Diablo 4 Sorcerer Season 2 Paragon Changes

Sorcerer Season 2 Paragon Changes

  • Enchanter Glyph
    • Previous: For each Skill equipped in your Enchantment Slots, gain 13% Resistance to that Skills’ element.
    • New: For each Skill equipped in your Enchantment Slots, gain +5% Maximum Resistance to that Skill’s element.
  • Galvanic Catalyst Rare Node
    • +17% Crackling Energy Damage changed to +10% Lightning Damage.
    • Surrounding Crackling Energy Damage Magic Nodes changed to +5% Lightning Damage.
  • Winter Rare Glyph
    • Previous Bonus: Paragon nodes within range gain +15.0% bonus to their Cold damage and damage reduction modifiers.
    • New Bonus: Rare Paragon nodes within range gain +125% bonus to their effects.
  • Searing Heat Legendary Node
    • Previous: Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by 5% (additive damage) [+] for 5 seconds, up to 15% [+]. Additional stacks do not refresh this timer.
    • New: Your Fire skills have their Critical Strike Chance increased by +10% and their Direct Damage is increased by an amount equal to x10% of the total amount of your Bonus Damage with Fire, up to a maximum of x30%.
  • Burning Instinct Legendary Node
    • Previous: Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
    • New: Your Burning damage deals bonus damage equal to x10% of the total amount of your Critical Strike Damage bonus, plus x1% for every 75 Intelligence you have.
  • Static Surge Legendary Node
    • Previous: Stunning Close enemies restores 10 mana.
    • New: After spending 100 Mana, your next cast of Chain Lightning or Charged Bolts makes enemies Vulnerable for 2 seconds and grants you 10% of your maximum Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses.
  • Elemental Summoner Legendary Node
    • Previous: Your Conjuration Skills have a 5% reduced Cooldown or Mana cost per Conjuration Skill you have equipped.
    • New: Your Conjuration Skills have 10% reduced Cooldown or Mana cost. They also deal bonus Damage equal to x3% of the total amount of your Bonus Damage with Cold, Fire, and Lightning.
  • Frigid Fate Legendary Node
    • Previous: Dealing Cold damage to Vulnerable enemies increases your Lucky Hit Chance by 1% [+] for 5 seconds up to 15%[+].
    • New: You deal bonus damage to Vulnerable enemies equal to x10% of the total amount of your Bonus Damage with Cold, up to a maximum of x30%.
  • Icefall Legendary Node
    • Previous: Killing a Frozen enemy grants you 15% of your Maximum Life as a Barrier (236) for 5 seconds.
    • New: Your Frost skills deal x15% bonus Critical Strike Damage to Vulnerable enemies. This bonus is doubled against Frozen enemies who are Vulnerable.

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