| # | Synthesised Implicit | Required Affix Stat | Item Class | Max |
|---|---|---|---|---|
| 1 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Attack Damage while Dual Wielding | Jewel | 2 |
| 2 | +(4 to 6) Life gained when you Block | # Chance to Block Attack Damage while Dual Wielding | Jewel | 10 |
| 3 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Attack Damage while holding a Shield | Jewel | 2 |
| 4 | +(4 to 6) Life gained when you Block | # Chance to Block Attack Damage while holding a Shield | Jewel | 10 |
| 5 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Attack Damage while wielding a Staff | Jewel | 2 |
| 6 | +(4 to 6) Life gained when you Block | # Chance to Block Attack Damage while wielding a Staff | Jewel | 10 |
| 7 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Spell Damage while Dual Wielding | Jewel | 2 |
| 8 | +(3 to 5) Mana gained when you Block | # Chance to Block Spell Damage while Dual Wielding | Jewel | 10 |
| 9 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Spell Damage while holding a Shield | Jewel | 2 |
| 10 | +(3 to 5) Mana gained when you Block | # Chance to Block Spell Damage while holding a Shield | Jewel | 10 |
| 11 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Spell Damage while wielding a Staff | Jewel | 2 |
| 12 | +(3 to 5) Mana gained when you Block | # Chance to Block Spell Damage while wielding a Staff | Jewel | 10 |
| 13 | +(1 to 2) Energy Shield gained for each Enemy hit by your Attacks | # Energy Shield gained for each Enemy hit by your Attacks | Jewel | 20 |
| 14 | +(3 to 4) to maximum Energy Shield | # Energy Shield gained for each Enemy hit by your Attacks | Jewel | 5 |
| 15 | +(1 to 2) Life gained for each Enemy hit by your Attacks | # Life gained for each Enemy hit by your Attacks | Jewel | 50 |
| 16 | +(3 to 4) to maximum Life | # Life gained for each Enemy hit by your Attacks | Jewel | 7 |
| 17 | +(2 to 3) to maximum Mana | # Mana gained for each Enemy hit by your Attacks | Jewel | 5 |
| 18 | +1 Mana gained for each Enemy hit by your Attacks | # Mana gained for each Enemy hit by your Attacks | Jewel | 20 |
| 19 | +(2 to 3) to Strength +(2 to 3) to Dexterity +(2 to 3) to Intelligence |
# to all Attributes | Jewel, Abyss Jewel | 20 |
| 20 | +(4 to 5) to Strength +(4 to 5) to Dexterity +(4 to 5) to Intelligence |
# to all Attributes | Jewel, Abyss Jewel | 50 |
| 21 | +(2 to 3)% to Fire Resistance +(2 to 3)% to Cold Resistance +(2 to 3)% to Lightning Resistance |
# to all Elemental Resistances | Jewel, Abyss Jewel | 28 |
| 22 | +(4 to 5)% to Fire Resistance +(4 to 5)% to Cold Resistance +(4 to 5)% to Lightning Resistance |
# to all Elemental Resistances | Jewel, Abyss Jewel | 100 |
| 23 | (3 to 4)% increased Armour | # to Armour if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 800 |
| 24 | (5 to 6)% increased Armour | # to Armour if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 2000 |
| 25 | +(2 to 3)% to Chaos Resistance | # to Chaos Resistance | Jewel, Abyss Jewel | 100 |
| 26 | +(2 to 3)% to Cold Resistance +(2 to 3)% to Lightning Resistance |
# to Cold and Lightning Resistances | Jewel, Abyss Jewel | 34 |
| 27 | +(4 to 5)% to Cold Resistance +(4 to 5)% to Lightning Resistance |
# to Cold and Lightning Resistances | Jewel, Abyss Jewel | 100 |
| 28 | +(2 to 3)% to Cold Resistance | # to Cold Resistance | Jewel, Abyss Jewel | 35 |
| 29 | +(4 to 5)% to Cold Resistance | # to Cold Resistance | Jewel, Abyss Jewel | 100 |
| 30 | (2 to 3)% increased Spell Damage | # to Critical Strike Multiplier for Spells | Jewel | 35 |
| 31 | (4 to 5)% increased Spell Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier for Spells | Jewel | 100 |
| 32 | (2 to 3)% increased Melee Damage | # to Critical Strike Multiplier while Dual Wielding | Jewel | 48 |
| 33 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier while Dual Wielding | Jewel | 100 |
