Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire.
Shock Stick is a Tactical equipment in Call of Duty: Modern Warfare 3 (MW3). Read on to learn how to get and use the Shock Stick in the game!
Shock Stick | Type | Tactical |
---|---|---|
Unlock Lv. | Unlocked by default. | |
Description | Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire. |
Enemies hit by a Shock Stick force them to shoot hip fire until their ammo is depleted. It also slows them down and prevents them from doing other actions, such as reloading and throwing other equipment.
Note that your Shock Stick can also affect you, so keep a distance when you throw it!
Shock Stick also makes other explosive equipments go with a bang. It is a good alternative when destroying them on the field as it can also affect enemies nearby, leading to an easy kill. You can also save up ammo if you use a Shock Stick instead of shooting them!
All vehicles will go haywire and won’t move for a while after getting hit with a Shock Stick. It is good to use on Heavy Tanks and Wheelson-HS, as it prevents them from getting more kills on the field.
A complement of 12 pieces of Tactical Equipment is available for every Operator, 11 in Multiplayer and 7 in Zombies. Add to your Loadout (in Multiplayer, you can carry none, one, or two, depending on the Vest you’ve equipped) from the following:
Stun Grenade (MP, MWZ)
Slows victim’s movement and aiming.
Battle Rage (MP)
Experimental stimulant that gives you an adrenaline rush. Health regenerates quickly, Tactical Equipment is resisted, and Tactical Sprint is constantly refreshed.
Smoke Grenade (MP, MWZ)
Deploys a smoke screen that blocks vision and automated targeting systems.
Scatter Mine (MP, MWZ)
Throw a field of mines across a wide area that detonates when enemies come within range.
Decoy Grenade (MP, MWZ)
Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy.
Flash Grenade (MP)
Blinds and deafens targets.
Snapshot Grenade (MP)
Provides a momentary glimpse of enemies within the blast radius for your team or squad.
Shock Stick (MP, MWZ)
Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire.
Stim (MP, MWZ)
Military stimulant that promotes clotting to close wounds quickly and refreshes Tactical Sprint.
Tear Gas (MP)
Explodes on impact with the ground, releasing a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.
Experimental Gas Grenade (MWZ)
Grenade that releases a lingering cloud of gas that causes slowed movement, blurred vision, coughing, and light damage.
EMD Grenade (MP)
Applies a tracking device to enemies hit, revealing them on your team’s minimap.