PoE Haku

Haku

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.

Action Speed cannot be modified to below 70% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Spectre N
Tags betrayal_haku, betrayal_syndicate_member, bludgeoning_weapon, caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood
  • Life: 600%
  • Armour: +100%
  • Ailment Threshold: 600%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 120%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 12
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 110%
  • Type: BetrayalHaku
  • Metadata: BetrayalHaku

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 211,770
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,144
  • Spell Damage: 1,144
  • Accuracy: 538
  • Attack Time: 1.995
  • Experience: 26,500
  • Ailment Threshold: 211,770
  • Chill: 670
  • Shock: 670
  • Brittle: 3,788
  • Scorch: 670
  • Sap: 1,850

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeBetrayal


walk emerge distance [300]

BetrayalHakuCleave1


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 110% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuCleave2


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 110% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuKick1


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 112%
Attack Time: 1.995 Second


Deals 12% more Attack Damage
Deals 110% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

EmptyActionAttackHakuSlashes


Cooldown Time: 10 Second


25% less Attack Speed
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EnduranceChargeSlamBetrayalHaku


Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Tectonic Slam
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 6 Second


Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.


Deals 150% more Attack Damage
50% of Physical Damage Converted to Fire Damage
40% less Attack Speed
is area damage [1]

EmptyActionAttackHakuSlam


Cooldown Time: 6 Second


25% less Attack Speed
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]

BetrayalHakuSlam


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
Deals 110% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuDonut


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second


Deals 20% more Attack Damage
Deals 110% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuGroundSlash


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Deals 110% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 1226 to 1840 Fire Damage
Fires 4 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [4]
projectile uses contact position [1]

Level 82

  • Life: 171,369
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,020
  • Spell Damage: 1,020
  • Accuracy: 499
  • Attack Time: 1.995
  • Experience: 26,012
  • Ailment Threshold: 171,369
  • Chill: 542
  • Shock: 542
  • Brittle: 3,066
  • Scorch: 542
  • Sap: 1,497

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeBetrayal


walk emerge distance [300]

BetrayalHakuCleave1


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuCleave2


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuKick1


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 112%
Attack Time: 1.995 Second


Deals 12% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

EmptyActionAttackHakuSlashes


Cooldown Time: 10 Second


25% less Attack Speed
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EnduranceChargeSlamBetrayalHaku


Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Tectonic Slam
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 6 Second


Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.


Deals 150% more Attack Damage
50% of Physical Damage Converted to Fire Damage
40% less Attack Speed
is area damage [1]

EmptyActionAttackHakuSlam


Cooldown Time: 6 Second


25% less Attack Speed
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]

BetrayalHakuSlam


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuDonut


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second


Deals 20% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuGroundSlash


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 1110 to 1665 Fire Damage
Fires 4 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [4]
projectile uses contact position [1]

Level 78

  • Life: 109,428
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 810
  • Spell Damage: 810
  • Accuracy: 428
  • Attack Time: 1.995
  • Experience: 24,754
  • Ailment Threshold: 109,428
  • Chill: 346
  • Shock: 346
  • Brittle: 1,958
  • Scorch: 346
  • Sap: 956

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeBetrayal


walk emerge distance [300]

BetrayalHakuCleave1


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuCleave2


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuKick1


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 112%
Attack Time: 1.995 Second


Deals 12% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

EmptyActionAttackHakuSlashes


Cooldown Time: 10 Second


25% less Attack Speed
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EnduranceChargeSlamBetrayalHaku


Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Tectonic Slam
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 6 Second


Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.


Deals 150% more Attack Damage
50% of Physical Damage Converted to Fire Damage
40% less Attack Speed
is area damage [1]

EmptyActionAttackHakuSlam


Cooldown Time: 6 Second


25% less Attack Speed
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]

BetrayalHakuSlam


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuDonut


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second


Deals 20% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuGroundSlash


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 907.2 to 1361 Fire Damage
Fires 4 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [4]
projectile uses contact position [1]

Level 73

  • Life: 65,114
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 604
  • Spell Damage: 604
  • Accuracy: 352
  • Attack Time: 1.995
  • Experience: 22,776
  • Ailment Threshold: 65,114
  • Chill: 206
  • Shock: 206
  • Brittle: 1,165
  • Scorch: 206
  • Sap: 569

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeBetrayal


walk emerge distance [300]

BetrayalHakuCleave1


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuCleave2


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuKick1


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 112%
Attack Time: 1.995 Second


Deals 12% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

EmptyActionAttackHakuSlashes


Cooldown Time: 10 Second


25% less Attack Speed
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EnduranceChargeSlamBetrayalHaku


Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Tectonic Slam
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 6 Second


Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.


Deals 150% more Attack Damage
50% of Physical Damage Converted to Fire Damage
40% less Attack Speed
is area damage [1]

EmptyActionAttackHakuSlam


Cooldown Time: 6 Second


25% less Attack Speed
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]

BetrayalHakuSlam


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuDonut


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second


Deals 20% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuGroundSlash


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 703.2 to 1055 Fire Damage
Fires 4 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [4]
projectile uses contact position [1]

Level 68

  • Life: 38,600
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 448
  • Spell Damage: 448
  • Accuracy: 290
  • Attack Time: 1.995
  • Experience: 20,510
  • Ailment Threshold: 38,600
  • Chill: 122
  • Shock: 122
  • Brittle: 691
  • Scorch: 122
  • Sap: 337

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeBetrayal


walk emerge distance [300]

BetrayalHakuCleave1


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuCleave2


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.995 Second


Deals 15% less Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuKick1


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 112%
Attack Time: 1.995 Second


Deals 12% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

EmptyActionAttackHakuSlashes


Cooldown Time: 10 Second


25% less Attack Speed
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EnduranceChargeSlamBetrayalHaku


Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Tectonic Slam
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 6 Second


Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.


Deals 150% more Attack Damage
50% of Physical Damage Converted to Fire Damage
40% less Attack Speed
is area damage [1]

EmptyActionAttackHakuSlam


Cooldown Time: 6 Second


25% less Attack Speed
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]

BetrayalHakuSlam


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuDonut


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second


Deals 20% more Attack Damage
Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [-25]
is area damage [1]

BetrayalHakuGroundSlash


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Deals 1% more Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

BetrayalHakuMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 543.1 to 814.6 Fire Damage
Fires 4 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [4]
projectile uses contact position [1]

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