| 34 | (2 to 3)% increased Cold Damage | # to Critical Strike Multiplier with Cold Skills | Jewel | 48 |
| 35 | (4 to 5)% increased Cold Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Cold Skills | Jewel | 100 |
| 36 | (2 to 3)% increased Elemental Damage | # to Critical Strike Multiplier with Elemental Skills | Jewel | 35 |
| 37 | (4 to 5)% increased Elemental Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Elemental Skills | Jewel | 100 |
| 38 | (2 to 3)% increased Fire Damage | # to Critical Strike Multiplier with Fire Skills | Jewel | 48 |
| 39 | (4 to 5)% increased Fire Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Fire Skills | Jewel | 100 |
| 40 | (2 to 3)% increased Lightning Damage | # to Critical Strike Multiplier with Lightning Skills | Jewel | 48 |
| 41 | (4 to 5)% increased Lightning Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Lightning Skills | Jewel | 100 |
| 42 | (2 to 3)% increased Melee Damage | # to Critical Strike Multiplier with One Handed Melee Weapons | Jewel | 48 |
| 43 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with One Handed Melee Weapons | Jewel | 100 |
| 44 | (2 to 3)% increased Melee Damage | # to Critical Strike Multiplier with Two Handed Melee Weapons | Jewel | 48 |
| 45 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Two Handed Melee Weapons | Jewel | 100 |
| 46 | +(2 to 3) to Dexterity | # to Dexterity | Jewel, Abyss Jewel | 42 |
| 47 | +(4 to 5) to Dexterity | # to Dexterity | Jewel, Abyss Jewel | 100 |
| 48 | +(2 to 3) to Dexterity +(2 to 3) to Intelligence |
# to Dexterity and Intelligence | Jewel, Abyss Jewel | 27 |
| 49 | +(4 to 5) to Dexterity +(4 to 5) to Intelligence |
# to Dexterity and Intelligence | Jewel, Abyss Jewel | 100 |
| 50 | (3 to 4)% increased Evasion Rating | # to Evasion Rating if Hit an Enemy Recently | Jewel, Abyss Jewel | 800 |
| 51 | (5 to 6)% increased Evasion Rating | # to Evasion Rating if Hit an Enemy Recently | Jewel, Abyss Jewel | 2000 |
| 52 | +(2 to 3)% to Fire Resistance +(2 to 3)% to Cold Resistance |
# to Fire and Cold Resistances | Jewel, Abyss Jewel | 34 |
| 53 | +(4 to 5)% to Fire Resistance +(4 to 5)% to Cold Resistance |
# to Fire and Cold Resistances | Jewel, Abyss Jewel | 100 |
| 54 | +(2 to 3)% to Fire Resistance +(2 to 3)% to Lightning Resistance |
# to Fire and Lightning Resistances | Jewel, Abyss Jewel | 34 |
| 55 | +(4 to 5)% to Fire Resistance +(4 to 5)% to Lightning Resistance |
# to Fire and Lightning Resistances | Jewel, Abyss Jewel | 100 |
| 56 | +(2 to 3)% to Fire Resistance | # to Fire Resistance | Jewel, Abyss Jewel | 35 |
| 57 | +(4 to 5)% to Fire Resistance | # to Fire Resistance | Jewel, Abyss Jewel | 100 |
| 58 | +(3 to 4)% to Global Critical Strike Multiplier | # to Global Critical Strike Multiplier | Jewel, Abyss Jewel | 100 |
| 59 | +2% to Global Critical Strike Multiplier | # to Global Critical Strike Multiplier | Jewel, Abyss Jewel | 30 |
| 60 | +(2 to 3) to Intelligence | # to Intelligence | Jewel, Abyss Jewel | 42 |
| 61 | +(4 to 5) to Intelligence | # to Intelligence | Jewel, Abyss Jewel | 100 |
| 62 | +(2 to 3)% to Lightning Resistance | # to Lightning Resistance | Jewel, Abyss Jewel | 35 |
| 63 | +(4 to 5)% to Lightning Resistance | # to Lightning Resistance | Jewel, Abyss Jewel | 100 |
| 64 | (2 to 3)% increased Melee Damage | # to Melee Critical Strike Multiplier | Jewel | 35 |
| 65 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Melee Critical Strike Multiplier | Jewel | 100 |
| 66 | +(2 to 3) to Strength | # to Strength | Jewel, Abyss Jewel | 42 |
| 67 | +(4 to 5) to Strength | # to Strength | Jewel, Abyss Jewel | 100 |
| 68 | +(2 to 3) to Strength +(2 to 3) to Dexterity |
# to Strength and Dexterity | Jewel, Abyss Jewel | 27 |
| 69 | +(4 to 5) to Strength +(4 to 5) to Dexterity |
# to Strength and Dexterity | Jewel, Abyss Jewel | 100 |
| 70 | +(2 to 3) to Strength +(2 to 3) to Intelligence |
