Forged Ape
Stats |
Resists Cold.
monster no map drops [1]
|
Spectre |
Y |
Tags |
beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast |
- Life: 192%
- Armour: +20%
- Ailment Threshold: 192%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 20/45/75) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 120%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 7 ~ 13
- Attack Time: 1.905 Second
- Damage Spread: ±20%
- Experience: 120%
- Model Size: 105%
- Type: CrucibleMonkeyChieftain
- Metadata: MonkeyChieftain
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 67,766
- Armour: 19,518
- Evasion: 8,120
- Energy Shield: 0
- Damage: 1,144
- Spell Damage: 1,144
- Accuracy: 538
- Attack Time: 1.905
- Experience: 15,900
- Ailment Threshold: 67,766
- Chill: 214
- Shock: 214
- Brittle: 1,212
- Scorch: 214
- Sap: 592
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GACrucibleChieftainSlam
Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second
Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
|
MonkeyThrow
Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
|
TriggeredMonkeyBomb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1.905 Second
base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]
|
Level 82
- Life: 54,838
- Armour: 17,310
- Evasion: 7,608
- Energy Shield: 0
- Damage: 1,020
- Spell Damage: 1,020
- Accuracy: 499
- Attack Time: 1.905
- Experience: 15,607
- Ailment Threshold: 54,838
- Chill: 173
- Shock: 173
- Brittle: 981
- Scorch: 173
- Sap: 479
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GACrucibleChieftainSlam
Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second
Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
|
MonkeyThrow
Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
|
TriggeredMonkeyBomb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1.905 Second
base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]
|
Level 78
- Life: 35,017
- Armour: 13,594
- Evasion: 6,667
- Energy Shield: 0
- Damage: 810
- Spell Damage: 810
- Accuracy: 428
- Attack Time: 1.905
- Experience: 14,852
- Ailment Threshold: 35,017
- Chill: 111
- Shock: 111
- Brittle: 626
- Scorch: 111
- Sap: 306
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GACrucibleChieftainSlam
Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second
Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
|
MonkeyThrow
Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
|
TriggeredMonkeyBomb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1.905 Second
base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]
|
Level 73
- Life: 20,837
- Armour: 10,018
- Evasion: 5,633
- Energy Shield: 0
- Damage: 604
- Spell Damage: 604
- Accuracy: 352
- Attack Time: 1.905
- Experience: 13,666
- Ailment Threshold: 20,837
- Chill: 66
- Shock: 66
- Brittle: 373
- Scorch: 66
- Sap: 182
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GACrucibleChieftainSlam
Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second
Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
|
MonkeyThrow
Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
|
TriggeredMonkeyBomb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1.905 Second
base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]
|
Level 68
- Life: 12,352
- Armour: 7,352
- Evasion: 4,739
- Energy Shield: 0
- Damage: 448
- Spell Damage: 448
- Accuracy: 290
- Attack Time: 1.905
- Experience: 12,306
- Ailment Threshold: 12,352
- Chill: 39
- Shock: 39
- Brittle: 221
- Scorch: 39
- Sap: 108
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.905 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GACrucibleChieftainSlam
Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.905 Second
Cooldown Time: 8 Second
Deals 100% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
|
MonkeyThrow
Spell
Critical Strike Chance: 0%
Cast Time: 1.87 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
|
TriggeredMonkeyBomb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.905 Second
base is projectile [1]
generic skill trigger skills with id [1]
monster projectile variation [45]
projectile uses contact position [1]
|