In path of Exile: Necropolis Masters are no longer mutually exclusive and can appear in the same map.
Masters must be encountered in the wild before they start appearing in various towns in Wraeclast.
Master | Overview | Rewards |
---|---|---|
Einhar, Beastmaster | Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar’s net | Access to the Menagerie, Beastcrafting recipes and components, the Bestiary |
Niko, Master of the Depths | Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine | Access to the Mine Encampment, loot from Azurite Mines, including fossils and resonators |
Alva, Master Explorer | Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl | Extra monster spawns in areas, loot from the Temple of Atzoatl, chance for special corruptions |
Jun, Veiled Master | Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader | Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses |
Path of Exile: Necropolis introduces a significant change to the Master system:
Here’s a summary of the change:
This revamp offers greater opportunities for: