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Minor HP Potion
Recovers 168 HP over 5 s Cannot be used in town Class: Normal |
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Lesser HP Potion
Recovers 336 HP over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Standart HP Potion
Recovers 504 HP over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Greater HP Potion
Recovers 840 HP over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Major HP Potion
Recovers 1440 HP over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Minor Healing Potion
Instant recovers 168 HP Cannot be used in town Class: Normal Alchemy Recipe:
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Lesser Healing Potion
Instant recovers 336 HP Cannot be used in town Class: Normal Alchemy Recipe:
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Standart Healing Potion
Instant recovers 504 HP Cannot be used in town Class: Normal Alchemy Recipe:
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Greater Healing Potion
Большое recovers 840 HP Cannot be used in town Class: Normal Alchemy Recipe:
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Major Healing Potion
Instant recovers 1440 HP Cannot be used in town Class: Normal Alchemy Recipe:
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Minor Mana Potion
Recovers 96 Mana over 5 s Cannot be used in town Class: Normal |
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Lesser Mana Potion
Recovers 192 Mana over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Standart Mana Potion
Recovers 288 Mana over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Greater Mana Potion
Recovers 432 Mana over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Major Mana Potion
Recovers 672 Mana over 5 s Cannot be used in town Class: Normal Alchemy Recipe:
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Minor Concentration Potion
Instantly recovers 96 Mana Cannot be used in town Class: Normal Alchemy Recipe:
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Lesser Concentration Potion
Instantly recovers 192 Mana Cannot be used in town Class: Normal Alchemy Recipe:
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Standart Concentration Potion
Instantly recovers 288 Mana Cannot be used in town Class: Normal Alchemy Recipe:
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Greater Concentration Potion
Instantly recovers 432 Mana Cannot be used in town Class: Normal Alchemy Recipe:
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Major Concentration Potion
Instantly recovers 672 Mana Cannot be used in town Class: Normal Alchemy Recipe:
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Max HP Elixir
Increases Max HP By 10% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Armor Elixir
Increases Armor By 40% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Dodge Rate Elixir
Increases Dodge By 48% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Barrier Elixir
Increases Max Barrier by 40% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Element Resist Elixir
Increases Element Resist by 10 for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Damage Elixir
Amplifies DMG by 40% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Attack Speed and Cast Speed Elixir
Increases Attack Speed and Cast Speed by 8% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Chaos Resist Elixir
Increases Chaos Resist by 20 for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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Movement Speed Elixir
Increases Movement Speed by 20% for 120 s Cannot be used in town Class: Normal Alchemy Recipe:
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High Max HP Elixir
Amplifies Max HP By 12% for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Armor Elixir
Amplifies Armor By 25% for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Dodge Rate Elixir
Amplifies Dodge By 25% for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Barrier Elixir
Amplifies Max Barrier by 12% for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Element Resist Elixir
Increases Element Resist by 28 for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Damage Elixir
Amplifies DMG by 15% for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Attack Speed and Cast Speed Elixir
Amplifies Attack Speed and Cast Speed by 14% for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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High Chaos Resist Elixir
Increases Chaos Resist by 50 for 120 s Cannot be used in town Class: Rare Alchemy Recipe:
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Physical Status Effect Immunity Elixir
Immediately removes Bleed and Stun and become immune to it for 80 s. Only used while Stunned when using Potion Settings. Cannot be used in town Class: Magic Alchemy Recipe:
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Fire Status Effect Immunity Elixir
Immediately removes Burn and Wound and become immune to it for 80 s. Cannot be used in town Class: Magic Alchemy Recipe:
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Cold Status Effect Immunity Elixir
Immediately removes Chill and Freeze and become immune to it for 80 s. Only used while Frozen when using Potion Settings. Cannot be used in town Class: Magic Alchemy Recipe:
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Lightning Status Effect Immunity Elixir
Immediately removes Shock and Bind and become immune to it for 80 s. Only used while Bound when using Potion Settings. Cannot be used in town Class: Magic Alchemy Recipe:
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Poison Status Effect Immunity Elixir
Immediately removes Poison and Blind and become immune to it for 80 s. Cannot be used in town Class: Magic Alchemy Recipe:
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Item Rarity Increase Elixir
Increases the rarity of found items by 25% for 5 minutes. Cannot be used in villages. Class: Magic Alchemy Recipe:
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Elixir of Elemental Drop Chance Increase
Increases element drop chance by 10% for 5 minutes. Cannot be used in villages. Class: Magic Alchemy Recipe:
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Essence Acquisition Rate Increase Elixir
Increases Essence drop chance by 10% for 5 minutes. Cannot be used in villages. Class: Magic Alchemy Recipe:
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Gold Drop Chance Increase Elixir
Increases the chance of obtaining gold by 10% for 5 minutes. Cannot be used in villages. Class: Magic Alchemy Recipe:
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Elixir to Increase Chance of Obtaining Talisman
Increases the chance of obtaining a talisman by 10% for 5 minutes. Cannot be used in villages. Class: Magic Alchemy Recipe:
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