# to Strength and Intelligence | Jewel, Abyss Jewel | 27 |
| 71 | +(4 to 5) to Strength +(4 to 5) to Intelligence |
# to Strength and Intelligence | Jewel, Abyss Jewel | 100 |
| 72 | (6 to 7)% increased Stun and Block Recovery | #% chance to Avoid interruption from Stuns while Casting | Jewel, Abyss Jewel | 55 |
| 73 | (8 to 10)% chance to Avoid interruption from Stuns while Casting | #% chance to Avoid interruption from Stuns while Casting | Jewel, Abyss Jewel | 100 |
| 74 | (1 to 2)% chance to Freeze | #% chance to Freeze Enemies on Hit | Jewel | 7 |
| 75 | 3% chance to Freeze | #% chance to Freeze Enemies on Hit | Jewel | 50 |
| 76 | 1% increased Attack and Cast Speed | #% chance to gain Onslaught when you use a Flask | Jewel, Abyss Jewel | 26 |
| 77 | 2% increased Attack Speed 2% increased Cast Speed |
#% chance to gain Onslaught when you use a Flask | Jewel, Abyss Jewel | 50 |
| 78 | (1 to 2)% chance to Ignite | #% chance to Ignite | Jewel | 7 |
| 79 | 3% chance to Ignite | #% chance to Ignite | Jewel | 50 |
| 80 | (2 to 3)% chance to Knock Enemies Back on hit | #% chance to Knock Enemies Back on hit | Jewel | 50 |
| 81 | (2 to 3)% increased Stun Duration on Enemies | #% chance to Knock Enemies Back on hit | Jewel | 12 |
| 82 | (1 to 2)% chance to Poison on Hit | #% chance to Poison on Hit | Jewel | 8 |
| 83 | 3% chance to Poison on Hit | #% chance to Poison on Hit | Jewel | 50 |
| 84 | (1 to 2)% chance to Shock | #% chance to Shock | Jewel | 7 |
| 85 | 3% chance to Shock | #% chance to Shock | Jewel | 50 |
| 86 | +(3 to 4) to maximum Energy Shield | #% faster start of Energy Shield Recharge | Jewel | 15 |
| 87 | 0.2% of Energy Shield Regenerated per second | #% faster start of Energy Shield Recharge | Jewel | 50 |
| 88 | (1 to 2)% increased Area of Effect | #% increased Area Damage | Jewel | 30 |
| 89 | (3 to 5)% increased Area of Effect | #% increased Area Damage | Jewel | 100 |
| 90 | (3 to 4)% increased Armour | #% increased Armour | Jewel | 45 |
| 91 | (5 to 6)% increased Armour | #% increased Armour | Jewel | 100 |
| 92 | 1% increased Attack Speed 1% increased Cast Speed |
#% increased Attack and Cast Speed | Jewel | 10 |
| 93 | 2% increased Attack Speed 2% increased Cast Speed |
#% increased Attack and Cast Speed | Jewel | 50 |
| 94 | 1% increased Attack Speed | #% increased Attack Speed | Jewel, Abyss Jewel | 10 |
| 95 | 2% increased Attack Speed | #% increased Attack Speed | Jewel, Abyss Jewel | 50 |
| 96 | (2 to 3)% increased Melee Damage | #% increased Attack Speed while Dual Wielding | Jewel | 16 |
| 97 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed while Dual Wielding | Jewel | 50 |
| 98 | (2 to 3)% increased Melee Damage | #% increased Attack Speed while holding a Shield | Jewel | 16 |
| 99 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed while holding a Shield | Jewel | 50 |
| 100 | (1 to 2)% increased Attack Speed with Axes | #% increased Attack Speed with Axes | Jewel | 20 |
| 101 | 3% increased Attack Speed with Axes | #% increased Attack Speed with Axes | Jewel | 50 |
| 102 | (1 to 2)% increased Attack Speed with Bows | #% increased Attack Speed with Bows | Jewel | 20 |
| 103 | 3% increased Attack Speed with Bows | #% increased Attack Speed with Bows | Jewel | 50 |
| 104 | (1 to 2)% increased Attack Speed with Claws | #% increased Attack Speed with Claws | Jewel | 20 |
| 105 | 3% increased Attack Speed with Claws | #% increased Attack Speed with Claws | Jewel | 50 |
| 106 | (1 to 2)% increased Attack Speed with Daggers | #% increased Attack Speed with Daggers | Jewel | 20 |
| 107 | 3% increased Attack Speed with Daggers | #% increased Attack Speed with Daggers | Jewel | 50 |
| 108 | (1 to 2)% increased Attack Speed with Maces | #% increased Attack Speed with Maces | Jewel | 20 |
| 109 | 3% increased Attack Speed with Maces | #% increased Attack Speed with Maces | Jewel | 50 |
