Forged Spitting Snake
Stats |
Resists Fire.
1000% increased Armour
stance movement speed +% final [100]
monster no map drops [1]
|
Spectre |
Y |
Tags |
beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, reptile_beast |
- Life: 112%
- Armour: +15%
- Evasion: +15%
- Ailment Threshold: 112%
- Resistance: (Resists Fire: 0/20/40) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 64%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 8
- Attack Time: 1.095 Second
- Damage Spread: ±20%
- Experience: 80%
- Model Size: 110%
- Type: CrucibleSpittingSnake
- Metadata: SpittingSnake
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 39,530
- Armour: 18,705
- Evasion: 9,338
- Energy Shield: 0
- Damage: 610
- Spell Damage: 610
- Accuracy: 538
- Attack Time: 1.095
- Experience: 10,600
- Ailment Threshold: 39,530
- Chill: 125
- Shock: 125
- Brittle: 707
- Scorch: 125
- Sap: 345
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 488–732
Critical Strike Chance: 5%
Attack Time: 1.095 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPSCrucibleSnakeBloodProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1461 to 2191 Physical Damage
base is projectile [1]
monster projectile variation [227]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
|
Level 82
- Life: 31,989
- Armour: 16,589
- Evasion: 8,749
- Energy Shield: 0
- Damage: 544
- Spell Damage: 544
- Accuracy: 499
- Attack Time: 1.095
- Experience: 10,405
- Ailment Threshold: 31,989
- Chill: 101
- Shock: 101
- Brittle: 572
- Scorch: 101
- Sap: 279
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 435–653
Critical Strike Chance: 5%
Attack Time: 1.095 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSCrucibleSnakeBloodProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1309 to 1964 Physical Damage
base is projectile [1]
monster projectile variation [227]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
|
Level 78
- Life: 20,427
- Armour: 13,027
- Evasion: 7,667
- Energy Shield: 0
- Damage: 432
- Spell Damage: 432
- Accuracy: 428
- Attack Time: 1.095
- Experience: 9,902
- Ailment Threshold: 20,427
- Chill: 65
- Shock: 65
- Brittle: 365
- Scorch: 65
- Sap: 178
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 346–518
Critical Strike Chance: 5%
Attack Time: 1.095 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSCrucibleSnakeBloodProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1050 to 1575 Physical Damage
base is projectile [1]
monster projectile variation [227]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
|
Level 73
- Life: 12,155
- Armour: 9,600
- Evasion: 6,478
- Energy Shield: 0
- Damage: 322
- Spell Damage: 322
- Accuracy: 352
- Attack Time: 1.095
- Experience: 9,110
- Ailment Threshold: 12,155
- Chill: 38
- Shock: 38
- Brittle: 217
- Scorch: 38
- Sap: 106
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 258–387
Critical Strike Chance: 5%
Attack Time: 1.095 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSCrucibleSnakeBloodProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 794.6 to 1192 Physical Damage
base is projectile [1]
monster projectile variation [227]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
|
Level 68
- Life: 7,205
- Armour: 7,046
- Evasion: 5,450
- Energy Shield: 0
- Damage: 239
- Spell Damage: 239
- Accuracy: 290
- Attack Time: 1.095
- Experience: 8,204
- Ailment Threshold: 7,205
- Chill: 23
- Shock: 23
- Brittle: 129
- Scorch: 23
- Sap: 63
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 191–287
Critical Strike Chance: 5%
Attack Time: 1.095 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSCrucibleSnakeBloodProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 599.1 to 898.7 Physical Damage
base is projectile [1]
monster projectile variation [227]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
|