Electrocuting -- Path of Exile

Electrocuting Monster Mods

PoE 3.19 change: Dynamo has been renamed to Electrocuting.

  • Hits always Shock
  • 50% increased Shock Duration on Enemies
  • All Damage can Shock
  • 25% increased Effect of Shock
  • 80% reduced effect of Lightning Ailments

3.19.1c: Lowered the duration of the shocked ground on death from the Electrocuting Archnemesis modifier from 25 seconds to 10 seconds.

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PoE Electrocuting Mod

It is a Path of Exile Mods. As you progress through the game, you may find Magic, Rare or Unique items. These items have magical properties known as Mods. On Magic items, they appear as either prefixes or suffixes on the name of the item, with a maximum of one of each. Rare items can be found with up to six random mods (three prefixes and three suffixes).

Category Name Level Stat Tags
Prefix Electrocuting 76 Adds (5-11) to (124-140) Lightning Damage to Attacks Damage, Elemental, Lightning, Attack
Prefix Electrocuting 76 Adds (3-7) to (68-72) Lightning Damage to Attacks Damage, Elemental, Lightning, Attack
Prefix Electrocuting 74 Adds (13-17) to (247-286) Lightning Damage Damage, Elemental, Lightning, Attack
Prefix Electrocuting 74 Adds (23-32) to (458-531) Lightning Damage Damage, Elemental, Lightning, Attack
Prefix Electrocuting 74 Adds (4-14) to (170-179) Lightning Damage to Spells Damage, Elemental, Lightning, Caster
Prefix Electrocuting 74 Adds (7-20) to (255-270) Lightning Damage to Spells Damage, Elemental, Lightning, Caster

Modifiers generally change various aspects of the entity they are affecting. Most commonly modifiers apply stats, however they can also apply buffs or grant skills and can often be found on items, monsters, strongboxes or areas.

A modifier should be seen as an instance of change applied to an entity. A basic modifier does nothing on its own, it is given the effect by the associated stats (and their values), buffs and skills.