Atlas Passive Tree - Path of Exile

1. List of Atlas Passive Tree

Atlas region: Uncharted Realms, Glennach Cairns, Haewark Hamlet, Lex Ejoris, Lex Proxima, Lira Arthain, New Vastir, Tirn's End, Valdo's Rest. Each of the Atlas' regions has its own passive tree.

Name Stats Region Category Distance from start
Zana Map Quality
  • +5% to Quality of Maps offered by Zana Missions in Areas
Uncharted Realms Zana Node 1
Master of the Atlas
  • Areas have 5% chance to grant an additional Zana Mission on Completion
  • Zana Missions in Areas grant 100% increased Favour
Uncharted Realms Zana Notable 2
Zana Map Quality
  • +5% to Quality of Maps offered by Zana Missions in Areas
Uncharted Realms Zana Node 3
Paths Not Taken
  • Zana Missions in Areas have double the number of Map options
  • Zana Missions in Areas have additional Maps that can appear in the Map options
Uncharted Realms Zana Notable 4
Zana Map Quality
  • +5% to Quality of Maps offered by Zana Missions in Areas
Uncharted Realms Zana Node 3
Echoes of War
  • Zana Missions in Areas have up to 30 additional packs of Shaper and Elder monsters
Uncharted Realms Zana Notable 4
Influenced Item Chance
  • Items found in Areas have 10% increased chance to be Influenced
Uncharted Realms Sirus Node 1
Adept Tracker
  • 25% chance on completing a Map influenced by a Conqueror of the Atlas
  • to gain double progress towards locating their Citadel
Uncharted Realms Sirus Notable 2
Influenced Item Chance
  • Items found in Areas have 10% increased chance to be Influenced
Uncharted Realms Sirus Node 3
Thaumaturgical Awakening
  • Sirus, Awakener of Worlds has 50% increased chance to drop an Awakened Support Gem
Uncharted Realms Sirus Notable 4
Influenced Item Chance
  • Items found in Areas have 10% increased chance to be Influenced
Uncharted Realms Sirus Node 3
Atlas Awakened
  • +1 to Awakening Level
Uncharted Realms Sirus Notable 4
Shaper, Elder and Guardian Influenced Item Chance
  • The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
Uncharted Realms War for the Atlas Node 1
Remnants of the Past
  • Unique Bosses have 3% chance to drop a Shaper Guardian Map (Tier 14+)
  • Unique Bosses have 3% chance to drop an Elder Guardian Map (Tier 14+)
Uncharted Realms War for the Atlas Notable 2
Shaper, Elder and Guardian Influenced Item Chance
  • The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
Uncharted Realms War for the Atlas Node 3
Gaze into the Abyss
  • The Elder has an additional 10% chance to drop a Watcher's Eye
  • The Shaper drops 3 additional Shaper Items
Uncharted Realms War for the Atlas Notable 4
Shaper, Elder and Guardian Influenced Item Chance
  • The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
Uncharted Realms War for the Atlas Node 3
Guardian's Aid
  • Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life
  • Allies have a chance to drop their Unique Items and Fragments
Uncharted Realms War for the Atlas Notable 4
Atlas Currency Chance
  • Unique Map Bosses have 5% chance to drop additional Map Currency Items
Uncharted Realms Maps Node 1
Enduring Influence
  • Sextant Modifiers have 1 additional use
Uncharted Realms Maps Notable 2
Master Favour
  • Missions in Areas grant 30% increased Favour
Uncharted Realms Zana Node 1
Close Allies
  • Gain 1 additional Atlas Mission from each Master each day
  • Areas have 10% chance to grant an additional Mission on Completion
Uncharted Realms Zana Notable 2
Unique Watchstone Chance
  • Sirus, Awakener of Worlds has 10% increased chance to drop a Unique Ivory Watchstone
Uncharted Realms Maps Node 1
Secrets of the Stones
  • 25% increased Effect of Watchstone Modifiers
Uncharted Realms Maps Notable 2
Synthesis Monster Pack Size
  • 5% increased Synthesised Monster Pack size
Uncharted Realms Synthesis Node 1
Neural Pathways
  • +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
Uncharted Realms Synthesis Notable 2
Synthesis Monster Pack Size
  • 5% increased Synthesised Monster Pack size
Uncharted Realms Synthesis Node 3
Vivid Memories
  • 100% increased effect of Additional Modifiers on Unique Synthesis Maps
  • Monsters in Synthesis Maps have 1% chance to drop Synthesised Items
Uncharted Realms Synthesis Notable 4
Synthesis Monster Pack Size
  • 5% increased Synthesised Monster Pack size
Uncharted Realms Synthesis Node 3
Synthetic Source
  • Unique Bosses of Synthesis Maps drop a well-rolled Fractured Item
  • Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers
Uncharted Realms Synthesis Notable 4
Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience
Glennach Cairns Beyond 1
Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
Glennach Cairns Beyond Notable 2
Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience
Glennach Cairns Beyond 3
Torn Veil
  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas
  • Beyond Portals in Areas have 100% increased Merging Radius
Glennach Cairns Beyond Notable 4
Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Glennach Cairns Legion 1
Monumental
  • Areas have 10% additional chance to contain a Legion Encounter
Glennach Cairns Legion Notable 2
Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Glennach Cairns Legion 3
Protracted Battle
  • Legion Encounters in Areas have 50% increased Duration
  • Legion Monsters in Areas take 50% increased Damage while in Stasis
Glennach Cairns Legion Notable 4
Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Glennach Cairns Legion 3
Face to Face
  • Legion Encounters in Areas are 100% more likely to include a General
  • Legion Encounters with a General in Areas have both Generals
