Spirit of Ahuana
Stats |
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Spectre |
Y |
Tags |
human, humanoid, medium_movement, not_int, not_str, red_blood |
- Life: 90%
- Evasion: +100%
- Ailment Threshold: 90%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 130%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 70
- Attack Time: 1 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 100%
- Type: AncestralAhuanaMinion
- Metadata: AncestralAhuanaMinion
- IsSummoned: Y
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 31,766
- Armour: 16,265
- Evasion: 16,240
- Energy Shield: 0
- Damage: 1,239
- Spell Damage: 1,239
- Accuracy: 538
- Attack Time: 1
- Experience: 13,250
- Ailment Threshold: 31,766
- Chill: 100
- Shock: 100
- Brittle: 568
- Scorch: 100
- Sap: 278
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAhuanaIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Time: 1 Second
Projectiles Pierce all Targets
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [164]
projectile uses contact position [1]
use scaled contact offset [1]
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MonsterSnipeAhuana
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1 Second
Cooldown Time: 7 Second
Projectiles Pierce all Targets
Deals 100% more Attack Damage
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [165]
projectile uses contact position [1]
use scaled contact offset [1]
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AhuanaRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 15 Second
Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
Fires 30 additional Arrows
Fires 2 additional sequences of arrows
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
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GAAhuanaIceShotExplosion
Triggerable, Attack
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaIceShotExplosionBig
Triggerable, Attack
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 1 Second
Deals 75% more Attack Damage
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaJumpShot
Triggerable, Attack
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 6 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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AhuanaEvadeLeft
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge direction [1]
monster dodge distance [28]
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AhuanaEvadeRight
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge distance [28]
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GTAhuanaArrowRain
Triggerable
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
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GAAhuanaArrowRain
Triggerable, Attack
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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MPWAhuanaFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 991–1487
Critical Strike Chance: 5%
Attack Time: 1 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [168]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
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Level 82
- Life: 25,705
- Armour: 14,425
- Evasion: 15,216
- Energy Shield: 0
- Damage: 1,105
- Spell Damage: 1,105
- Accuracy: 499
- Attack Time: 1
- Experience: 13,006
- Ailment Threshold: 25,705
- Chill: 81
- Shock: 81
- Brittle: 460
- Scorch: 81
- Sap: 225
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAhuanaIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Time: 1 Second
Projectiles Pierce all Targets
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [164]
projectile uses contact position [1]
use scaled contact offset [1]
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MonsterSnipeAhuana
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1 Second
Cooldown Time: 7 Second
Projectiles Pierce all Targets
Deals 100% more Attack Damage
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [165]
projectile uses contact position [1]
use scaled contact offset [1]
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AhuanaRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 15 Second
Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
Fires 30 additional Arrows
Fires 2 additional sequences of arrows
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
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GAAhuanaIceShotExplosion
Triggerable, Attack
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaIceShotExplosionBig
Triggerable, Attack
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 1 Second
Deals 75% more Attack Damage
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaJumpShot
Triggerable, Attack
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 6 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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AhuanaEvadeLeft
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge direction [1]
monster dodge distance [28]
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AhuanaEvadeRight
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge distance [28]
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GTAhuanaArrowRain
Triggerable
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
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GAAhuanaArrowRain
Triggerable, Attack
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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MPWAhuanaFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 884–1326
Critical Strike Chance: 5%
Attack Time: 1 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [168]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
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Level 78
- Life: 16,414
- Armour: 11,328
- Evasion: 13,334
- Energy Shield: 0
- Damage: 878
- Spell Damage: 878
- Accuracy: 428
- Attack Time: 1
- Experience: 12,377
- Ailment Threshold: 16,414
- Chill: 52
- Shock: 52
- Brittle: 294
- Scorch: 52
- Sap: 143
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAhuanaIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1 Second
Projectiles Pierce all Targets
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [164]
projectile uses contact position [1]
use scaled contact offset [1]
|
MonsterSnipeAhuana
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1 Second
Cooldown Time: 7 Second
Projectiles Pierce all Targets
