FC 24 Battle Points Win formula Loss

Battle Points are earned at the end of each of the first 40 Squad Battles matches each week, which make up your weekly competition matches. They are used to determine your Rank in the weekly Squad Battles competition.

Please note that if you choose to end a match early or to not play a match by refreshing and it’s part of your first 40 weekly competition matches, you will not earn any Battle Points from that match.

How do you determine how many Battle Points I get at the end of a match?

The formula is a little different depending on the outcome of the match, whether you won the game or lost it. You can check them out below.

Once you’ve played your first 40 competition matches for the week, any other matches you play that week will not earn you Battle Points.

Featured Squad Battles don’t use these formulas. However, you can find out how Battle Points are awarded for those Squads further down in this article.

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Win formula


This only applies in a Squad Battles Match that you win.

[(Team Rating Score Win + Match Result + Skill Coins) * Win Difficulty Modifier] + (Goals For * Goals Difficulty Modifier)

Here’s how the win formula is broken down:

  • Team Rating Score Win
    • This value is created using this equation:
    • (Team Rating * 3) + (Chemistry Rating / 2)
  • Match Result
    • This value is different if you win or lose. Since this formula is for a win, this value will be 200.
  • Skill Coins
    • This is the value you are shown at the end of the match. It calculates how many FUT Coins you get for various actions, like scoring goals. For this equation, it’s a direct copy of that value into the formula.
  • Win Difficulty Modifier
    • This value is generated based on the difficulty setting you chose before the match:
Difficulty (Win) Modifier
Beginner 0.5
Amateur 0.6
Semi-Pro 0.7
Professional 1
World Class 1.6
Legendary 2.1
Ultimate 2.6
  • Goals For
    • This value is created using the following equation:
    • (Total Goals Scored [Max of 5] * 40)
  • Goals Difficulty Modifier
    • This value is generated based on the difficulty setting that you chose before the match:
Difficulty level Goal Difficulty Modifier
Beginner 0.5
Amateur 0.5
Semi-Pro 1
Professional 1.5
World Class 2.5
Legendary 3.5
Ultimate 4

Loss formula

This only applies in a Squad Battles Match that you lose.

[(Team Rating Score Loss + Match Result + Skill Coins) * Loss Difficulty Modifier] + (Goals For * Goals Difficulty Modifier)

Here’s how the loss formula is broken down:

  • Team Rating Score Loss
    • This value is created by using the following equation:
    • (Team Rating * 3) + (Chemistry Rating / 2)
  • Match Result
    • This value is different if you win or lose. Since this formula is for a loss, this value will be 50.
  • Skill Coins
    • This is the value you are shown at the end of the match. It calculates how many FUT Coins you get for various actions, like scoring goals. For this equation, it’s a direct copy of that value into the formula.
  • Loss Difficulty Modifier
    • This value is generated based on the difficulty setting you chose before the match:

Difficulty (Loss)

Modifier

Beginner

0.2

Amateur

0.25

Semi-Pro

0.4

Professional

0.5

World Class

0.6

Legendary

0.7

Ultimate

0.7

  • Goals For
    • This value is created by performing the following equation:
    • (Total Goals Scored [Max of 5] * 40)
  • Goals Difficulty Modifier:
    • This value is generated based on the difficulty setting that you selected prior to the match
Difficulty level Goal Difficulty Modifier
Beginner 0.5
Amateur 0.5
Semi-Pro 1
Professional 1.5
World Class 2.5
Legendary 3.5
Ultimate 4

Example time again: You played a match on Professional difficulty, against a team with an 87 Team Rating and 86 Chemistry. You lost the game, scored 2 goals, and received 145 Skill Coins, so you’d turn the formula:

[(Team Rating Score Loss + Match Result + Skill Coins) * Loss Difficulty Modifier] + (Goals For * Goals Difficulty Modifier)

Into this:

[(304 + 50 + 145) * 0.5] + (80 * 1.5) = 370 Battle Points

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