| 110 | (2 to 3)% increased Melee Damage | #% increased Attack Speed with One Handed Melee Weapons | Jewel | 16 |
| 111 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed with One Handed Melee Weapons | Jewel | 50 |
| 112 | (1 to 2)% increased Attack Speed with Staves | #% increased Attack Speed with Staves | Jewel | 20 |
| 113 | 3% increased Attack Speed with Staves | #% increased Attack Speed with Staves | Jewel | 50 |
| 114 | (1 to 2)% increased Attack Speed with Swords | #% increased Attack Speed with Swords | Jewel | 20 |
| 115 | 3% increased Attack Speed with Swords | #% increased Attack Speed with Swords | Jewel | 50 |
| 116 | (2 to 3)% increased Melee Damage | #% increased Attack Speed with Two Handed Melee Weapons | Jewel | 16 |
| 117 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed with Two Handed Melee Weapons | Jewel | 50 |
| 118 | (1 to 2)% increased Attack Speed with Wands | #% increased Attack Speed with Wands | Jewel | 20 |
| 119 | 3% increased Attack Speed with Wands | #% increased Attack Speed with Wands | Jewel | 50 |
| 120 | (2 to 3)% increased Burning Damage | #% increased Burning Damage | Jewel | 50 |
| 121 | (4 to 5)% increased Burning Damage | #% increased Burning Damage | Jewel | 100 |
| 122 | 1% increased Cast Speed | #% increased Cast Speed | Jewel, Abyss Jewel | 10 |
| 123 | 2% increased Cast Speed | #% increased Cast Speed | Jewel, Abyss Jewel | 50 |
| 124 | (1 to 2)% increased Cast Speed while Dual Wielding | #% increased Cast Speed while Dual Wielding | Jewel | 11 |
| 125 | 3% increased Cast Speed while Dual Wielding | #% increased Cast Speed while Dual Wielding | Jewel | 50 |
| 126 | (1 to 2)% increased Cast Speed while holding a Shield | #% increased Cast Speed while holding a Shield | Jewel | 11 |
| 127 | 3% increased Cast Speed while holding a Shield | #% increased Cast Speed while holding a Shield | Jewel | 50 |
| 128 | (1 to 2)% increased Cast Speed while wielding a Staff | #% increased Cast Speed while wielding a Staff | Jewel | 11 |
| 129 | 3% increased Cast Speed while wielding a Staff | #% increased Cast Speed while wielding a Staff | Jewel | 50 |
| 130 | (2 to 3)% increased Cold Damage | #% increased Cast Speed with Cold Skills | Jewel | 11 |
| 131 | (4 to 5)% increased Cold Damage 2% increased Cast Speed |
#% increased Cast Speed with Cold Skills | Jewel | 50 |
| 132 | (2 to 3)% increased Fire Damage | #% increased Cast Speed with Fire Skills | Jewel | 11 |
| 133 | (4 to 5)% increased Fire Damage 2% increased Cast Speed |
#% increased Cast Speed with Fire Skills | Jewel | 50 |
| 134 | (2 to 3)% increased Lightning Damage | #% increased Cast Speed with Lightning Skills | Jewel | 11 |
| 135 | (4 to 5)% increased Lightning Damage 2% increased Cast Speed |
#% increased Cast Speed with Lightning Skills | Jewel | 50 |
| 136 | (2 to 3)% increased Chaos Damage | #% increased Chaos Damage | Jewel | 35 |
| 137 | (4 to 5)% increased Chaos Damage | #% increased Chaos Damage | Jewel | 100 |
| 138 | (2 to 3)% increased Cold Damage | #% increased Cold Damage | Jewel | 42 |
| 139 | (4 to 5)% increased Cold Damage | #% increased Cold Damage | Jewel | 100 |
| 140 | (2 to 3)% increased Spell Damage | #% increased Critical Strike Chance for Spells | Jewel | 35 |
| 141 | (4 to 5)% increased Spell Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance for Spells | Jewel | 100 |
| 142 | (2 to 3)% increased Cold Damage | #% increased Critical Strike Chance with Cold Skills | Jewel | 48 |
| 143 | (4 to 5)% increased Cold Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Cold Skills | Jewel | 100 |
| 144 | (2 to 3)% increased Elemental Damage | #% increased Critical Strike Chance with Elemental Skills | Jewel | 35 |
| 145 | (4 to 5)% increased Elemental Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Elemental Skills | Jewel | 100 |