  • Legion Generals in Areas drop 100% more Timeless Splinters
Glennach Cairns Legion Notable 4
Alva Favour and Incursion Mission Chance
  • Alva Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Alva Mission on Completion
Glennach Cairns Incursion 1
Cultural Advancement
  • Incursion Monsters in Areas are at least Magic
Glennach Cairns Incursion Notable 2
Alva Favour and Incursion Mission Chance
  • Alva Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Alva Mission on Completion
Glennach Cairns Incursion 1
Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room
Glennach Cairns Incursion Notable 2
Alva Favour and Incursion Mission Chance
  • Alva Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Alva Mission on Completion
Glennach Cairns Incursion 3
Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room
Glennach Cairns Incursion Notable 4
Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Glennach Cairns Ambush 1
Twice Tempted
  • Areas contain an extra Strongbox
  • Strongboxes in Areas have 10% chance to be openable a second time
Glennach Cairns Ambush Notable 2
Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Glennach Cairns Ambush 3
Tamper-Proof
  • Strongboxes in Areas are Corrupted
  • Strongboxes in Areas are at least Rare
Glennach Cairns Ambush Notable 4
Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option
Haewark Hamlet Harvest Node 1
The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove
Haewark Hamlet Harvest Notable 2
Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option
Haewark Hamlet Harvest Node 3
Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options
Haewark Hamlet Harvest Notable 4
Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option
Haewark Hamlet Harvest Node 3
Wild Fruit
  • Harvest Crops in Areas have 100% increased chance to contain a Tier 4 Plant
Haewark Hamlet Harvest Notable 4
Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Haewark Hamlet Essence Node 1
Controlled Corruption
  • Areas contain an additional Essence
  • Corrupting Imprisoned Monsters in Areas cannot release them
Haewark Hamlet Essence Notable 2
Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Haewark Hamlet Essence Node 3
Amplified
  • Essences found in Areas are a tier higher
Haewark Hamlet Essence Notable 4
Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon
Haewark Hamlet Beyond Node 1
Power Hungry
  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain
  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain
Haewark Hamlet Beyond Notable 2
Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon
Haewark Hamlet Beyond Node 3
Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item
Haewark Hamlet Beyond Notable 4
Additional Syndicate Member Chance
    Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Haewark Hamlet Jun Node 1
Focussed Investigation
  • Areas have 10% chance to grant an additional Jun Mission on Completion
  • Jun Missions in Areas grant 100% increased Favour
Haewark Hamlet Jun Notable 2
Additional Syndicate Member Chance
    Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Haewark Hamlet Jun Node 3
Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse
Haewark Hamlet Jun Notable 4
Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Haewark Hamlet Jun Node 3
Bribery
  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items
  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items
Haewark Hamlet Jun Notable 4
Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas
Lex Ejoris Incursion 1
Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant
Lex Ejoris Incursion Notable 2
Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas
Lex Ejoris Incursion 1
Time and Again
  • Alva Missions in Areas grant 100% increased Favour
  • Areas have 10% chance to grant an additional Alva Mission on Completion
Lex Ejoris Incursion Notable 2
Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas
Lex Ejoris Incursion 3
Time Dilation
  • Incursion Architects in Areas drop 1 additional Rare Incursion Item
  • Time gained from kills is Doubled for Incursions in Areas
Lex Ejoris Incursion Notable 4
Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter
Lex Ejoris Metamorph 1
Finest Samples
  • Metamorphs in Areas deal 50% more Damage
  • Metamorphs in Areas have 100% more Life
  • 50% chance for Rewards from Metamorphs in Areas to be Doubled
Lex Ejoris Metamorph Notable 2
Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter
Lex Ejoris Metamorph 1
Escaped Experiment
  • Areas contain a rogue Metamorph
Lex Ejoris Metamorph Notable 2
Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas
Lex Ejoris Perandus 1
Prospero's Promise
  • Areas contain an additional Perandus Chest
  • Areas have 20% chance to contain Cadiro Perandus
Lex Ejoris Perandus Notable 2
Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas
Lex Ejoris Perandus 3
Friend of the Family
  • Cadiro Perandus offers the rarest of 5 chosen Items
  • Cadiro Perandus' Offers cost 20% less Perandus Coins
Lex Ejoris Perandus Notable 4
Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Lex Ejoris Delirium 1
Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium
Lex Ejoris Delirium Notable 2
Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Lex Ejoris Delirium 3
Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types
Lex Ejoris Delirium Notable 4
Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Lex Ejoris Delirium 3
Persecutory Delusion
  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters
  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels
Lex Ejoris Delirium Notable 4
Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove
Lex Proxima Harvest 1
Bountiful Harvest
  • Harvest Monsters in Areas grant 200% increased Experience
  • Harvested Plants in Areas have 50% chance to spawn an additional Monster
Lex Proxima Harvest Notable 2
Breach Chance
  • Areas have +3% chance to contain Breaches
Lex Proxima Breach 1
Invading Force
  • Breaches in Areas have 30% increased Area of Effect
  • Breaches in Areas have 30% increased Monster density
  • Breach Monsters in Areas grant 50% increased Experience
Lex Proxima Breach Notable 2
Breach Chance
  • Areas have +3% chance to contain Breaches
Lex Proxima Breach 1
Gatekeepers
  • Breaches in Areas have 100% increased chance to contain a Boss
  • Breach Bosses in Areas drop double Breach Splinters
  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
Lex Proxima Breach Notable 2
Breach Chance
  • Areas have +3% chance to contain Breaches
Lex Proxima Breach 3
Within Their Grasp
  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure
Lex Proxima Breach Notable 4
Niko Favour and Delve Mission Chance
  • Completing Niko Missions in Areas grants 30% increased Favour
  • Areas have 3% chance to grant an additional Niko Mission on Completion
Lex Proxima Delve 1
Rich Veins
  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite
  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite
Lex Proxima Delve Notable 2
Delve Mission Chance and Niko Favour
  • Completing Niko Missions in Areas grants 30% increased Favour
  • Areas have 3% chance to grant an additional Niko Mission on Completion
Lex Proxima Delve 3
Sulphite Infusion
  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Lex Proxima Delve Notable 4
Niko Favour and Delve Mission Chance
  • Completing Niko Missions in Areas grants 30% increased Favour
  • Areas have 3% chance to grant an additional Niko Mission on Completion
Lex Proxima Delve 3
Packed with Energy
  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
Lex Proxima Delve Notable 4
Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove
Lex Proxima Harvest 1
Bumper Crop
  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity
  • The Sacred Grove in Areas contains an additional pair of Harvest Plots
Lex Proxima Harvest Notable 2
Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove
Lex Proxima Harvest 3
Heart of the Grove
  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove
  • Harvests in Areas have 10% chance for the unchosen crop to not wilt
Lex Proxima Harvest Notable 4
Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Lex Proxima Torment 1
Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched
Lex Proxima Torment Notable 2
Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Lira Arthain Blight 1
Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment
Lira Arthain Blight Notable 2
Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Lira Arthain Blight 3
Epidemiology
  • Blight Chests in Areas have 100% more chance to contain Blighted Maps
  • Blighted Maps found in Areas are Anointed
Lira Arthain Blight Notable 4
Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters
Lira Arthain Breach 1
Probing for Weaknesses
  • Areas have +10% chance to contain Breaches
Lira Arthain Breach Notable 2
Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters
Lira Arthain Breach 3
Flash Breach
  • Breaches in Areas spawn 10 additional Rare Monsters
  • Breaches in Areas open and close 100% faster
Lira Arthain Breach Notable 4
Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Lira Arthain Bestiary 1
Animal Companion
  • Einhar Missions in Areas grant 100% increased Favour
  • Areas have 10% chance to grant an additional Einhar Mission on Completion
Lira Arthain Bestiary Notable 2
Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Lira Arthain Bestiary 3
Natural Selection
  • Beasts in Areas are more likely to be less common varieties
Lira Arthain Bestiary Notable 4
Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Lira Arthain Bestiary 3
Mighty Hunter
  • Einhar has 100% increased Cooldown Recovery Rate in Areas
  • Einhar deals 1000% more Damage to Unique Monsters in Areas
  • Einhar remains in Areas after his Mission is Complete
Lira Arthain Bestiary Notable 4
Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Lira Arthain Blight 1
Immune Response
  • Blight Encounters in Areas spawn 100% more non-Unique Monsters
  • Blight Monsters in Areas spawn 100% faster
Lira Arthain Blight Notable 2
Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas
Lira Arthain Heist 1
Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache
Lira Arthain Heist Notable 2
Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas
Lira Arthain Heist 3
Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed
Lira Arthain Heist Notable 4
Abyss Chance
  • Areas have 5% additional chance to contain an Abyss
New Vastir Abyss 1
Abyssal Army
  • Abyss Monsters in Areas grant 50% increased Experience
  • Abysses in Areas spawn 100% more Monsters
New Vastir Abyss Notable 2
Abyss Chance
  • Areas have 5% additional chance to contain an Abyss
New Vastir Abyss 3
Votive Hoard
  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket
  • +3 to Level of Abyssal Troves in Areas
  • Abyssal Troves in Areas have 200% increased Item Quantity
New Vastir Abyss Notable 4
Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
New Vastir Delve 1
Mad Devotion
  • Completing Niko Missions in Areas grants 100% increased Favour
  • Areas have 10% chance to grant an additional Niko Mission on Completion
