Decreased the difficulty of the Caliligos Guardian Raid:
Disabled the continuous use of dangerous/powerful skills, and slightly increased their cooldown.
Disabled the continuous use of movement skills.
Prevented continuous shooting skills from occurring while Caliligos was advancing and during taunting.
Updated counter cooldown timings. Previously, counter attacks caused by the mechanic did not affect the cooldown of other counterattacks.
In the Phase 3 patterns, the counter attack time has been increased to match the Phase 2 counter attack time.
Reduced the attack range of the skill where Caliligos would hit by leaping toward the target.
If the Weak Point mechanic is successfully destroyed, “Lightning Dragon Jade” and “Great Lightning Dragon Jade” are no longer created when “White Lightning Dragon Jade” appears.
Lightning Dragon’s Powers 6 Stack Penalty has been removed. 6 stacks or higher now have the same effect as 5 stacks.
When lightning detonates, rather than several explosions overlapping and each dealing damage, only one damage instance will now occur.
Increased the total skill time of the Underlying Strike Attack to avoid too fast a turnaround.
Decreased the attack speed of the default Strike Attack skill.
Increased the cooldown of the Strike Attack skill after turning.