| 146 | (2 to 3)% increased Fire Damage | #% increased Critical Strike Chance with Fire Skills | Jewel | 48 |
| 147 | (4 to 5)% increased Fire Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Fire Skills | Jewel | 100 |
| 148 | (2 to 3)% increased Lightning Damage | #% increased Critical Strike Chance with Lightning Skills | Jewel | 48 |
| 149 | (4 to 5)% increased Lightning Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Lightning Skills | Jewel | 100 |
| 150 | (2 to 3)% increased Melee Damage | #% increased Critical Strike Chance with One Handed Melee Weapons | Jewel | 48 |
| 151 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with One Handed Melee Weapons | Jewel | 100 |
| 152 | (2 to 3)% increased Melee Damage | #% increased Critical Strike Chance with Two Handed Melee Weapons | Jewel | 48 |
| 153 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Two Handed Melee Weapons | Jewel | 100 |
| 154 | (3 to 4)% increased Damage | #% increased Damage | Jewel | 100 |
| 155 | 2% increased Damage | #% increased Damage | Jewel | 27 |
| 156 | (2 to 3)% increased Damage over Time | #% increased Damage over Time | Jewel | 32 |
| 157 | (4 to 5)% increased Damage over Time | #% increased Damage over Time | Jewel | 100 |
| 158 | (2 to 3)% increased Damage with Ailments | #% increased Damage with Ailments | Jewel, Abyss Jewel | 50 |
| 159 | (4 to 5)% increased Damage with Ailments | #% increased Damage with Ailments | Jewel, Abyss Jewel | 100 |
| 160 | (2 to 3)% increased Damage with Bleeding | #% increased Damage with Bleeding | Jewel | 50 |
| 161 | (4 to 5)% increased Damage with Bleeding | #% increased Damage with Bleeding | Jewel | 100 |
| 162 | (2 to 3)% increased Damage with Poison | #% increased Damage with Poison | Jewel | 50 |
| 163 | (4 to 5)% increased Damage with Poison | #% increased Damage with Poison | Jewel | 100 |
| 164 | +(3 to 4) to maximum Energy Shield | #% increased Energy Shield Recharge Rate | Jewel | 20 |
| 165 | (3 to 4)% increased Evasion Rating | #% increased Evasion Rating | Jewel | 45 |
| 166 | (5 to 6)% increased Evasion Rating | #% increased Evasion Rating | Jewel | 100 |
| 167 | (2 to 3)% increased Fire Damage | #% increased Fire Damage | Jewel | 42 |
| 168 | (4 to 5)% increased Fire Damage | #% increased Fire Damage | Jewel | 100 |
| 169 | +(21 to 35) to Accuracy Rating | #% increased Global Accuracy Rating | Jewel | 32 |
| 170 | +(36 to 50) to Accuracy Rating | #% increased Global Accuracy Rating | Jewel | 100 |
| 171 | (3 to 4)% increased Global Critical Strike Chance | #% increased Global Critical Strike Chance | Jewel, Abyss Jewel | 100 |
| 172 | 2% increased Global Critical Strike Chance | #% increased Global Critical Strike Chance | Jewel, Abyss Jewel | 30 |
| 173 | (3 to 4)% increased Armour (3 to 4)% increased Evasion Rating +(3 to 4) to maximum Energy Shield |
#% increased Global Defences | Jewel, Abyss Jewel | 16 |
| 174 | (5 to 6)% increased Armour (5 to 6)% increased Evasion Rating +(5 to 6) to maximum Energy Shield |
#% increased Global Defences | Jewel, Abyss Jewel | 50 |
| 175 | (2 to 3)% increased Global Physical Damage | #% increased Global Physical Damage | Jewel | 42 |
| 176 | (4 to 5)% increased Global Physical Damage | #% increased Global Physical Damage | Jewel | 100 |
| 177 | (2 to 3)% increased Lightning Damage | #% increased Lightning Damage | Jewel | 42 |
| 178 | (4 to 5)% increased Lightning Damage | #% increased Lightning Damage | Jewel | 100 |
| 179 | (5 to 7)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Jewel | 100 |
| 180 | +(2 to 3) to maximum Mana | #% increased Mana Regeneration Rate | Jewel | 35 |
| 181 | +(3 to 4) to maximum Energy Shield | #% increased maximum Energy Shield | Jewel | 22 |
| 182 | +(5 to 6) to maximum Energy Shield | #% increased maximum Energy Shield | Jewel | 50 |
| 183 | +(3 to 4) to maximum Life | #% increased maximum Life | Jewel | 17 |