New Vastir Delve Notable 2
Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
New Vastir Delve 3
Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters
New Vastir Delve Notable 4
Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
New Vastir Delve 3
Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite
New Vastir Delve Notable 4
Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter
New Vastir Legion 1
War Supplies
  • Each Legion in Areas contains an additional War Hoard
New Vastir Legion Notable 2
Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter
New Vastir Legion 1
Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead
New Vastir Legion Notable 2
Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter
New Vastir Legion 3
High Value Targets
  • Legions in Areas contains 3 additional Sergeants
  • Legion Sergeants in Areas always have Rewards
New Vastir Legion Notable 4
Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs
New Vastir Anarchy 1
Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas
New Vastir Anarchy Notable 2
Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs
New Vastir Anarchy 3
Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards
New Vastir Anarchy Notable 4
Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Tirn's End Abyss 1
Underground Kingdom
  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size
  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths
  • Abyssal Depths in Areas have 100% increased chance to contain a Lich
Tirn's End Abyss Notable 2
Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Tirn's End Abyss 3
Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items
Tirn's End Abyss Notable 4
Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Tirn's End Abyss 3
Lightless Legion
  • Abyssal Depths in Areas have +3 to Monster Level
  • Abyssal Depths in Areas have 100% more Magic Monsters
  • Abyssal Depths in Areas have 100% more Rare Monsters
  • Abyssal Depths in Areas have 50% increased Pack Size
Tirn's End Abyss Notable 4
Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas
Tirn's End Invasion 1
Trespassers
  • Areas contain additional Invasion bosses
Tirn's End Invasion Notable 2
Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas
Tirn's End Invasion 3
Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item
Tirn's End Invasion Notable 4
Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas
Tirn's End Delirium 1
That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium
Tirn's End Delirium Notable 2
Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas
Tirn's End Delirium 3
The Singular Eternity
  • Delirium Fog in Areas dissipates 25% slower
  • Delirium Fog in Areas lasts 10 additional seconds before dissipating
Tirn's End Delirium Notable 4
Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas
Tirn's End Delirium 3
Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror
Tirn's End Delirium Notable 4
Einhar Favour and Bestiary Mission Chance
  • Einhar Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Einhar Mission on Completion
Tirn's End Bestiary 1
Big Game
  • Red Beasts in Areas have 15% chance to appear in Pairs
  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts
Tirn's End Bestiary Notable 2
Einhar Favour and Bestiary Mission Chance
  • Einhar Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Einhar Mission on Completion
Tirn's End Bestiary 3
Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts
Tirn's End Bestiary Notable 4
Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Valdo's Rest Blight 1
Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter
Valdo's Rest Blight Notable 2
Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Valdo's Rest Blight 3
Mass Mycelium
  • Blight Encounters in Areas are more likely to contain multiple Lanes
  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest
Valdo's Rest Blight Notable 4
Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Valdo's Rest Blight 3
Blight Titans
  • Blight Bosses in Areas drop an additional Anointed Jewellery Item
  • Blight Encounters in Areas contain up to 2 additional Blight Bosses
Valdo's Rest Blight Notable 4
Jun Favour and Betrayal Mission Chance
  • Jun Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Jun Mission on Completion
Valdo's Rest Syndicate 1
Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated
Valdo's Rest Syndicate Notable 2
Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards
Valdo's Rest Metamorph 1
Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter
Valdo's Rest Metamorph Notable 2
Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards
Valdo's Rest Metamorph 3
Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead
Valdo's Rest Metamorph Notable 4
Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards
Valdo's Rest Metamorph 3
High Yield
  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
  • Metamorph Vat Meters in Areas require 50% less Power to fill
Valdo's Rest Metamorph Notable 4
Jun Favour and Betrayal Mission Chance
  • Jun Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Jun Mission on Completion
Valdo's Rest Syndicate 1
Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank
Valdo's Rest Syndicate Notable 2
Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards
Valdo's Rest Harbinger 1
Ominous Arrival
  • Areas contain an extra Harbinger
Valdo's Rest Harbinger Notable 2
Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards
Valdo's Rest Harbinger 3
Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements
Valdo's Rest Harbinger Notable 4

