PoE Dominus, the High Templar - the final boss of Act 3

In Path of Exile, Dominus, the High Templar, reigns supreme as the final boss of Act 3. However, there's a slight misconception. Dominus doesn't undergo a complete transformation into a separate entity called "Dominus Ascendant." The name "Ascendant" likely refers to his mastery of multiple Templar ascendancy classes.

Here's a closer look at Dominus and his Act 3 encounter:

Dominus, the High Templar

  • Dominus was once a revered leader who sought to control the power of the Vaal for good.
  • However, his ambition and obsession with immortality corrupted him, turning him into a power-hungry fanatic.
  • Dominus wields potent elemental magic and commands legions of undead minions.

The Encounter

  • It is located in the Upper Sceptre of God, on the Tower Rooftop (after climbing 3 or 4 staircases in the Upper Sceptre of God).
  • The fight is a two-phased encounter with distinct mechanics in each stage.

Defeat Act 3: Dominus, Ascendant Boss

Phase 1: Dominus

  • Dominus utilizes a variety of attacks, including:

    • Fire spells: He throws fiery projectiles and unleashes scorching waves.
    • Lightning blasts: He channels bolts of lightning that deal heavy damage.
    • Minion summoning: He summons waves of skeletal warriors and archers.
  • Players must manage their positioning to avoid Dominus' attacks while focusing damage on him.

  • Additionally, clearing minion waves is crucial to avoid being overwhelmed.

Phase 2: Dominus, Ascendant

  • After depleting a significant portion of Dominus' health, he undergoes a transformation.

  • He becomes more aggressive and gains access to new abilities:

    • Empowered elemental spells: His fire and lightning attacks become more potent.
    • Energy shield: He gains a temporary shield that absorbs damage until broken.
    • Area-of-effect blasts: He unleashes devastating explosions that deal heavy damage in a wide radius.
  • Players need to be even more agile in this phase to dodge Dominus' attacks.

  • Breaking his energy shield creates a window for concentrated damage.

Strategies for Success

  • Elemental Resistances: High fire and lightning resistances are essential to mitigate Dominus' damage.
  • Damage Mitigation: Use defensive skills or flasks to fortify your defenses against his powerful attacks.
  • Movement Skills: Having a reliable movement skill like Dash or Blink Arrow is crucial for dodging his attacks.
  • Area-of-Effect Damage: Skills that can damage both Dominus and his minions can be effective in the first phase.
  • Single-Target Damage: Focus on high single-target damage in the second phase to take Dominus down quickly.

Rewards

  • Defeating Dominus grants access to Act 4.
  • You'll also receive valuable loot, including experience points, currency, and potentially unique items.

By understanding Dominus' mechanics and employing well-rounded tactics, you'll be prepared to conquer this formidable foe and continue your journey in Path of Exile.

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Dominus, High Templar Abilities

unofficial Skill name Effect
Lightning stream (id: DominusLightningSouls) Shoots out a straight line of rapid-fire projectiles that deal lightning damage as they pass through the player.
Lightning fist (id: DominusLightningSlam) A slow powerful strike to the ground dealing AoE lightning and physical damage.
Chilling Bond Casts multiple totems linked to each other with Cold Beam that chill and deal cold damage over time.
Ground lightning teleport (id: DominusDash) Teleports to the player, leaving behind a wide streak of shocking ground between the start and end locations.
Summoning Summons melee miscreations from the devices.
Mark of Dominus Inflicts the player with "Mark of Dominus" directing miscreations to chase the player and explode.

Dominus, Ascendant Abilities

Skill Effect
Rain of Blood A rain of blood washes on the area, causing players to receive stacks of corrupted blood approximately at the rate of one stack per second. Dominus also casts a large stationary shield around him that protects from the rain.
Melee A regular melee attack.
Charge A fast charging move towards the target with a heavy blow at the end.
Grab When moving far away from Dominus, a demonic hand emerges from the ground and attempts to grab the player and teleport him back to Dominus.
Cleave Cleaves the target adding 2 stacks of corrupted blood per hit.
Blood Projectiles Shoots a volley of gory/blood projectiles in the air that land dealing physical(?) AoE damage.
Summoning Summons melee and ranged miscreations from the portals on the ground.

Strategy

The Dominus fight can be a tough and complicated encounter, and it is important to have capped resistances, most importantly lightning resistance. Instant-healing (seething/bubbling) life potions, resistance flasks and granite/jade flasks are extremely helpful during this fight. There are various stages to this encounter, each of which has different mechanics and strategies. If you are playing on a hardcore league, it is advisable to bring Portal Scrolls to this fight to replenish your potions during the fight, and to allow a quick escape should that be necessary.

