Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.
Stats |
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Iceberg Map
50% of Physical Damage Converted to Cold Damage
chance to apply suppression on hit % [20] display monster uses suppressing fire text [1] Can have up to 16 additional Traps placed at a time monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] |
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Spectre | N |
Area | Iceberg Map |
Tags | caster, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood, summoner, wb_leader |
Packs |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbBarrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. Deals 80% less Damage |
WbSmokeMine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills. active skill area of effect radius +% final [-45] |
WbTornadoShot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Deals 60% less Damage |
WbColdThorns
Cannot be Blinded |
WbBlinkArrow
Base duration is 6 seconds |
WbMirrorArrow
Base duration is 12 seconds |
WbHatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies. You and nearby allies gain 39% of Physical Damage as Extra Cold Damage |
WbColdLeaderWaitBase duration is 1.2 seconds |
WbMirrorArrowTrapLeader
Trap lasts 5 seconds |
WbColdThornsShort
Cannot be Blinded |
WbIceBeaconLeader
Deals 5032 to 7549 Cold Damage |
WbArcticArmour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. Base duration is 3 seconds |
WbSummonIceGolem
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. 15% increased Character Size |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbBarrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. Deals 80% less Damage |
WbSmokeMine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills. active skill area of effect radius +% final [-45] |
WbTornadoShot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Deals 60% less Damage |
WbColdThorns
Cannot be Blinded |
WbBlinkArrow
Base duration is 6 seconds |
WbMirrorArrow
Base duration is 12 seconds |
WbHatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies. You and nearby allies gain 39% of Physical Damage as Extra Cold Damage |
WbColdLeaderWaitBase duration is 1.2 seconds |
WbMirrorArrowTrapLeader
Trap lasts 5 seconds |
WbColdThornsShort
Cannot be Blinded |
WbIceBeaconLeader
Deals 4412 to 6619 Cold Damage |
WbArcticArmour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. Base duration is 3 seconds |
WbSummonIceGolem
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. 15% increased Character Size |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbBarrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. Deals 80% less Damage |
WbSmokeMine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills. active skill area of effect radius +% final [-45] |
WbTornadoShot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Deals 60% less Damage |
WbColdThorns
Cannot be Blinded |
WbBlinkArrow
Base duration is 6 seconds |
WbMirrorArrow
Base duration is 12 seconds |
WbHatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies. You and nearby allies gain 37% of Physical Damage as Extra Cold Damage |
WbColdLeaderWaitBase duration is 1.2 seconds |
WbMirrorArrowTrapLeader
Trap lasts 5 seconds |
WbColdThornsShort
Cannot be Blinded |
WbIceBeaconLeader
Deals 3387 to 5081 Cold Damage |
WbArcticArmour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. Base duration is 3 seconds |
WbSummonIceGolem
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. 13% increased Character Size |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbBarrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. Deals 80% less Damage |
WbSmokeMine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills. active skill area of effect radius +% final [-45] |
WbTornadoShot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Deals 60% less Damage |
WbColdThorns
Cannot be Blinded |
WbBlinkArrow
Base duration is 6 seconds |
WbMirrorArrow
Base duration is 12 seconds |
WbHatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies. You and nearby allies gain 35% of Physical Damage as Extra Cold Damage |
WbColdLeaderWaitBase duration is 1.2 seconds |
WbMirrorArrowTrapLeader
Trap lasts 5 seconds |
WbColdThornsShort
Cannot be Blinded |
WbIceBeaconLeader
Deals 2427 to 3640 Cold Damage |
WbArcticArmour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. Base duration is 3 seconds |
WbSummonIceGolem
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. 11% increased Character Size |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbBarrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. Deals 80% less Damage |
WbSmokeMine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills. active skill area of effect radius +% final [-45] |
WbTornadoShot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Deals 60% less Damage |
WbColdThorns
Cannot be Blinded |
WbBlinkArrow
Base duration is 6 seconds |
WbMirrorArrow
Base duration is 12 seconds |
WbHatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies. You and nearby allies gain 34% of Physical Damage as Extra Cold Damage |
WbColdLeaderWaitBase duration is 1.2 seconds |
WbMirrorArrowTrapLeader
Trap lasts 5 seconds |
WbColdThornsShort
Cannot be Blinded |
WbIceBeaconLeader
Deals 2122 to 3182 Cold Damage |
WbArcticArmour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. Base duration is 3 seconds |
WbSummonIceGolem
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. 10% increased Character Size |