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2. Uncharted Realm Passives

Skills include: Maps, Zana, Sirus, War for the Atlas, and Synthesis.

Name Stats Category Distance from start
Zana Map Quality
  • +5% to Quality of Maps offered by Zana Missions in Areas
Zana Node 1
Master of the Atlas
  • Areas have 5% chance to grant an additional Zana Mission on Completion
  • Zana Missions in Areas grant 100% increased Favour
Zana Notable 2
Zana Map Quality
  • +5% to Quality of Maps offered by Zana Missions in Areas
Zana Node 3
Paths Not Taken
  • Zana Missions in Areas have double the number of Map options
  • Zana Missions in Areas have additional Maps that can appear in the Map options
Zana Notable 4
Zana Map Quality
  • +5% to Quality of Maps offered by Zana Missions in Areas
Zana Node 3
Echoes of War
  • Zana Missions in Areas have up to 30 additional packs of Shaper and Elder monsters
Zana Notable 4
Influenced Item Chance
  • Items found in Areas have 10% increased chance to be Influenced
Sirus Node 1
Adept Tracker
  • 25% chance on completing a Map influenced by a Conqueror of the Atlas
  • to gain double progress towards locating their Citadel
Sirus Notable 2
Influenced Item Chance
  • Items found in Areas have 10% increased chance to be Influenced
Sirus Node 3
Thaumaturgical Awakening
  • Sirus, Awakener of Worlds has 50% increased chance to drop an Awakened Support Gem
Sirus Notable 4
Influenced Item Chance
  • Items found in Areas have 10% increased chance to be Influenced
Sirus Node 3
Atlas Awakened
  • +1 to Awakening Level
Sirus Notable 4
Shaper, Elder and Guardian Influenced Item Chance
  • The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
War for the Atlas Node 1
Remnants of the Past
  • Unique Bosses have 3% chance to drop a Shaper Guardian Map (Tier 14+)
  • Unique Bosses have 3% chance to drop an Elder Guardian Map (Tier 14+)
War for the Atlas Notable 2
Shaper, Elder and Guardian Influenced Item Chance
  • The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
War for the Atlas Node 3
Gaze into the Abyss
  • The Elder has an additional 10% chance to drop a Watcher's Eye
  • The Shaper drops 3 additional Shaper Items
War for the Atlas Notable 4
Shaper, Elder and Guardian Influenced Item Chance
  • The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
War for the Atlas Node 3
Guardian's Aid
  • Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life
  • Allies have a chance to drop their Unique Items and Fragments
War for the Atlas Notable 4
Atlas Currency Chance
  • Unique Map Bosses have 5% chance to drop additional Map Currency Items
Maps Node 1
Enduring Influence
  • Sextant Modifiers have 1 additional use
Maps Notable 2
Master Favour
  • Missions in Areas grant 30% increased Favour
Zana Node 1
Close Allies
  • Gain 1 additional Atlas Mission from each Master each day
  • Areas have 10% chance to grant an additional Mission on Completion
Zana Notable 2
Unique Watchstone Chance
  • Sirus, Awakener of Worlds has 10% increased chance to drop a Unique Ivory Watchstone
Maps Node 1
Secrets of the Stones
  • 25% increased Effect of Watchstone Modifiers
Maps Notable 2
Synthesis Monster Pack Size
  • 5% increased Synthesised Monster Pack size
Synthesis Node 1
Neural Pathways
  • +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
Synthesis Notable 2
Synthesis Monster Pack Size
  • 5% increased Synthesised Monster Pack size
Synthesis Node 3
Vivid Memories
  • 100% increased effect of Additional Modifiers on Unique Synthesis Maps
  • Monsters in Synthesis Maps have 1% chance to drop Synthesised Items
Synthesis Notable 4
Synthesis Monster Pack Size
  • 5% increased Synthesised Monster Pack size
Synthesis Node 3
Synthetic Source
  • Unique Bosses of Synthesis Maps drop a well-rolled Fractured Item
  • Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers
Synthesis Notable 4

Uncharted Realms Passive Tree

Uncharted Realms Skill Tree

3. Glennach Cairns Atlas Passives

Skills include: Beyond, Legion, Incursion, and Ambush.

Name Stats Skilltree Distance from start
Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience
Beyond 1
Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
Beyond Notable 2
Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience
Beyond 3
Torn Veil
  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas
  • Beyond Portals in Areas have 100% increased Merging Radius
Beyond Notable 4
Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Legion 1
Monumental
  • Areas have 10% additional chance to contain a Legion Encounter
Legion Notable 2
Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Legion 3
Protracted Battle
  • Legion Encounters in Areas have 50% increased Duration
  • Legion Monsters in Areas take 50% increased Damage while in Stasis
Legion Notable 4
Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Legion 3
Face to Face
  • Legion Encounters in Areas are 100% more likely to include a General
  • Legion Encounters with a General in Areas have both Generals
  • Legion Generals in Areas drop 100% more Timeless Splinters
Legion Notable 4
Alva Favour and Incursion Mission Chance
  • Alva Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Alva Mission on Completion
Incursion 1
Cultural Advancement
  • Incursion Monsters in Areas are at least Magic
Incursion Notable 2
Alva Favour and Incursion Mission Chance
  • Alva Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Alva Mission on Completion
Incursion 1
Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room
Incursion Notable 2
Alva Favour and Incursion Mission Chance
  • Alva Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Alva Mission on Completion
Incursion 3
Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room
Incursion Notable 4
Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Ambush 1
Twice Tempted
  • Areas contain an extra Strongbox
  • Strongboxes in Areas have 10% chance to be openable a second time
Ambush Notable 2
Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Ambush 3
Tamper-Proof
  • Strongboxes in Areas are Corrupted
  • Strongboxes in Areas are at least Rare
Ambush Notable 4

Glennach Cairns Atlas Passive Tree

Glennach Cairns Atlas Passive Tree

4. Haewark Hamlet Passives

Skill include: Harvest, Essence, Beyond, and Syndicate.

