Boss name | Boss room name | Based on: |
---|---|---|
Crimson Archbishop | Sanctum Archives: Scriptorium | Kadaris, Crimson Mayor; cannot be hurt directly – defeat all the Crimson Priest clones while avoiding his spells. The spells’ coverage increases as more clones are defeated. |
Greater Wraith | Sanctum Vaults: Reliquary | The Restless Shade; creates several rows of coffins and uses Soulrend |
Aureate Guardian | Sanctum Cathedral: Sanctum Bellum | The Purifier; uses Divine Flare and rune slams. |
Colossal Lithomancer | Sanctum Necropolis: Mausoleum | High Lithomancer; can create a small ring or cover a quarter or the entire arena in floating rocks that explode in an area after a delay. |
Room Goal | Defeat all the Guards | Defeat all the Guards (Skull Arena) |
Find the Exit | Find the Exit (Traps) |
Defeat the Boss (Miniboss) |
---|---|---|---|---|---|
Floor 1: Sanctum Archives |
Chambers of Inscription | Templar Annals 1 central Skull, walls |
Abandoned Library Ice Traps |
Holy Trials Mana Rune Squares |
Scriptorium Crimson Archbishop |
Floor 2: Sanctum Vaults |
Derelict Caverns | Battlegrounds 1 central Skull, no walls |
Decrepit Cellar Ice Traps |
Gauntlet Rolling Exarch Boulders |
Reliquary Greater Wraith |
Floor 3: Sanctum Cathedral |
Unholy Lair | Infernum 2 Skulls, dividing wall |
Halls of Worship Ice Traps |
Crucible Mana Rune Squares and Skull |
Sanctum Bellum Aureate Guardian |
Floor 4: Sanctum Necropolis |
Lost Catacombs | Desecrated Crypt 1 Skull, 90 degree arc |
Undercroft Ice Traps and Skull |
Entombment Rolling Exarch Boulders or Mana Rune Squares + Lasers |
Mausoleum Colossal Lithomancer |
Note: most “Find the Exit” rooms have shortcuts that require movement skills.
The boss in the center cannot be directly targeted. Defeat the 6 clones around it to progress. The boss’ rune skills increase in pattern area as clones are defeated, so it is generally advised to try to lower all clones’ life and then kill them in quick succession.
This boss moves and attacks quickly, and fires random arcing projectiles when it moves. It is recommended to burst this boss down if possible, as its area denial worsens as its life goes lower, filling the arena with rows of coffins.
Burst this boss down before it can use its orbital lasers or slam attacks.
Bursting this boss will prevent it from using its massive area denial skills and annoying mechanics.