Minibosses

Initially, Dominus himself will not fight. Instead, he will send three unique Legionnaires to fight for him:

  • Imperator Stantinus Bitterblade (Cyclone, Ice Trail)
  • Draconarius Wilhelm Flamebrand (Burning Lightning Strike, Leap Slam)
  • Compulsor Octavia Sparkfist (Spark Totem, Lightning Warp)

During this period, regular legionnaires will also enter the fray alongside the uniques, until all three uniques are dealt with. This phase should not be too difficult if the player isolates the uniques from each other and deals with them one by one. None of the uniques is particularly formidable on their own.

After these three bosses are defeated, the next three minibosses will enter the arena. Each one is a unique Miscreation, similar to the ones found in The Lunaris Temple:

  • Alal the Terrifying (Viper Strike, Ethereal Knives)
  • Kali the Crazed (Extra Projectiles Tentacle Miscreation)
  • Orcus the Reaver (Reave, Smoke Mine)

Combined, these three uniques might pose a threat, but again, isolating them and dealing with them one by one should allow the player to complete this phase with minimal risk.

The First Phase – Human Dominus

After all minibosses have been defeated, Dominus will descend to the arena and fight alongside the miscreations from the previous phase which will continue spawning until the very end of the fight. If the miscreations annoy you, you can lure Dominus to a relatively quiet spot on the roof and deal with him there, though he will still move around a bit, possibly causing you to attract some of the miscreations anyway. He has both a sizable life pool and a comparatively small energy shield. He has various attacks, each of which is quite dangerous in its own right and can be anticipated through various things Dominus says before using them. The attacks are:

  • The debuff Mark of Dominus which forces dominus minions to target the debuffed player aggressively and explode when near the vicinity of the player.
  • An area-of-effect Lightning/physical-based skill (Lightning Fist) dealing very heavy damage. To counter this spell, either run away or make sure you have good lightning resistance, armor and a decent life/ES pool. Granite and Topaz flasks, preferably with the "of Grounding" suffix, is immensely helpful against this attack, but must be used before he initiates the attack, as damage dealt is calculated when it is initiated (similar to Vaal’s smash), ignoring any resistances gained after the attack has initiated.
  • A rapid-firing skill (Lightning Stream / soul) which appears to be blockable, but is still very dangerous. This can be dodged without too much difficulty by walking perpendicular to its line of fire.
  • A cold damage dealing Searing Bond-like cluster of totems which deal damage over time as Cold Beam debuff. These do not deal a lot of damage and are easy to avoid.
  • A Flicker Strike-like skill which Dominus uses to move around the arena.

The Second Phase – Dominus Ascendant

Once Dominus has lost all his life on the first phase, he will move to the center of the arena and turn into a bloodred insect-like being called Dominus, Ascendant. During this phase, he will have no energy shield left, but still a sizable life pool. It is important to stay close to him during this phase due to the nature of his attacks during this phase:

  • A melee attack dealing sizable, but not incredibly high damage which appears to be hybrid physical/fire. You will probably have to tank this.
  • A rain of blood in the entire arena except for a bubble around Dominus himself. You will want to stay inside the bubble or risk losing a lot of HP very rapidly. This is the most dangerous attack during the second phase and it is not advisable to risk getting caught up in it, so stay close to him at all times during this phase.

Dominus, High Templar

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: The Upper Sceptre of God

monster dropped item rarity +% [12000]
monster slain experience +% [250]
monster additional quantity of dropped items in cruel +% [1715]
monster additional quantity of dropped items in merciless +% [3430]
monster additional rarity of dropped items in cruel +% [1200]
monster additional rarity of dropped items in merciless +% [2400]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Cannot be Knocked Back
Spectre N

Area

The Upper Sceptre of God
Tags caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss
  • Life: 1104%
  • Energy Shield From Life: 50%
  • Armour: +30%
  • Evasion: +20%
  • Ailment Threshold: 1104%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 199%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 8
  • Attack Time: 3.75 Second
  • Damage Spread: ±24%
  • Experience: 240%
  • Model Size: 110%
  • Type: Pope
  • Metadata: Pope

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 389,657
  • Armour: 21,145
  • Evasion: 9,744
  • Energy Shield: 8,133
  • Damage: 1,897
  • Spell Damage: 1,897
  • Accuracy: 538
  • Attack Time: 3.75
  • Experience: 31,800
  • Ailment Threshold: 389,657
  • Chill: 1,232
  • Shock: 1,232
  • Brittle: 6,971
  • Scorch: 1,232
  • Sap: 3,404

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

DominusChillingBond


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2986.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond2