Name Stats Category Distance from start
Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option
Harvest Node 1
The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove
Harvest Notable 2
Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option
Harvest Node 3
Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options
Harvest Notable 4
Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option
Harvest Node 3
Wild Fruit
  • Harvest Crops in Areas have 100% increased chance to contain a Tier 4 Plant
Harvest Notable 4
Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Essence Node 1
Controlled Corruption
  • Areas contain an additional Essence
  • Corrupting Imprisoned Monsters in Areas cannot release them
Essence Notable 2
Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Essence Node 3
Amplified
  • Essences found in Areas are a tier higher
Essence Notable 4
Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon
Beyond Node 1
Power Hungry
  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain
  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain
Beyond Notable 2
Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon
Beyond Node 3
Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item
Beyond Notable 4
Additional Syndicate Member Chance
    Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Jun Node 1
Focussed Investigation
  • Areas have 10% chance to grant an additional Jun Mission on Completion
  • Jun Missions in Areas grant 100% increased Favour
Jun Notable 2
Additional Syndicate Member Chance
    Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Jun Node 3
Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse
Jun Notable 4
Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Jun Node 3
Bribery
  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items
  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items
Jun Notable 4

Haewark Hamlet Atlas Passive Tree

Haewark Hamlet Atlas Passive Tree

5. Lex Ejoris Atlas Passive Skills

Skill include: Incursion, Delirium, Perandus, and Metamorph.

Name Stats Skill Tree Distance from start
Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas
Incursion 1
Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant
Incursion Notable 2
Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas
Incursion 1
Time and Again
  • Alva Missions in Areas grant 100% increased Favour
  • Areas have 10% chance to grant an additional Alva Mission on Completion
Incursion Notable 2
Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas
Incursion 3
Time Dilation
  • Incursion Architects in Areas drop 1 additional Rare Incursion Item
  • Time gained from kills is Doubled for Incursions in Areas
Incursion Notable 4
Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter
Metamorph 1
Finest Samples
  • Metamorphs in Areas deal 50% more Damage
  • Metamorphs in Areas have 100% more Life
  • 50% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph Notable 2
Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter
Metamorph 1
Escaped Experiment
  • Areas contain a rogue Metamorph
Metamorph Notable 2
Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas
Perandus 1
Prospero's Promise
  • Areas contain an additional Perandus Chest
  • Areas have 20% chance to contain Cadiro Perandus
Perandus Notable 2
Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas
Perandus 3
Friend of the Family
  • Cadiro Perandus offers the rarest of 5 chosen Items
  • Cadiro Perandus' Offers cost 20% less Perandus Coins
Perandus Notable 4
Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Delirium 1
Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium
Delirium Notable 2
Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Delirium 3
Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types
Delirium Notable 4
Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Delirium 3
Persecutory Delusion
  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters
  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels
Delirium Notable 4

Lex Ejoris Atlas Passive Tree

Lex Ejoris Atlas Passive Tree

6. Lex Proxima Atlas Passives

Skills include: Harvest, Breach, Delve, and Torment.

Name Stats Skill Tree Distance from start
Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove
Harvest 1
Bountiful Harvest
  • Harvest Monsters in Areas grant 200% increased Experience
  • Harvested Plants in Areas have 50% chance to spawn an additional Monster
Harvest Notable 2
Breach Chance
  • Areas have +3% chance to contain Breaches
Breach 1
Invading Force
  • Breaches in Areas have 30% increased Area of Effect
  • Breaches in Areas have 30% increased Monster density
  • Breach Monsters in Areas grant 50% increased Experience
Breach Notable 2
Breach Chance
  • Areas have +3% chance to contain Breaches
Breach 1
Gatekeepers
  • Breaches in Areas have 100% increased chance to contain a Boss
  • Breach Bosses in Areas drop double Breach Splinters
  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
Breach Notable 2
Breach Chance
  • Areas have +3% chance to contain Breaches
Breach 3
Within Their Grasp
  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure
Breach Notable 4
Niko Favour and Delve Mission Chance
  • Completing Niko Missions in Areas grants 30% increased Favour
  • Areas have 3% chance to grant an additional Niko Mission on Completion
Delve 1
Rich Veins
  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite
  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite
Delve Notable 2
Delve Mission Chance and Niko Favour
  • Completing Niko Missions in Areas grants 30% increased Favour
  • Areas have 3% chance to grant an additional Niko Mission on Completion
Delve 3
Sulphite Infusion
  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Delve Notable 4
Niko Favour and Delve Mission Chance
  • Completing Niko Missions in Areas grants 30% increased Favour
  • Areas have 3% chance to grant an additional Niko Mission on Completion
Delve 3
Packed with Energy
  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
Delve Notable 4
Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove
Harvest 1
Bumper Crop
  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity
  • The Sacred Grove in Areas contains an additional pair of Harvest Plots
Harvest Notable 2
Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove
Harvest 3
Heart of the Grove
  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove
  • Harvests in Areas have 10% chance for the unchosen crop to not wilt
Harvest Notable 4
Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Torment 1
Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched
Torment Notable 2

