PoE Plus 1 Wand Recipe: Rune Dagger, Sceptre, Staff, Wand
PoE Plus 1 Wand Recipe
Result
Recipes
Notes
Magic Weapon with +1 to Level of all Physical Spell Skill Gems
Rune Dagger/Sceptre/Staff/Wand
2 or more Skill gems with Physical tag
Total quality on gems must be at least 40%
All three gems must have the required element tags.
Weapon must be normal rarity, recipe always makes a Magic item.
New weapon will retain the base weapon’s influences.
Physical – Lithomancer’s mod(+1 to Level of all Physical Spell Skill Gems) for one-hand; Lithomancer’s mod(+(1-2) to Level of all Physical Spell Skill Gems) for two-hand
Fire – Flame Shaper’s mod(+1 to Level of all Fire Spell Skill Gems) for one-hand; Flame Shaper’s mod(+(1-2) to Level of all Fire Spell Skill Gems) for two-hand
Cold – Frost Singer’s mod(+1 to Level of all Cold Spell Skill Gems) for one-hand; Frost Singer’s mod(+(1-2) to Level of all Cold Spell Skill Gems) for two-hand
Lightning – Thunderhand’s mod(+1 to Level of all Lightning Spell Skill Gems) for one-hand; Thunderhand’s mod(+(1-2) to Level of all Lightning Spell Skill Gems) for two-hand
Chaos – Mad Lord’s mod(+1 to Level of all Chaos Spell Skill Gems) for one-hand; Mad Lord’s mod(+(1-2) to Level of all Chaos Spell Skill Gems) for two-hand
Cannot use warstaff and generic dagger
Magic Weapon with +1 to Level of all Fire Spell Skill Gems
Rune Dagger/Sceptre/Staff/Wand
2 or more Skill gems with Fire tag
Magic Weapon with +1 to Level of all Cold Spell Skill Gems
Rune Dagger/Sceptre/Staff/Wand
2 or more Skill gems with Cold tag
Magic Weapon with +1 to Level of all Lightning Spell Skill Gems
Rune Dagger/Sceptre/Staff/Wand
2 or more Skill gems with Lightning tag
Magic Weapon with +1 to Level of all Chaos Spell Skill Gems
Rune Dagger/Sceptre/Staff/Wand
2 or more Skill gems with Chaos tag
Note: all the items must be Normal rarity. I have tested this recipe with Magic and Rare item. However, Magic and Rare items do not work