Sorcerer Unique |
Flamescar
Unique
725 Item Power
856 Damage Per Second
- [570 – 856] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
+10% Lucky Hit Chance
+[7 – 14]% Damage to Burning Enemies
[4.2 – 7]% Mana Cost Reduction
+[4.4 – 10]% Lucky Hit Chance with Fire Damage
+[4 – 5] Ranks of Incinerate
While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [165 – 247.5] Fire damage.
The burn may heal, but the pain is eternal.
Requires Level 60
Sorcerer
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Sorcerer Unique |
The Oculus
Unique
725 Item Power
856 Damage Per Second
- [570 – 856] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
+10% Lucky Hit Chance
+[[1 – 2]] Maximum Evade |4Charge:Charges;
Attacks Reduce Evade’s Cooldown by [0.6 – 0.8] |4Second:Seconds;
+[17.5 – 31.5]% Damage
+[5 – 10] Ranks of Teleport
Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment you are taken to a random location.
“The rhythm of the orb, which had pulsed steadily for five centuries, quickened as its owner took his final ragged breaths. It were as if some intelligence within reveled in the sight.”
– Master Eos
Requires Level 60
Sorcerer
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Sorcerer Unique |
Staff of Endless Rage
Unique
725 Item Power
1,711 Damage Per Second
- [1,369 – 2,053] Damage per Hit
- 1.00 Attacks per Second
+17.5% Damage to Crowd Controlled Enemies
+[12.5 – 19.5]% Core Skill Damage
+[16.5 – 23.5]% Damage to Close Enemies
+[10.5 – 17.5]% Fire Damage
+[0.5 – 1] Ranks of the Inner Flames Passive
Every 3rd cast of Fireball launches 2 additional projectiles and deals x[20 – 40]% increased damage.
“Leaving even blackened bones for your kin to mourn is too good an end for you.”
– Josiah
Requires Level 50
Sorcerer
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Sorcerer Unique |
Staff of Lam Esen
Unique
725 Item Power
1,711 Damage Per Second
- [1,369 – 2,053] Damage per Hit
- 1.00 Attacks per Second
+17.5% Damage to Crowd Controlled Enemies
+[10.5 – 17.5]% Lightning Damage
+[16.5 – 23.5]% Damage to Close Enemies
+[14 – 21]% Critical Strike Damage
Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
Your casts of Charged Bolts have a [30 – 50]% chance to be attracted to enemies and last 300% longer.
“Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artifacts that have survived to this day.”
– Barrett’s Book of Implements
Requires Level 50
Sorcerer
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Sorcerer Unique |
Esadora’s Overflowing Cameo
Unique
725 Item Power
+X% Resistance to All Elements
[4.2 – 7]% Cooldown Reduction
+[21 – 42]% Crackling Energy Damage
+[1.4 – 2] Ranks of the Shocking Impact Passive
+[10.5 – 17.5]% Movement Speed
Upon collecting Crackling Energy, there’s a 15% chance to release a lightning nova, dealing [511.5 – 660] Lightning damage, increased by 50% for every 100 Intelligence you have.
The only thing more potent than Esadora’s magic was her endless hatred of humanity. As she lay dying, the pale amulet around her neck drank in both.
Requires Level 60
Sorcerer
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Sorcerer Unique |
Esu’s Heirloom
Unique
725 Item Power
362 Armor
Evade_MovementSpeed_Longer_UNIQUE
+[10.5 – 17.5]% Movement Speed
Elite_Kill_Movement_Speed
[4.2 – 7]% Mana Cost Reduction
+[14 – 21]% Critical Strike Damage
Your Critical Strike Chance is increased by [20 – 30]% of your Movement Speed bonus.
“While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans.”
– Barrett’s Book of Implements
Requires Level 50
Sorcerer
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Sorcerer Unique |
Raiment of the Infinite
Unique Chest Armor
725 Item Power
1268 Armor
+[28 – 42] Intelligence
+[16.5 – 23.5]% Damage to Close Enemies
+[16.5 – 23.5]% Damage to Stun Enemies
+1.4 Ranks of the Glass Cannon Passive
After using Teleport, Close enemies are Pulled to you and Stunned for [2 – 3] seconds, but Teleport’s Cooldown is increased by 20%.
The power you have is never enough.
Requires Level 60
Sorcerer
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Sorcerer Unique |
Gloves of the Illuminator
Unique
725 Item Power
362 Armor
+[3 – 8]% Critical Strike Chance
+[4.2 – 7]% Fireball Attack Speed
Lucky Hit: Up to a 5% Chance to Restore +[13 – 20]% Primary Resource
+[2 – 3] Ranks of Fireball
Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [25 – 35]% less damage.
After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.
Requires Level 60
Sorcerer
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Sorcerer Unique |
Iceheart Brais
Unique Pants
725 Item Power
725 Armor
While Injured, Your Potion Also Restores 20% Resource
+[[0.12 – 0.26]] Maximum Life
+[9.5 – 16.5]% Damage to Freeze Enemies
[3.1 – 7.3]% Damage Reduction
+[5 – 12]% Freeze Duration
Enemies that die while Frozen have a [11 – 20]% chance to unleash a Frost Nova.
The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.
Requires Level 50
Sorcerer
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Sorcerer Unique |
Blue Rose
Unique
725 Item Power
+X% Resistance to All Elements
+Y% Cold Resistance
+[3.2 – 6]% Lucky Hit Chance
+[21 – 42]% Ice Spike Damage
+[14 – 21]% Critical Strike Damage
[9.5 – 16.5]% Mana Cost Reduction
Lucky Hit: Damaging an enemy has up to a 30% chance to form an exploding Ice Spike, dealing [206.25 – 288.75] Cold damage. Triple this chance if the enemy is Frozen.
“Her lover’s spirit faded, and in her sorrow she wept frozen tears. Where they fell, roses of the purest ice would blossom each winter.”
– Greenslade’s Tales, Chapter 7: “The Myth of Irina Coldheart”
Requires Level 60
Sorcerer
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Sorcerer Unique |
Unique
725 Item Power
1,711 Damage Per Second
- [1,369 – 2,053] Damage per Hit
- 1.00 Attacks per Second
Sorcerer
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