Lex Proxima Passives Tree

Lex Proxima Atlas Passive Tree

7. Lira Arthain Atlas Passive Skills

Skills include: Blight, Breach, Bestiary, and Heist.

Name Stats Skill Tree Distance from start
Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Blight 1
Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment
Blight Notable 2
Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Blight 3
Epidemiology
  • Blight Chests in Areas have 100% more chance to contain Blighted Maps
  • Blighted Maps found in Areas are Anointed
Blight Notable 4
Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters
Breach 1
Probing for Weaknesses
  • Areas have +10% chance to contain Breaches
Breach Notable 2
Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters
Breach 3
Flash Breach
  • Breaches in Areas spawn 10 additional Rare Monsters
  • Breaches in Areas open and close 100% faster
Breach Notable 4
Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Bestiary 1
Animal Companion
  • Einhar Missions in Areas grant 100% increased Favour
  • Areas have 10% chance to grant an additional Einhar Mission on Completion
Bestiary Notable 2
Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Bestiary 3
Natural Selection
  • Beasts in Areas are more likely to be less common varieties
Bestiary Notable 4
Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Bestiary 3
Mighty Hunter
  • Einhar has 100% increased Cooldown Recovery Rate in Areas
  • Einhar deals 1000% more Damage to Unique Monsters in Areas
  • Einhar remains in Areas after his Mission is Complete
Bestiary Notable 4
Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Blight 1
Immune Response
  • Blight Encounters in Areas spawn 100% more non-Unique Monsters
  • Blight Monsters in Areas spawn 100% faster
Blight Notable 2
Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas
Heist 1
Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache
Heist Notable 2
Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas
Heist 3
Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed
Heist Notable 4

Lira Arthain Atlas Passive Tree

Lira Arthain Atlas Passive Tree

8. New Vastir Atlas Passive Skills

Skills include: Abyss, Delve, Legion, and Anarchy.

Name Stats Skill Tree Distance from start
Abyss Chance
  • Areas have 5% additional chance to contain an Abyss
Abyss 1
Abyssal Army
  • Abyss Monsters in Areas grant 50% increased Experience
  • Abysses in Areas spawn 100% more Monsters
Abyss Notable 2
Abyss Chance
  • Areas have 5% additional chance to contain an Abyss
Abyss 3
Votive Hoard
  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket
  • +3 to Level of Abyssal Troves in Areas
  • Abyssal Troves in Areas have 200% increased Item Quantity
Abyss Notable 4
Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve 1
Mad Devotion
  • Completing Niko Missions in Areas grants 100% increased Favour
  • Areas have 10% chance to grant an additional Niko Mission on Completion
Delve Notable 2
Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve 3
Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters
Delve Notable 4
Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve 3
Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite
Delve Notable 4
Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter
Legion 1
War Supplies
  • Each Legion in Areas contains an additional War Hoard
Legion Notable 2
Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter
Legion 1
Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead
Legion Notable 2
Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter
Legion 3
High Value Targets
  • Legions in Areas contains 3 additional Sergeants
  • Legion Sergeants in Areas always have Rewards
Legion Notable 4
Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs
Anarchy 1
Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas
Anarchy Notable 2
Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs
Anarchy 3
Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards
Anarchy Notable 4

New Vastir Atlas Passive Tree

New Vastir Atlas Passive Tree

9. Tirn’s End Passive Skills

Skills include: Abyss, Invasion, Delirium, and Bestiary.

Name Stats Category Distance from start
Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Abyss 1
Underground Kingdom
  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size
  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths
  • Abyssal Depths in Areas have 100% increased chance to contain a Lich
Abyss Notable 2
Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Abyss 3
Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items
Abyss Notable 4
Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Abyss 3
Lightless Legion
  • Abyssal Depths in Areas have +3 to Monster Level
  • Abyssal Depths in Areas have 100% more Magic Monsters
  • Abyssal Depths in Areas have 100% more Rare Monsters
  • Abyssal Depths in Areas have 50% increased Pack Size
Abyss Notable 4
Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas
Invasion 1
Trespassers
  • Areas contain additional Invasion bosses
Invasion Notable 2
Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas
Invasion 3
Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item
Invasion Notable 4
Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas
Delirium 1
That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium
Delirium Notable 2
Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas
Delirium 3
The Singular Eternity
  • Delirium Fog in Areas dissipates 25% slower
  • Delirium Fog in Areas lasts 10 additional seconds before dissipating
Delirium Notable 4
Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas
Delirium 3
Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror
Delirium Notable 4
Einhar Favour and Bestiary Mission Chance
  • Einhar Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Einhar Mission on Completion
Bestiary 1
Big Game
  • Red Beasts in Areas have 15% chance to appear in Pairs
  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts
Bestiary Notable 2
Einhar Favour and Bestiary Mission Chance
  • Einhar Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Einhar Mission on Completion
Bestiary 3
Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts
Bestiary Notable 4

Tirn’s End Passive Tree

Tirn's End Atlas Passive Tree

10. Valdo’s Rest Atlas Passive Skills

Skills include: Blight, Syndicate, Metamorph, and Harbinger.

