PoE Frost Auto-Scout

Frost Auto-Scout Rarity: Unique

Spectre Y
Spectre Override Metadata/Monsters/LeagueHeist/Robot/RobotClockworkGolemColdSpectre
Mod monster no map drops [1]
Tags caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, not_int, ranged, very_slow_movement
  • Life: 360%
  • Armour: +100%
  • Ailment Threshold: 360%
  • Resistance: (Resists Fire: 40) (Resists Cold: 0) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 120%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.17 Second
  • Damage Spread: ±20%
  • Experience: 120%
  • Model Size: 100%
  • Type: HeistRobotClockworkGolem

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 127,062
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,144
  • Accuracy: 538
  • Attack Time: 1.17
  • Experience: 15,900
  • Ailment Threshold: 127,062
  • Chill: 402
  • Shock: 402
  • Brittle: 2,273
  • Scorch: 402
  • Sap: 1,110

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

DoLiterallyNothing


MPSHeistRobotClockworkGolemBasicProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 2630 to 3945 Cold Damage
base is projectile [1]
monster projectile variation [163]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

MMSHeistRobotClockworkGolemMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 3652 to 5478 Cold Damage
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

Level 82

  • Life: 102,821
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,020
  • Accuracy: 499
  • Attack Time: 1.17
  • Experience: 15,607
  • Ailment Threshold: 102,821
  • Chill: 325
  • Shock: 325
  • Brittle: 1,839
  • Scorch: 325
  • Sap: 898

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

DoLiterallyNothing


MPSHeistRobotClockworkGolemBasicProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 2371 to 3556 Cold Damage
base is projectile [1]
monster projectile variation [163]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

MMSHeistRobotClockworkGolemMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 3273 to 4910 Cold Damage
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

Level 78

  • Life: 65,657
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 810
  • Accuracy: 428
  • Attack Time: 1.17
  • Experience: 14,852
  • Ailment Threshold: 65,657
  • Chill: 208
  • Shock: 208
  • Brittle: 1,175
  • Scorch: 208
  • Sap: 574

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

DoLiterallyNothing


MPSHeistRobotClockworkGolemBasicProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 1923 to 2885 Cold Damage
base is projectile [1]
monster projectile variation [163]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

MMSHeistRobotClockworkGolemMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 2625 to 3938 Cold Damage
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

Level 73

  • Life: 39,069
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 604
  • Accuracy: 352
  • Attack Time: 1.17
  • Experience: 13,666
  • Ailment Threshold: 39,069
  • Chill: 124
  • Shock: 124
  • Brittle: 699
  • Scorch: 124
  • Sap: 341

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

DoLiterallyNothing


MPSHeistRobotClockworkGolemBasicProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 1477 to 2215 Cold Damage
base is projectile [1]
monster projectile variation [163]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

MMSHeistRobotClockworkGolemMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 1986 to 2980 Cold Damage
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

Level 68

  • Life: 23,160
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 448
  • Accuracy: 290
  • Attack Time: 1.17
  • Experience: 12,306
  • Ailment Threshold: 23,160
  • Chill: 73
  • Shock: 73
  • Brittle: 414
  • Scorch: 73
  • Sap: 202

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

DoLiterallyNothing


MPSHeistRobotClockworkGolemBasicProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 1129 to 1694 Cold Damage
base is projectile [1]
monster projectile variation [163]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

MMSHeistRobotClockworkGolemMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 1498 to 2247 Cold Damage
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

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