PoE Forged Ape

Forged Ape

Stats
Resists Cold.

monster no map drops [1]
Spectre Y
Tags beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast
  • Life: 192%
  • Armour: +20%
  • Ailment Threshold: 192%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 20/45/75) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 120%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 7 ~ 13
  • Attack Time: 1.905 Second
  • Damage Spread: ±20%
  • Experience: 120%
  • Model Size: 105%
  • Type: CrucibleMonkeyChieftain
  • Metadata: MonkeyChieftain

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 67,766
  • Armour: 19,518
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,144
  • Spell Damage: 1,144
  • Accuracy: 538
  • Attack Time: 1.905
  • Experience: 15,900
  • Ailment Threshold: 67,766
  • Chill: 214
  • Shock: 214
  • Brittle: 1,212
  • Scorch: 214
  • Sap: 592

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACrucibleChieftainSlam


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second


Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]

MonkeyThrow


Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second


action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

TriggeredMonkeyBomb


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1.905 Second


base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]

Level 82

  • Life: 54,838
  • Armour: 17,310
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,020
  • Spell Damage: 1,020
  • Accuracy: 499
  • Attack Time: 1.905
  • Experience: 15,607
  • Ailment Threshold: 54,838
  • Chill: 173
  • Shock: 173
  • Brittle: 981
  • Scorch: 173
  • Sap: 479

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACrucibleChieftainSlam


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second


Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]

MonkeyThrow


Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second


action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

TriggeredMonkeyBomb


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1.905 Second


base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]

Level 78

  • Life: 35,017
  • Armour: 13,594
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 810
  • Spell Damage: 810
  • Accuracy: 428
  • Attack Time: 1.905
  • Experience: 14,852
  • Ailment Threshold: 35,017
  • Chill: 111
  • Shock: 111
  • Brittle: 626
  • Scorch: 111
  • Sap: 306

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACrucibleChieftainSlam


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second


Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]

MonkeyThrow


Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second


action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

TriggeredMonkeyBomb


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1.905 Second


base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]

Level 73

  • Life: 20,837
  • Armour: 10,018
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 604
  • Spell Damage: 604
  • Accuracy: 352
  • Attack Time: 1.905
  • Experience: 13,666
  • Ailment Threshold: 20,837
  • Chill: 66
  • Shock: 66
  • Brittle: 373
  • Scorch: 66
  • Sap: 182

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACrucibleChieftainSlam


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second


Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]

MonkeyThrow


Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second


action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

TriggeredMonkeyBomb


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1.905 Second


base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]

Level 68

  • Life: 12,352
  • Armour: 7,352
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 448
  • Spell Damage: 448
  • Accuracy: 290
  • Attack Time: 1.905
  • Experience: 12,306
  • Ailment Threshold: 12,352
  • Chill: 39
  • Shock: 39
  • Brittle: 221
  • Scorch: 39
  • Sap: 108

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACrucibleChieftainSlam


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second


Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]

MonkeyThrow


Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second


action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

TriggeredMonkeyBomb


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.905 Second


base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]

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