Name Stats Skill Tree Distance from start
Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Blight 1
Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter
Blight Notable 2
Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Blight 3
Mass Mycelium
  • Blight Encounters in Areas are more likely to contain multiple Lanes
  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest
Blight Notable 4
Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Blight 3
Blight Titans
  • Blight Bosses in Areas drop an additional Anointed Jewellery Item
  • Blight Encounters in Areas contain up to 2 additional Blight Bosses
Blight Notable 4
Jun Favour and Betrayal Mission Chance
  • Jun Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Jun Mission on Completion
Syndicate 1
Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated
Syndicate Notable 2
Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards
Metamorph 1
Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter
Metamorph Notable 2
Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards
Metamorph 3
Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead
Metamorph Notable 4
Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards
Metamorph 3
High Yield
  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
  • Metamorph Vat Meters in Areas require 50% less Power to fill
Metamorph Notable 4
Jun Favour and Betrayal Mission Chance
  • Jun Missions in Areas grant 30% increased Favour
  • Areas have 3% chance to grant an additional Jun Mission on Completion
Syndicate 1
Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank
Syndicate Notable 2
Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards
Harbinger 1
Ominous Arrival
  • Areas contain an extra Harbinger
Harbinger Notable 2
Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards
Harbinger 3
Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements
Harbinger Notable 4

Valdo’s Rest Atlas Passive Tree

Valdo's Rest Atlas Passive Tree

11. Atlas Passive Tree Guide

As you complete the Maven’s Challenges, you’ll earn a new type of passive skill point that can be allocated on a special passive skill tree in that region of the Atlas of Worlds.

11.1 Each region has its own fixed tree

Each of the Atlas’ regions has its own passive tree, and they generally have around 20 nodes to choose from. You can earn up to a total of 10 skill points per Atlas region.

Each Atlas tree is unique. However, some mechanics appear in multiple regions’ trees.

PoE Atlas Passive Trees

11.2 Unlock All Atlas regions

Take control of your Atlas by unlocking regional passive trees which augment the content you encounter and rewards you receive while exploring those regions.

Awakener Level 8 is a good estimate for when you will be able to unlock all passives in all regions. You will be able to unlock a full region tree for a single region well before that.

11.3 Atlas respec points

There are also an Orb for Atlas respec points and this Orb is not region-specific. This Orb will drop randomly, but there are also more deterministic methods of obtaining them which you may discover while playing.

How often you want to change your passives is up to the player and what they determine to be profitable.

11.4 Spawn Rate

The mechanics modified by Atlas Passive Trees still spawn randomly in any map, at the same rates as they previously did.

2.5 Zana mods

Zana’s map device crafting options work as they always have.

11.6 For new players

The craftable Watchstones are optional content that do not lock your progression and are introduced well into the endgame. Players that want to maximise their Watchstone bonuses will have a reasonable understanding of the mechanic by the time craftable variants are introduced. Both Atlas Passive Trees and craftable Watchstones are also permanent features that do not require continual upkeep or time investment.

12. Lex Proxima region example

Now let’s have a look at the Atlas passive choices available in the Lex Proxima region.

12.1 Lex Proxima: The Harvest branch

The Harvest branch can increase your chances of finding a Sacred Grove, increase its crafting rewards, and make it more likely that you’ll encounter Oshabi.

Lex Proxima: The Harvest

12.2 Lex Proxima: The Torment branch

The Torment branch can increase item drops from possessed and touched monsters, as well as populating the area with some already-possessed monsters. These synergise quite well with the Sextants that guarantee a certain amount of rewards from possessed monsters.

Lex Proxima: The Torment

12.3 Lex Proxima: The Delve branch

The Delve branch can increase your sulphite gains, grant more master favour and grant more Niko master missions. The Sulphite Infusion notable passive grants Sulphite for defeating Map Bosses, regardless of whether the area has Niko present. This means that you’ll be constantly gaining Sulphite for every map you do in the region, which is a great strategy if you’re not already using Sulphite Scarabs aggressively.

Lex Proxima: The Delve

12.4 Lex Proxima: The Breach branch

There are also Breach passives which increase your chances of encountering a Breach, and ramp up the difficulty and rewards of your Breaches.

Lex Proxima: The Breach

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