| 184 | +(5 to 6) to maximum Life | #% increased maximum Life | Jewel | 100 |
| 185 | +(2 to 3) to maximum Mana | #% increased maximum Mana | Jewel | 20 |
| 186 | +(4 to 5) to maximum Mana | #% increased maximum Mana | Jewel | 50 |
| 187 | (2 to 3)% increased Melee Damage | #% increased Melee Critical Strike Chance | Jewel | 35 |
| 188 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Melee Critical Strike Chance | Jewel | 100 |
| 189 | (2 to 3)% increased Melee Damage | #% increased Melee Damage | Jewel | 32 |
| 190 | (4 to 5)% increased Melee Damage | #% increased Melee Damage | Jewel | 100 |
| 191 | (2 to 3)% increased Melee Damage | #% increased Melee Physical Damage while holding a Shield | Jewel | 36 |
| 192 | (4 to 5)% increased Melee Damage | #% increased Melee Physical Damage while holding a Shield | Jewel | 100 |
| 193 | (1 to 2)% increased Mine Laying Speed | #% increased Mine Damage | Jewel | 42 |
| 194 | 3% increased Mine Laying Speed | #% increased Mine Damage | Jewel | 100 |
| 195 | (1 to 2)% increased Mine Laying Speed | #% increased Mine Laying Speed | Jewel | 20 |
| 196 | 3% increased Mine Laying Speed | #% increased Mine Laying Speed | Jewel | 50 |
| 197 | (-10 to -8) Physical Damage taken from Attacks | #% increased Physical Damage taken over time | Jewel, Abyss Jewel | -10 |
| 198 | (-7 to -5) Physical Damage taken from Attacks | #% increased Physical Damage taken over time | Jewel, Abyss Jewel | -4 |
| 199 | (3 to 4)% increased Physical Damage with Axes | #% increased Physical Damage with Axes | Jewel | 42 |
| 200 | (5 to 6)% increased Physical Damage with Axes | #% increased Physical Damage with Axes | Jewel | 100 |
| 201 | (3 to 4)% increased Physical Damage with Bows | #% increased Physical Damage with Bows | Jewel | 42 |
| 202 | (5 to 6)% increased Physical Damage with Bows | #% increased Physical Damage with Bows | Jewel | 100 |
| 203 | (3 to 4)% increased Physical Damage with Claws | #% increased Physical Damage with Claws | Jewel | 42 |
| 204 | (5 to 6)% increased Physical Damage with Claws | #% increased Physical Damage with Claws | Jewel | 100 |
| 205 | (3 to 4)% increased Physical Damage with Daggers | #% increased Physical Damage with Daggers | Jewel | 42 |
| 206 | (5 to 6)% increased Physical Damage with Daggers | #% increased Physical Damage with Daggers | Jewel | 100 |
| 207 | (3 to 4)% increased Physical Damage with Maces | #% increased Physical Damage with Maces | Jewel | 42 |
| 208 | (5 to 6)% increased Physical Damage with Maces | #% increased Physical Damage with Maces | Jewel | 100 |
| 209 | (2 to 3)% increased Melee Damage | #% increased Physical Damage with One Handed Melee Weapons | Jewel | 36 |
| 210 | (4 to 5)% increased Melee Damage | #% increased Physical Damage with One Handed Melee Weapons | Jewel | 100 |
| 211 | (3 to 4)% increased Physical Damage with Staves | #% increased Physical Damage with Staves | Jewel | 42 |
| 212 | (5 to 6)% increased Physical Damage with Staves | #% increased Physical Damage with Staves | Jewel | 100 |
| 213 | (3 to 4)% increased Physical Damage with Swords | #% increased Physical Damage with Swords | Jewel | 42 |
| 214 | (5 to 6)% increased Physical Damage with Swords | #% increased Physical Damage with Swords | Jewel | 100 |
| 215 | (2 to 3)% increased Melee Damage | #% increased Physical Damage with Two Handed Melee Weapons | Jewel | 36 |
| 216 | (4 to 5)% increased Melee Damage | #% increased Physical Damage with Two Handed Melee Weapons | Jewel | 100 |
| 217 | (3 to 4)% increased Physical Damage with Wands | #% increased Physical Damage with Wands | Jewel | 42 |
| 218 | (5 to 6)% increased Physical Damage with Wands | #% increased Physical Damage with Wands | Jewel | 100 |
| 219 | (2 to 3)% increased Melee Damage | #% increased Physical Weapon Damage while Dual Wielding | Jewel | 36 |
| 220 | (4 to 5)% increased Melee Damage | #% increased Physical Weapon Damage while Dual Wielding | Jewel | 100 |