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2986.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond3


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2986.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [2]

DominusChillingBond4


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2986.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [4]

DominusLightningSouls


Spell, Projectile, ProjectilesFromUser, Damage
Critical Strike Chance: 0%
Cast Time: 3 Second


Deals 557.1 to 7242 Lightning Damage
5% chance to Shock enemies
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster reverse point blank damage -% at minimum range [50]

DominusLightningSlam


Attack, Damage, Area, Lightning
Touch Of God
Base Damage: 1442–2352
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 7 Second


THE LIGHT OF DIVINITY


Never deal Critical Strikes
50% of Physical Damage Converted to Lightning Damage
174% increased Physical Damage
40% increased Attack Speed
100% chance to Shock enemies
active skill shock duration +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

DominusMark


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 14 Second


Base duration is 7 seconds

DominusDash


Attack
Base Damage: 1442–2352
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 6.5 Second


Base duration is 10 seconds

DominusDeathTeleport


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 6 seconds

 

Level 82

  • Life: 315,319
  • Armour: 18,753
  • Evasion: 9,130
  • Energy Shield: 7,213
  • Damage: 1,692
  • Spell Damage: 1,692
  • Accuracy: 499
  • Attack Time: 3.75
  • Experience: 31,214
  • Ailment Threshold: 315,319
  • Chill: 997
  • Shock: 997
  • Brittle: 5,641
  • Scorch: 997
  • Sap: 2,755

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

DominusChillingBond


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2678.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond2


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2678.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond3


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2678.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [2]

DominusChillingBond4


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2678.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
143% increased totem life
base active skill totem level [82]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [4]

DominusLightningSouls


Spell, Projectile, ProjectilesFromUser, Damage
Critical Strike Chance: 0%
Cast Time: 3 Second


Deals 489.8 to 6368 Lightning Damage
5% chance to Shock enemies
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster reverse point blank damage -% at minimum range [50]

DominusLightningSlam


Attack, Damage, Area, Lightning
Touch Of God
Base Damage: 1286–2098
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 7 Second


THE LIGHT OF DIVINITY


Never deal Critical Strikes
50% of Physical Damage Converted to Lightning Damage
174% increased Physical Damage
40% increased Attack Speed
100% chance to Shock enemies
active skill shock duration +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

DominusMark


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 14 Second


Base duration is 7 seconds

DominusDash


Attack
Base Damage: 1286–2098
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 6.5 Second


Base duration is 10 seconds

DominusDeathTeleport


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 6 seconds

 

Level 78

  • Life: 201,348
  • Armour: 14,726
  • Evasion: 8,000
  • Energy Shield: 5,664
  • Damage: 1,343
  • Spell Damage: 1,343
  • Accuracy: 428
  • Attack Time: 3.75
  • Experience: 29,705
  • Ailment Threshold: 201,348
  • Chill: 637
  • Shock: 637
  • Brittle: 3,602
  • Scorch: 637
  • Sap: 1,759

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

DominusChillingBond


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2151.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
107% increased totem life
base active skill totem level [78]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond2


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2151.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
107% increased totem life
base active skill totem level [78]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond3


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2151.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
107% increased totem life
base active skill totem level [78]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [2]

DominusChillingBond4


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 2151.5 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
107% increased totem life
base active skill totem level [78]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [4]

DominusLightningSouls


Spell, Projectile, ProjectilesFromUser, Damage
Critical Strike Chance: 0%
Cast Time: 3 Second


Deals 378.2 to 4916 Lightning Damage
5% chance to Shock enemies
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster reverse point blank damage -% at minimum range [50]

DominusLightningSlam


Attack, Damage, Area, Lightning
Touch Of God
Base Damage: 1021–1666
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 7 Second


THE LIGHT OF DIVINITY


Never deal Critical Strikes
50% of Physical Damage Converted to Lightning Damage
132% increased Physical Damage
40% increased Attack Speed
100% chance to Shock enemies
active skill shock duration +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

DominusMark


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 14 Second


Base duration is 7 seconds

DominusDash


Attack
Base Damage: 1021–1666
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 6.5 Second


Base duration is 10 seconds

DominusDeathTeleport


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 6 seconds

 

Level 73

  • Life: 119,810
  • Armour: 10,852
  • Evasion: 6,760
  • Energy Shield: 4,174
  • Damage: 1,002
  • Spell Damage: 1,002
  • Accuracy: 352
  • Attack Time: 3.75
  • Experience: 27,331
  • Ailment Threshold: 119,810
  • Chill: 379
  • Shock: 379
  • Brittle: 2,143
  • Scorch: 379
  • Sap: 1,047

