectralMinion1


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [42]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion2


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [43]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion3


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [44]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderSummonSpectralMinion4


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [45]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbChaosLeaderRaiseZombie


Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Critical Strike Chance: 0%
Cast Time: 0.85 Second


Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.


35% increased Character Size
Maximum 10 Raised Zombies
Minions have 40% more Maximum Life
Minions deal 50% more Damage
alternate minion [1]

MonsterPunishmentSideArea


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punishment
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 12 Second


Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.


Base duration is 5 seconds
Cursed Enemies take 40% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
active skill area of effect radius +% final [20]

DesecrateSideAreaBoss


Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Critical Strike Chance: 0%
Cast Time: 1 Second


Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.


Deals 469.5 Base Chaos Damage per second
Base duration is 5 seconds
65% increased Cast Speed
Spawns 12 corpses
Spawns corpses up to Level 100
Maximum of 12 corpses allowed
active skill area of effect radius +% final [0]
active skill area of effect radius +% final [33]
is area damage [1]

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