Druid Season 2 Changes
Unique Items
- Mad Wolf’s Glee
- Poison Damage affix replaced with Damage at 140% of normal value.
- Physical Damage affix replaced with bonus Maximum Life.
- Insatiable Fury
- Overpower Damage affix increased by 100%.
- Total Armor while in Werebear Form affix increased by 180%.
- Storm’s Companion
- Ranks of Wolves affix increased by 66%.
- Companion Skill Damage affix replaced with bonus Maximum Life.
- Potion Drop Rate affix replaced with Damage Reduction.
- Fleshrender
- Damage While Shapeshifted Affix increased by 100%.
- Damage While Healthy Affix replaced with Core Skill Damage.
- The damage dealt to Poisoned enemies from Debilitating Roar and Blood Howl is now increased by x10% for each 100 Willpower you have.
- Hunter’s Zenith
- Damage While Shapeshifted affix increased by 60%.
- Bonus Ranks of the Quickshift Passive affix increased by 200%.
- Critical Strike Damage with Wolf Skills affix replaced with Critical Strike Chance.
- Overpower Damage with Bear Skills affix replaced with Bonus Ranks of the Heightened Senses Passive.
Skills
- Fierce Earth Spike
- Fortify amount changed from being based on Base Life to Maximum life.
- Enhanced Maul
- Fortify amount changed from being based on Base Life to Maximum life.
- Ravens
- Passive damage increased from .2 to .24.
- Active Damage increased from 1.6 to 2.5.
- Enhanced Ravens
- Bonus Critical Strike Chance increased from 5% to 8%.
- Rabies
- Damage increased from 1.1 to 1.4.
- Spread speed increased by 50%.
- Natural Rabies
- Spread Speed bonus reduced from 100% to 50%.
Developer’s Note: Actual spread speed remains unchanged due to base spread speed increase for Rabies.
- Preserving Earthen Bulwark
- Fortify amount changed from being based on Base Life to Maximum life.
- Enhanced Debilitating Roar
- Fortify amount changed from being based on Base Life to Maximum life.
- Ferocious Wolf Pack
- Fortify amount changed from being based on Base Life to Maximum life.
- Trample
- Knockback distance reduced by 10%.
- Natural Trample
- Fortify amount changed from being based on Base Life to Maximum life.
- Supreme Grizzly Rage
- Fortify amount changed from being based on Base Life to Maximum life.
Passives
- Ancestral Fortitude
- You gain +5/10/15% Resistance to All Elements.
- Charged Atmosphere
- Interval for Lightning Bolts reduced from 18/15/12 seconds to 14/11/8 seconds.
- Electric Shock
- Lucky Hit: Chance to Immobilize increased from 5/10/15% to 8/16/24%.
- Bonus damage to Immobilized enemies increased from 6/12/18% to 7/14/21%.
- Safeguard
- Fortify amount changed from being based on Base Life to Maximum life.
- Thick Hide
- Fortify amount changed from being based on Base Life to Maximum life.
- Nature’s Resolve
- Fortify amount changed from being based on Base Life to Maximum life.
- Natural Fortitude
- Fortify amount changed from being based on Base Life to Maximum life.
- Nature’s Fury
- Casting an Earth Skill has a 30% chance to trigger a free Storm Skill of the same category, and vice versa. These free Skills count as both Earth and Storm Skills.
- Ursine Strength
- While Healthy, deal 25% (multiplicative damage) [x] increased damage, and 25%[x] increased Overpower damage.
- Lupine Ferocity
- The guaranteed Critical Strike’s bonus damage is increased to 140% [x] against Injured enemies.
Legendary Aspects
- Aspect of the Rampaging Werebeast
- Critical Strike Damage bonus amount now has a maximum of 200%.
Paragon
- Earthen Devastation
- Previous: Your Earth Skills deal 30% [x] increased damage to enemies afflicted by Crowd Control.
- New: Earth Skills deal 10%[x] increased Critical Strike Damage, increased by 25%[x] of the total amount of your Bonus Damage to Crowd Controlled up to 40%[x].
- Thunderstruck
- Previous: Storm Skills deal 30%[x] increased Critical Strike Damage against Vulnerable or Immobilized enemies.
- New: Storm Skills deal bonus damage equal to 50%[x] of the total amount of your Damage to Close and Damage to Distant bonuses.
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