Forbidden Power |
- +1 to Maximum Power Charges
- 6% increased Area of Effect per Power Charge
- 6% increased Damage per Power Charge
- Gain a Power Charge after Spending a total of 200 Mana
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Added
- 6% increased Area of Effect per Power Charge
- 6% increased Damage per Power Charge
Removed
- 5% increased Area of Effect per Power Charge
- 5% increased Spell Damage per Power Charge
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Withering Presence |
- 15% more Chaos Damage
- +60% to Chaos Resistance
- Every second, inflict Withered on nearby Enemies for 15 seconds
- Nearby Hindered Enemies deal 15% reduced Damage over Time
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Added
Removed
- +20% to Chaos Damage over Time Multiplier
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Frigid Wake |
- 15% more Cold Damage
- Cannot be Chilled
- Cannot be Frozen
- Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
- Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
- Nearby Chilled Enemies deal 10% reduced Damage with Hits
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Added
Removed
- +20% to Cold Damage over Time Multiplier
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Energy Shield, Chaos Damage (Energy Shield, Chaos Damage over Time Multiplier) |
- 6% increased maximum Energy Shield
- 10% increased Chaos Damage
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Added
- 10% increased Chaos Damage
Removed
- +5% to Chaos Damage over Time Multiplier
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Energy Shield, Cold Damage (Energy Shield, Cold Damage over Time Multiplier) |
- 6% increased maximum Energy Shield
- 10% increased Cold Damage
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Added
- 10% increased Cold Damage
Removed
- +5% to Cold Damage over Time Multiplier
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Energy Shield, Cold and Chaos Damage |
- 6% increased maximum Energy Shield
- 10% increased Chaos Damage
- 10% increased Cold Damage
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Energy Shield, Energy Shield Recharge Rate |
- 6% increased maximum Energy Shield
- 15% increased Energy Shield Recharge Rate
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Energy Shield, Power Charge Duration |
- 6% increased maximum Energy Shield
- 15% increased Power Charge Duration
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Added
- 15% increased Power Charge Duration
Removed
- 18% increased Power Charge Duration
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Energy Shield, Curse Effect |
- 6% increased maximum Energy Shield
- 5% increased Effect of your Curses
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Profane Bloom |
- Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
- Your Hexes can affect Hexproof Enemies
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Added
- Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Removed
- Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
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Void Beacon |
- Nearby Enemies have -20% to Chaos Resistance
- Nearby Enemies have 100% reduced Life Regeneration rate
- Nearby Enemies have -20% to Cold Resistance
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Vile Bastion |
- Regenerate 2% of Energy Shield per second for each
- Enemy you or your Minions have Killed Recently, up to 10% per second
- Cannot Be Stunned while you have Energy Shield
- Regenerate 40 Energy Shield per second
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Added
- Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Removed
- Regenerate 1% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
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Malediction |
- You can apply an additional Curse
- 15% increased Effect of your Curses
- Enemies you Curse have Malediction
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Removed
- When you Kill an Enemy, for each Curse on that Enemy, gain 8%
of Non-Chaos Damage as extra Chaos Damage for 4 seconds
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