Diablo 4 Sorcerer Season 2 Changes

Sorcerer Season 2 Changes

Skills

  • Glinting Fire Bolt
    • Previous: Critical strikes with Fire Bolt increase the Burning damage you deal to the enemy by 20% for 4 seconds.
    • New: Fire Bolt increases the Burning damage you deal to the enemy by 25% for 3 seconds.
  • Incinerate
    • Bonus damage dealt ramp-up time reduced from 4 to 2 seconds. Total damage remains unchanged.
  • Enhanced Frozen Orb
    • Threshold for bonus damage reduced from 50 to 40 Mana.
    • Maximum distance reduced from 6 to 4.
    • Additional functionality: Bonus explosion damage is increased to x45% against Elites.
  • Meteor
    • Effect radius increased by 10%.
  • Wizard’s Ball Lightning
    • Adjusted the maximum number of Crackling Energy generated per cast from 1 to 2.
  • Hydra
    • Summoned Hydra damage increased from 12% to 60%.
  • Supreme Currents
    • Additional Functionality: Crackling Energy pulses 25% faster while Unstable Currents is active.

Passives

  • Potent Warding
    • Previous: After casting a Non-Basic Skill, you gain 2/4/6% Resistance to All Elements and 1/2/3% additional Resistance to that Skill’s element from 9 seconds.
    • New: After casting a Non-Basic Skill, you gain +3/6/9% Resistance to All Elements and +1/2/3% Maximum Resistance to that Skill’s element for 9 seconds.
  • Align the Elements
    • Additional Functionality: This bonus persists for 2 seconds after taking damage.

Paragon

  • Enchanter Glyph
    • Previous: For each Skill equipped in your Enchantment Slots, gain 13% Resistance to that Skills’ element.
    • New: For each Skill equipped in your Enchantment Slots, gain +5% Maximum Resistance to that Skill’s element.
  • Galvanic Catalyst Rare Node
    • +17% Crackling Energy Damage changed to +10% Lightning Damage.
    • Surrounding Crackling Energy Damage Magic Nodes changed to +5% Lightning Damage.
  • Winter Rare Glyph
    • Previous Bonus: Paragon nodes within range gain +15.0% bonus to their Cold damage and damage reduction modifiers.
    • New Bonus: Rare Paragon nodes within range gain +125% bonus to their effects.
  • Searing Heat Legendary Node
    • Previous: Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by 5% (additive damage) [+] for 5 seconds, up to 15% [+]. Additional stacks do not refresh this timer.
    • New: Your Fire skills have their Critical Strike Chance increased by +10% and their Direct Damage is increased by an amount equal to x10% of the total amount of your Bonus Damage with Fire, up to a maximum of x30%.
  • Burning Instinct Legendary Node
    • Previous: Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
    • New: Your Burning damage deals bonus damage equal to x10% of the total amount of your Critical Strike Damage bonus, plus x1% for every 75 Intelligence you have.
  • Static Surge Legendary Node
    • Previous: Stunning Close enemies restores 10 mana.
    • New: After spending 100 Mana, your next cast of Chain Lightning or Charged Bolts makes enemies Vulnerable for 2 seconds and grants you 10% of your maximum Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses.
  • Elemental Summoner Legendary Node
    • Previous: Your Conjuration Skills have a 5% reduced Cooldown or Mana cost per Conjuration Skill you have equipped.
    • New: Your Conjuration Skills have 10% reduced Cooldown or Mana cost. They also deal bonus Damage equal to x3% of the total amount of your Bonus Damage with Cold, Fire, and Lightning.
  • Frigid Fate Legendary Node
    • Previous: Dealing Cold damage to Vulnerable enemies increases your Lucky Hit Chance by 1% [+] for 5 seconds up to 15%[+].
    • New: You deal bonus damage to Vulnerable enemies equal to x10% of the total amount of your Bonus Damage with Cold, up to a maximum of x30%.
  • Icefall Legendary Node
    • Previous: Killing a Frozen enemy grants you 15% of your Maximum Life as a Barrier (236) for 5 seconds.
    • New: Your Frost skills deal x15% bonus Critical Strike Damage to Vulnerable enemies. This bonus is doubled against Frozen enemies who are Vulnerable.

Legendary Aspects

  • Of Piercing Static (previously Of Static Cling)
    • The Legendary Power has been swapped with the Staff of Lam Essen.
      • Previous Power: Your casts of Charged Bolts have a 15-25% chance to be attracted to enemies and last 300% longer.
      • New Power: Charged Bolts pierce, but deal 60-40% less damage to targets hit after the first.
  • The Aspect’s name has been changed to Of Piercing Static to reflect its new power.
  • Of Engulfing Flames
    • Previous: While enemies are affected by more Damage Over Time than their total life, you deal 30-40% increased burning damage to them.
    • New: You deal 10-30% bonus Burning damage to enemies who are below 50% of their total Life or 80-100% if they are affected by more Damage Over Time than their total Life.

Unique Items

  • Staff of Endless Rage
    • Lucky Hit: Chance to Slow affix replaced with Fire Damage.
    • The Unique Power now also gives each 3rd cast of Fireball 20-40% bonus damage.
  • Iceheart Brais
    • Damage to Injured Enemies affix replaced with Damage Reduction.
    • Intelligence affix replaced with bonus Maximum Life.
  • Esu’s Heirloom
    • Slow Duration Reduction affix replaced with Critical Strike Damage.
    • Evade Grants Movement Speed inherent affix duration increased from 1 to 2 seconds.
  • Staff of Lam Essen
    • The Unique Power has been swapped with the Of Static Cling Legendary Aspect.
      • Previous Power: Charged Bolts pierce but deal 35-25% less damage to targets hit after the first.
      • New Power: Your cast of Charged Bolts have a 30-50% chance to be attracted to enemies and last 300% longer.
    • Damage to Injured Enemies replaced with Critical Strike Damage.
  • Gloves of the Illuminator
    • Lucky Hit: Chance to Restore Resource affix restoration value increased by 50%.
    • Damage penalty reduced from 45-35% to 35-25%.
  • Esadora’s Overflowing Cameo
    • Non-Physical Damage affix replaced with Cooldown Reduction.
    • Crackling Energy Damage affix increased by 50%.
    • Lightning Nova’s base damage increased by 100%.
    • The Lightning Nova deals 50% (multiplicative damage) [x] increased damage for every 100 Intelligence you have.
  • Flamescar
    • Ranks of Incinerate affix increased by 50%.
    • Non-Physical Damage affix replaced with Mana Cost Reduction.
  • The Oculus
    • Lucky Hit: Chance to Restore Resource affix replaced with Damage at 315% of normal value.

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