Last Epoch of Hunger: Health On Melee Hit

Health On Melee Hit Suffix: of Hunger

Base values

Tier Health Gain on Melee Hit
Added
Tier 1 1 to 2
Tier 2 2 to 3
Tier 3 4 to 5
Tier 4 6 to 7
Tier 5 7 to 9
Tier 6 12 to 17
Tier 7 17 to 23
Can be applied to:
  • One-Handed Axe
  • Dagger
  • One-Handed Mace
  • One-Handed Sword
  • Two-Handed Axe
  • Two-Handed Mace
  • Two-Handed Spear
  • Two-Handed Sword
Requires Level: 1
Rarity on Items: (Common Reroll Chance: 0%)

In Last Epoch, "Health On Melee Hit" is a mechanic that grants you a temporary health gain each time you successfully land a melee attack on an enemy. This can be found on various sources within the game, including:

Sources:

  • Item Suffixes: Primarily found on weapons, one-handed maces, axes, and swords, two-handed axes, maces, and spears. The suffix can be named "Health On Melee Hit" or "+X Health on Melee Hit," with X increasing based on the item’s tier.
  • Unique Items: Some unique items possess inherent functionalities that offer health on melee hit.

Function:

  • Trigger: You gain health every time you successfully hit an enemy with a melee attack.
  • Amount: The amount of health regained depends on the source. It can be a fixed amount or scaled based on your weapon damage.
  • Temporary: The health gain is not permanent and fades away over a short duration after hitting an enemy.

Benefits:

  • Sustains health: This mechanic helps you recover health during combat, allowing you to potentially defeat more enemies before needing external healing sources.
  • Synergy with melee builds: Benefits builds that focus on close-quarters combat and engage enemies frequently with melee attacks.

Limitations:

  • Limited scope: The health gain is usually relatively small compared to your total health pool.
  • Not a primary defense: It shouldn’t be your sole focus for survivability. Combine it with other defensive strategies like armor, block chance, and life regeneration.
  • Ineffective against ranged enemies: If your build relies solely on melee attacks, this mechanic becomes less effective against enemies who stay at a distance.

Additional points to consider:

  • The effectiveness of "Health on Melee Hit" can vary depending on your build, attack speed, and the content you’re tackling.
  • Stacking multiple sources of health on hit can be beneficial, but prioritize other core defensive strategies for overall survivability.

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