Deals 100% more Attack Damage
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [165]
projectile uses contact position [1]
use scaled contact offset [1]
|
AhuanaRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 15 Second
Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
Fires 30 additional Arrows
Fires 2 additional sequences of arrows
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
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GAAhuanaIceShotExplosion
Triggerable, Attack
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaIceShotExplosionBig
Triggerable, Attack
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 1 Second
Deals 75% more Attack Damage
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaJumpShot
Triggerable, Attack
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 6 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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AhuanaEvadeLeft
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge direction [1]
monster dodge distance [28]
|
AhuanaEvadeRight
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge distance [28]
|
GTAhuanaArrowRain
Triggerable
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
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GAAhuanaArrowRain
Triggerable, Attack
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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MPWAhuanaFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [168]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
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Level 73
- Life: 9,767
- Armour: 8,348
- Evasion: 11,266
- Energy Shield: 0
- Damage: 655
- Spell Damage: 655
- Accuracy: 352
- Attack Time: 1
- Experience: 11,388
- Ailment Threshold: 9,767
- Chill: 31
- Shock: 31
- Brittle: 175
- Scorch: 31
- Sap: 85
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAhuanaIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Time: 1 Second
Projectiles Pierce all Targets
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [164]
projectile uses contact position [1]
use scaled contact offset [1]
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MonsterSnipeAhuana
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1 Second
Cooldown Time: 7 Second
Projectiles Pierce all Targets
Deals 100% more Attack Damage
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [165]
projectile uses contact position [1]
use scaled contact offset [1]
|
AhuanaRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 15 Second
Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
Fires 30 additional Arrows
Fires 2 additional sequences of arrows
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
|
GAAhuanaIceShotExplosion
Triggerable, Attack
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaIceShotExplosionBig
Triggerable, Attack
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 1 Second
Deals 75% more Attack Damage
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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GAAhuanaJumpShot
Triggerable, Attack
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 6 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
|
AhuanaEvadeLeft
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge direction [1]
monster dodge distance [28]
|
AhuanaEvadeRight
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge distance [28]
|
GTAhuanaArrowRain
Triggerable
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
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GAAhuanaArrowRain
Triggerable, Attack
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
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MPWAhuanaFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 524–786
Critical Strike Chance: 5%
Attack Time: 1 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [168]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
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Level 68
- Life: 5,790
- Armour: 6,127
- Evasion: 9,478
- Energy Shield: 0
- Damage: 486
- Spell Damage: 486
- Accuracy: 290
- Attack Time: 1
- Experience: 10,255
- Ailment Threshold: 5,790
- Chill: 18
- Shock: 18
- Brittle: 104
- Scorch: 18
- Sap: 51
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAhuanaIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Time: 1 Second
Projectiles Pierce all Targets
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [164]
projectile uses contact position [1]
use scaled contact offset [1]
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MonsterSnipeAhuana
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1 Second
Cooldown Time: 7 Second
Projectiles Pierce all Targets
Deals 100% more Attack Damage
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [165]
projectile uses contact position [1]
use scaled contact offset [1]
|
AhuanaRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 15 Second
Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
Fires 30 additional Arrows
Fires 2 additional sequences of arrows
60% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
|
GAAhuanaIceShotExplosion
Triggerable, Attack
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
|
GAAhuanaIceShotExplosionBig
Triggerable, Attack
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 1 Second
Deals 75% more Attack Damage
60% of Physical Damage Converted to Cold Damage
is area damage [1]
|
GAAhuanaJumpShot
Triggerable, Attack
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 6 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
|
AhuanaEvadeLeft
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge direction [1]
monster dodge distance [28]
|
AhuanaEvadeRight
Cooldown Time: 4 Second
action attack or cast time uses animation length [1]
monster dodge distance [28]
|
GTAhuanaArrowRain
Triggerable
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
|
GAAhuanaArrowRain
Triggerable, Attack
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Time: 1 Second
60% of Physical Damage Converted to Cold Damage
is area damage [1]
|
MPWAhuanaFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 388–583
Critical Strike Chance: 5%
Attack Time: 1 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [168]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
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