MW3 Portable Radar – Modern Warfare 3 - Modern Warfare 3

Portable Radar

MW3 Portable Radar

Emits a periodic radar ping to detect nearby enemies.

Portable Radar is a Field Upgrade equipment in Call of Duty: Modern Warfare 3 (MW3). Read on to learn how to get and use the Portable Radar in the game!

Portable Radar Basic Info

Portable Radar Type Field Upgrade
Unlock Lv. Unlocks at Level 5.
Recharge Speed Fast Recharge
Description Emits a periodic radar ping to detect nearby enemies.

See Enemies on the Minimap

Portable Radar will show nearby enemies on the minimap and their rough location. It works like a UAV but it doesn’t cover the whole map and only just a small area.

How to Counter Portable Radar

Destroy Portable Radar

The easiest and fastest way to counter Portable Radar is to destroy it. You can use your gun or explosives to take it out. A light tap from the explosives or a bullet should be able to scrap instantly.

Use Counter UAV

Since Counter UAV disables the minimap entirely, it will also make the Portable Radar useless as it uses the minimap to give you information. Equip the Counter UAV on your Killstreak loadout and start taking out five players to use it.

Activate DDOS

DDOS can effectively disable a Portable Radar on the field for a short time. Equip it to your loadout and wait for the opponents to use it before you activate the DDOS to counter it.

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List of Field Upgrades in Modern Warfare 3 (18, MP only)

MW3 Field Upgrades

Additional equipment utilized after a recharge period, Field Upgrades are the final piece of the individual Loadout. Every Operator can carry one (or none, depending on the Vest equipped) from the following:

Heartbeat Sensor

A limited use tablet that displays rough information about nearby enemies.

Med Box

Deploy a box of medical supplies for you and your teammates to reduce healing delay.

Inflatable Decoy

Proximity activated decoy mine. Upon activation the reinforced fiber target is violently deployed to confuse and distract. Press the ‘Tactical and Lethal’ buttons together a second time for manual activation.

Comm Scrambler

Disables communication with intel within its radius. Enemies will not be able to activate killstreaks. Enemy UAV and intel systems will not detect you and your teammates. Location of the scrambler is visible in the enemy minimap.

Tactical Insertion

Marks a location as your next spawn point. Tactical Insertion doesn’t have an effect in one-life modes, such as Search & Destroy.

Trophy System

Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles. Some larger targets may take multiple shots.

MW3 Field Upgrades

Munitions Box

Deploy a box of ammo and equipment for you and your teammates.

A.C.S.

An Automated Computer Spike slowly captures points and temporarily hacks nearby enemy devices. Point capturing applies in the following modes: Domination, Hardpoint, Control, Ground War.

Tactical Camera

Remote-controlled camera that marks enemies. Press the ‘Tactical and Lethal Buttons’ to throw it, and press again to connect to it. When left on its own, the camera will monitor the area and warn players of nearby enemies by sound.

DDoS

Activates a device that deactivates electronics, and disrupts enemy sensors in the immediate area for a short time.

Deployable Cover

Portable, rapidly deployable ballistic cover.

Recon Drone

Remote-controlled drone that has manual and auto marking capabilities.

MW3 Field Upgrades

Dead Silence

Temporarily makes your footsteps silent. Gun, melee, and throwing knife kills refresh duration.

Loadout Drop

Call in a team-based loadout crate with limited uses. Each player can only use it once.

Portable Radar

Emits a periodic radar ping to detect nearby enemies.

Smoke Airdrop

Call in a line of drones to deploy a smoke wall at a targeted location.

Suppression Mine

Trip mine that when triggered, emits a constant sound wave that disrupts enemy vision and slows their movement.

Anti-Armor Rounds

Gives weapon ammo that applies bonus damage against armored targets; this includes vehicles, equipment, body armor, and targets behind penetrable cover.

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