Lost Ark Artist Skills

List of Lost Ark Artist Skills

The Artist is capable of tactical versatility with illusion powers from her brush, and specializes in supporting her team. With her magical brush and flowing ink, the Artist can either choose to attack foes directly or summon holy beasts by painting them. While the Artist's attack power is on the low side, she is capable of providing strong support to allies, and rescuing them from peril with her illusion powers— making her a welcome member of any party.

Name Description Category
Stroke: Ink Shower Concentrate dimensional power into the brush and inflict Damage as you spread your energy. Basic
Stroke: Sprinkle Concentrate dimensional energy into the brush and then inflict Damage to foes in a cone-shaped area up to 9 meters away. Basic
Stroke: Hopper Ride the brush and bounce up, draw an arc, and then travel 6 meters. Inflicts Damage to foes around the landing spot before knocking them down. Can be used up to 3 times in a row. Basic
Stroke: One Stroke Channel dimensional power into the brush and unleash it 12 meters forward to inflict Damage and knock down foes. Basic
Stroke: Upward Stroke Lunge 2 meters in the target direction and draw a large circle to inflict Damage and send foes airborne. This skill can be used twice in a row. Basic
Paint: Inkrise Summon an ink swamp within 12 meters of the target location that lasts for 4s. Targets in the swamp receive Damage every 0.5s and suffer Move Speed reduction for 2s. Basic
Paint: Butterfly Dream Draw orchids and butterflies that inflict Damage to foes up to 8 meters ahead of you. After the butterflies fly forward to inflict Damage, draw orchids and butterflies a second time to deal the same amount of Damage again. Basic
Paint: Drawing Orchids Unfold a 14-meter-long Artist’s Scroll in front of you and push foes back with Damage, then inflict Damage every 0.5s a total of 6 times. Basic
Paint: Pouncing Tiger Summon a black tiger with the dimensional energy imbued in the ink to inflict Damage and knock foes down. Basic
Paint: Moonsketch Make a drawing on the ground at the target location within 12 meters for 2s, that unleashes an explosion to inflict Damage and lift foes into the air. Basic
Paint: Starry Night Concentrate dimensional power into the brush to change the space and inflict Damage every second for 0.6s on foes within a 6-meter radius up to 5 times. Basic
Paint: Door of Illusion Create a dimensional opening at the target location within 12 meters to teleport one party member to your location. The dimensional opening lasts for 10s, allowing party members to interact with it and travel as far as 32 meters. The transported party member generates a shield that absorbs Damage for 6s. Basic
Paint: Ink Well Leap and smash the ground with the brush for Damage, then create a puddle of ink that lasts for 3.5s. The ink puddle inflicts Damage over 12 hits, then launches foes in the air upon expiration, dealing additional Damage. Basic
Paint: Sun Well Create an Artist’s Scroll at the target location within 10 meters. The Artist’s Scroll lasts 4s, inflicting Damage every 0.5s. Instantly recovers partial MP for all party members within 24m. Basic
Paint: Crane Wing Draw and summon a crane that attacks foes. Basic
Paint: Sunsketch Gather dimensional energy into the brush and inflict Damage to nearby foes. Incoming Damage is reduced for all party members within 24 meters. Basic
Masterwork: Spectacle Summon an 8-meter-wide Artist’s Scroll and start drawing to deal Damage 5 times. Any foes caught in the attack are then lifted into the air for additional Damage and inflicted with critical resistance reduction and movement speed reduction. Awakening
Masterwork: Efflorescence Levitate in the swirl of flower petals and inflict Damage to foes within 24 meters. Grant a shield (absorbs Damage) to every ally within range. The Artist also gains 2 Harmony Orbs upon use. Awakening

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CLASS IDENTITY

The Artist can fill the Harmony Meter Identity Gauge by landing skills on foes, filling up three Harmony Orbs. Harmony Orbs can be used to cast Moonfall and Sunrise. These two Identity Skills do not have a cooldown.

  • Moonfall – (Uses 2 Orbs) Strike the ground with a powerful stroke. Temporarily increase Outgoing Damage of all party members within 24 meters.
  • Sunrise – (Uses 1 Orb) Focus energy and summon a Sun Marble at the target location within 10 meters, which recovers HP. Up to 3 Sun Marbles can be summoned at once, and each Sun Marble lasts for 60s.

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