| 221 | (1 to 2)% increased Projectile Speed | #% increased Projectile Damage | Jewel | 30 |
| 222 | (3 to 5)% increased Projectile Speed | #% increased Projectile Damage | Jewel | 100 |
| 223 | (1 to 2)% increased Projectile Speed | #% increased Projectile Speed | Jewel | 20 |
| 224 | (3 to 5)% increased Projectile Speed | #% increased Projectile Speed | Jewel | 50 |
| 225 | (1 to 2)% increased Rarity of Items found | #% increased Rarity of Items found | Jewel | 16 |
| 226 | (3 to 4)% increased Rarity of Items found | #% increased Rarity of Items found | Jewel | 50 |
| 227 | (2 to 3)% increased Spell Damage | #% increased Spell Damage | Jewel | 32 |
| 228 | (4 to 5)% increased Spell Damage | #% increased Spell Damage | Jewel | 100 |
| 229 | (3 to 4)% increased Spell Damage while Dual Wielding | #% increased Spell Damage while Dual Wielding | Jewel | 42 |
| 230 | (5 to 6)% increased Spell Damage while Dual Wielding | #% increased Spell Damage while Dual Wielding | Jewel | 100 |
| 231 | (3 to 4)% increased Spell Damage while holding a Shield | #% increased Spell Damage while holding a Shield | Jewel | 42 |
| 232 | (5 to 6)% increased Spell Damage while holding a Shield | #% increased Spell Damage while holding a Shield | Jewel | 100 |
| 233 | (3 to 4)% increased Spell Damage while wielding a Staff | #% increased Spell Damage while wielding a Staff | Jewel | 42 |
| 234 | (5 to 6)% increased Spell Damage while wielding a Staff | #% increased Spell Damage while wielding a Staff | Jewel | 100 |
| 235 | (3 to 5)% chance to Avoid being Stunned | #% increased Stun and Block Recovery | Jewel | 100 |
| 236 | (6 to 7)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Jewel | 28 |
| 237 | (2 to 3)% increased Stun Duration on Enemies | #% increased Stun Duration on Enemies | Jewel | 28 |
| 238 | (4 to 5)% increased Stun Duration on Enemies | #% increased Stun Duration on Enemies | Jewel | 100 |
| 239 | (1 to 2)% increased Totem Placement speed | #% increased Totem Damage | Jewel | 42 |
| 240 | 3% increased Totem Placement speed | #% increased Totem Damage | Jewel | 100 |
| 241 | Totems gain +(4 to 5)% to all Elemental Resistances | #% increased Totem Life | Jewel | 100 |
| 242 | Totems gain +3% to all Elemental Resistances | #% increased Totem Life | Jewel | 30 |
| 243 | (1 to 2)% increased Trap Throwing Speed | #% increased Trap Damage | Jewel | 42 |
| 244 | 3% increased Trap Throwing Speed | #% increased Trap Damage | Jewel | 100 |
| 245 | (1 to 2)% increased Trap Throwing Speed | #% increased Trap Throwing Speed | Jewel | 20 |
| 246 | 3% increased Trap Throwing Speed | #% increased Trap Throwing Speed | Jewel | 50 |
| 247 | (2 to 3)% increased Melee Damage | #% increased Weapon Critical Strike Chance while Dual Wielding | Jewel | 48 |
| 248 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Weapon Critical Strike Chance while Dual Wielding | Jewel | 100 |
| 249 | +(3 to 4) to maximum Life | #% of Attack Damage Leeched as Life | Jewel, Abyss Jewel | 80 |
| 250 | 0.2% of Attack Damage Leeched as Life | #% of Attack Damage Leeched as Life | Jewel, Abyss Jewel | 150 |
| 251 | (5 to 7)% increased Mana Regeneration Rate | #% of Damage taken gained as Mana over 4 seconds when Hit | Jewel, Abyss Jewel | 20 |
| 252 | +(2 to 3) to maximum Mana | #% of Damage taken gained as Mana over 4 seconds when Hit | Jewel, Abyss Jewel | 7 |
| 253 | +(3 to 4) to maximum Energy Shield | #% of Energy Shield Regenerated per second if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 48 |
| 254 | +(5 to 6) to maximum Energy Shield | #% of Energy Shield Regenerated per second if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 100 |
| 255 | +(3 to 4) to maximum Life | #% of Life Regenerated per second | Jewel, Abyss Jewel | 48 |
| 256 | 0.2% of Life Regenerated per second | #% of Life Regenerated per second | Jewel, Abyss Jewel | 100 |
