In Skull and Bones, the "best" ship blueprints heavily depend on your individual playstyle and the stage of the game you’re in. Here’s a breakdown of some popular choices considering different factors:
Early Game:
Exeter’s Jolly Dhow: This starter ship is readily available and suitable for initial exploration and resource gathering.
Rammer Bedar: This small, maneuverable ship excels at ramming attacks, allowing you to dominate early encounters with a simple strategy.
Mid Game:
Sentinel Cutter: This balanced ship offers decent offense and defense, making it a reliable choice for diverse situations.
Firebrand Barge: This larger ship boasts multiple weapon slots, allowing for increased firepower and long-range engagements.
Late Game:
Hullbreaker Brigantine: This fast and maneuverable ship excels at ramming and flooding, offering a potent offensive strategy. However, obtaining its blueprints requires reaching the "Cutthroat" infamy rank.
Pyromaniac Sambuk: This unique ship specializes in fire damage and burning enemies effectively, catering to a specific playstyle. Reaching the "Brigand" rank is necessary to acquire its blueprints.
Additional Considerations:
Playstyle: Consider your preferred approach. Choose ships that align with your offensive, defensive, or support preferences.
Unlocking requirements: Some blueprints require reaching specific ranks or completing challenges, affecting your access at different stages of the game.
Experimentation: Don’t be afraid to try different ships and discover what suits your gameplay best.
Remember, there’s no single "best" ship in Skull and Bones. The optimal choice depends on your individual preferences and evolving needs as you progress through the game.