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

DominusChillingBond


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1631.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
57% increased totem life
base active skill totem level [73]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond2


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1631.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
57% increased totem life
base active skill totem level [73]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond3


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1631.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
57% increased totem life
base active skill totem level [73]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [2]

DominusChillingBond4


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1631.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
57% increased totem life
base active skill totem level [73]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [4]

DominusLightningSouls


Spell, Projectile, ProjectilesFromUser, Damage
Critical Strike Chance: 0%
Cast Time: 3 Second


Deals 272.9 to 3547 Lightning Damage
5% chance to Shock enemies
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster reverse point blank damage -% at minimum range [50]

DominusLightningSlam


Attack, Damage, Area, Lightning
Touch Of God
Base Damage: 762–1243
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 7 Second


THE LIGHT OF DIVINITY


Never deal Critical Strikes
50% of Physical Damage Converted to Lightning Damage
120% increased Physical Damage
35% increased Attack Speed
100% chance to Shock enemies
active skill shock duration +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

DominusMark


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 14 Second


Base duration is 7 seconds

DominusDash


Attack
Base Damage: 762–1243
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 6.5 Second


Base duration is 10 seconds

DominusDeathTeleport


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 6 seconds

 

Level 68

  • Life: 71,024
  • Armour: 7,965
  • Evasion: 5,687
  • Energy Shield: 3,064
  • Damage: 743
  • Spell Damage: 743
  • Accuracy: 290
  • Attack Time: 3.75
  • Experience: 24,612
  • Ailment Threshold: 71,024
  • Chill: 225
  • Shock: 225
  • Brittle: 1,271
  • Scorch: 225
  • Sap: 620

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

DominusChillingBond


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1232.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond2


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1232.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond3


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1232.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [2]

DominusChillingBond4


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 1232.3 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [4]

DominusLightningSouls


Spell, Projectile, ProjectilesFromUser, Damage
Critical Strike Chance: 0%
Cast Time: 3 Second


Deals 196.2 to 2550 Lightning Damage
5% chance to Shock enemies
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster reverse point blank damage -% at minimum range [50]

DominusLightningSlam


Attack, Damage, Area, Lightning
Touch Of God
Base Damage: 565–922
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 7 Second


THE LIGHT OF DIVINITY


Never deal Critical Strikes
50% of Physical Damage Converted to Lightning Damage
120% increased Physical Damage
30% increased Attack Speed
100% chance to Shock enemies
active skill shock duration +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

DominusMark


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 14 Second


Base duration is 7 seconds

DominusDash


Attack
Base Damage: 565–922
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 6.5 Second


Base duration is 10 seconds

DominusDeathTeleport


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 6 seconds

 

Level 33

  • Life: 6,458
  • Armour: 761
  • Evasion: 1,386
  • Energy Shield: 293
  • Damage: 111
  • Spell Damage: 111
  • Accuracy: 68
  • Attack Time: 3.75
  • Experience: 5,364
  • Ailment Threshold: 6,458
  • Chill: 20
  • Shock: 20
  • Brittle: 116
  • Scorch: 20
  • Sap: 56

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

DominusChillingBond


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 147.2 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [36]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond2


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 147.2 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [36]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [3]

DominusChillingBond3


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 147.2 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [36]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [2]

DominusChillingBond4


Spell, TotemCastsAlone, SummonsTotem, DamageOverTime, NonHitChill, ElementalStatus
Critical Strike Chance: 0%
Cast Time: 0.5 Second


30% reduced Action Speed
Totem lasts 10 seconds
Deals 147.2 Base Cold Damage per second
Summons a Totem which uses this Skill
30% reduced Stun and Block Recovery
base active skill totem level [36]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [4]

DominusLightningSouls


Spell, Projectile, ProjectilesFromUser, Damage
Critical Strike Chance: 0%
Cast Time: 3 Second


Deals 16.57 to 215.4 Lightning Damage
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster reverse point blank damage -% at minimum range [60]

DominusLightningSlam


Attack, Damage, Area, Lightning
Touch Of God
Base Damage: 85–138
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 7 Second


THE LIGHT OF DIVINITY


Never deal Critical Strikes
50% of Physical Damage Converted to Lightning Damage
120% increased Physical Damage
20% increased Attack Speed
100% chance to Shock enemies
active skill shock duration +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

DominusMark


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second

DominusDash


Attack
Base Damage: 85–138
Critical Strike Chance: 5%
Attack Time: 3.75 Second
Cooldown Time: 6.5 Second


Base duration is 10 seconds

DominusDeathTeleport


Spell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 6 seconds

 

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