| 257 | +(3 to 4) to maximum Life | #% of Physical Attack Damage Leeched as Life | Jewel | 100 |
| 258 | 0.2% of Spell Damage Leeched as Energy Shield | #% of Physical Attack Damage Leeched as Life | Jewel | 50 |
| 259 | +(2 to 3) to maximum Mana | #% of Physical Attack Damage Leeched as Mana | Jewel | 100 |
| 260 | 0.1% of Physical Attack Damage Leeched as Mana | #% of Physical Attack Damage Leeched as Mana | Jewel | 500 |
| 261 | 0.2% of Physical Attack Damage Leeched as Life | #% of Physical Attack Damage Leeched as Mana | Jewel | 500 |
| 262 | +(2 to 3) to maximum Mana | #% reduced Mana Cost of Skills | Jewel | 11 |
| 263 | 2% reduced Mana Cost of Skills | #% reduced Mana Cost of Skills | Jewel | 50 |
| 264 | (2 to 3)% increased Cold Damage | +#% to Cold Damage over Time Multiplier | Jewel | 8 |
| 265 | (4 to 5)% increased Cold Damage | +#% to Cold Damage over Time Multiplier | Jewel | 25 |
| 266 | (2 to 3)% increased Chaos Damage | +#% to Non-Ailment Chaos Damage over Time Multiplier | Jewel | 8 |
| 267 | (4 to 5)% increased Chaos Damage | +#% to Non-Ailment Chaos Damage over Time Multiplier | Jewel | 25 |
| 268 | Attacks have (1 to 2)% chance to cause Bleeding | Attacks have #% chance to cause Bleeding | Jewel | 8 |
| 269 | Attacks have 3% chance to cause Bleeding | Attacks have #% chance to cause Bleeding | Jewel | 50 |
| 270 | (2 to 3)% increased Cold Damage | Damage Penetrates #% Cold Resistance | Jewel, Abyss Jewel | 2 |
| 271 | (4 to 5)% increased Cold Damage | Damage Penetrates #% Cold Resistance | Jewel, Abyss Jewel | 5 |
| 272 | (2 to 3)% increased Elemental Damage | Damage Penetrates #% Elemental Resistances | Jewel, Abyss Jewel | 2 |
| 273 | (4 to 5)% increased Elemental Damage | Damage Penetrates #% Elemental Resistances | Jewel, Abyss Jewel | 5 |
| 274 | (2 to 3)% increased Fire Damage | Damage Penetrates #% Fire Resistance | Jewel, Abyss Jewel | 2 |
| 275 | (4 to 5)% increased Fire Damage | Damage Penetrates #% Fire Resistance | Jewel, Abyss Jewel | 5 |
| 276 | (2 to 3)% increased Lightning Damage | Damage Penetrates #% Lightning Resistance | Jewel, Abyss Jewel | 2 |
| 277 | (4 to 5)% increased Lightning Damage | Damage Penetrates #% Lightning Resistance | Jewel, Abyss Jewel | 5 |
| 278 | Minions deal (2 to 3)% increased Damage | Minions deal #% increased Damage | Jewel | 42 |
| 279 | Minions deal (4 to 5)% increased Damage | Minions deal #% increased Damage | Jewel | 100 |
| 280 | Minions have (2 to 3)% increased maximum Life | Minions have # Chance to Block Attack Damage | Jewel | 8 |
| 281 | Minions have (4 to 5)% increased maximum Life | Minions have # Chance to Block Attack Damage | Jewel | 50 |
| 282 | Minions have +(4 to 5)% to all Elemental Resistances | Minions have # to all Elemental Resistances | Jewel, Abyss Jewel | 100 |
| 283 | Minions have +3% to all Elemental Resistances | Minions have # to all Elemental Resistances | Jewel, Abyss Jewel | 25 |
| 284 | Minions have (1 to 2)% increased Attack Speed | Minions have #% increased Attack Speed | Jewel, Abyss Jewel | 15 |
| 285 | Minions have 3% increased Attack Speed | Minions have #% increased Attack Speed | Jewel, Abyss Jewel | 50 |
| 286 | Minions have (1 to 2)% increased Cast Speed | Minions have #% increased Cast Speed | Jewel, Abyss Jewel | 15 |
| 287 | Minions have 3% increased Cast Speed | Minions have #% increased Cast Speed | Jewel, Abyss Jewel | 50 |
| 288 | Minions have (2 to 3)% increased maximum Life | Minions have #% increased maximum Life | Jewel | 30 |
| 289 | Minions have (4 to 5)% increased maximum Life | Minions have #% increased maximum Life | Jewel | 100 |
| 290 | Totems gain +(4 to 5)% to all Elemental Resistances | Totems gain # to all Elemental Resistances | Jewel | 100 |
| 291 | Totems gain +3% to all Elemental Resistances | Totems gain # to all Elemental Resistances | Jewel | 25 |