The Helm Liaison in Skull and Bones seems to be a misinterpreted concept based on earlier reports or speculation. While the Helm plays a central role in managing your pirate empire, there’s no in-game character or entity explicitly referred to as a "Helm Liaison" in the released version.
Here’s what we know:
No In-game Mention: There are no mentions of a "Helm Liaison" within the game’s menus, dialogues, or official information sources.
Community Discussion: Online discussions don’t reference encountering a "Helm Liaison" in Skull and Bones.
Helm Functionalities: The Helm offers functionalities like managing ship fleets, crew, and empire development through various interfaces and systems, but it doesn’t involve interacting with a specific character named "Helm Liaison."
Possible Misconception:
The "Helm Liaison" concept might have originated from early development stages, internal testing, or speculation within the community before the game’s official release.
Current Systems:
Instead of relying on a "Helm Liaison," the game uses the following systems for similar functionalities:
Order Registry: Located within the Helm, this section allows you to accept and manage Supply Network contracts.
Contract Boards: Found in various locations throughout the game world, these boards display available contracts for you to accept directly.
Ship and Crew Management: The Helm interface allows you to manage your ships, crew, and resources, similar to how a "Helm Liaison" might be perceived.
Conclusion:
While the concept of a "Helm Liaison" might have existed previously, it’s not present in the current version of Skull and Bones. The game utilizes alternative systems within the Helm interface and the wider game world for functionalities that might have been associated with this concept.