Vaal Orb corrupting a bow always has risks: it can greatly improve the bow but it can also change it for the worse. Only one of the effects listed below may happen.
Bow is a weapon. Weapons are equipment used to perform attacks or channel spells. Types of weapons: Axe, Bow, Claw, Dagger, Mace, Staff, Sword, and Wand.
Mod Level | Corruptions Mods | Spawn Weighting | Modifier Name |
---|---|---|---|
75 | Bow Attacks fire an additional Arrow | quiver 200 bow 200 default 0 |
V2AdditionalArrowsCorrupted |
1 | (9–11)% chance to gain a Frenzy Charge on Kill | dagger 1000 claw 1000 bow 1000 default 0 |
V2ChanceToGainFrenzyChargeOnKillCorrupted |
1 | Adds (8–11) to (17–20) Cold Damage | bow 1000 staff 1000 default 0 |
V2LocalAddedColdDamage2hCorrupted1 |
31 | Adds (19–23) to (31–38) Cold Damage | bow 1000 staff 1000 default 0 |
V2LocalAddedColdDamage2hCorrupted2 |
84 | Adds (22–28) to (39–47) Cold Damage | bow 250 staff 250 default 0 |
V2LocalAddedColdDamage2hCorrupted3_ |
1 | Adds (10–15) to (20–23) Fire Damage | bow 1000 staff 1000 default 0 |
V2LocalAddedFireDamage2hCorrupted1 |
31 | Adds (23–27) to (34–43) Fire Damage | bow 1000 staff 1000 default 0 |
V2LocalAddedFireDamage2hCorrupted2 |
84 | Adds (27–34) to (45–53) Fire Damage | bow 250 staff 250 default 0 |
V2LocalAddedFireDamage2hCorrupted3 |
1 | Adds (2–3) to (30–34) Lightning Damage | bow 1000 staff 1000 default 0 |
V2LocalAddedLightningDamage2hCorrupted1 |
31 | Adds (3–6) to (63–72) Lightning Damage | bow 1000 staff 1000 default 0 |
V2LocalAddedLightningDamage2hCorrupted2 |
84 | Adds (4–8) to (89–92) Lightning Damage | bow 250 staff 250 default 0 |
V2LocalAddedLightningDamage2hCorrupted3 |
1 | Adds 1 to (2–3) Physical Damage | staff 0 two_hand_weapon 1000 default 0 |
V2LocalAddedPhysicalDamage2hCorrupted1 |
31 | Adds (4–5) to (6–8) Physical Damage | staff 0 two_hand_weapon 1000 default 0 |
V2LocalAddedPhysicalDamage2hCorrupted2__ |
84 | Adds (8–9) to (11–13) Physical Damage | staff 0 two_hand_weapon 250 default 0 |
V2LocalAddedPhysicalDamage2hCorrupted3 |
1 | (3–5)% increased Attack Speed | bow 1000 default 0 |
V2LocalIncreasedAttackSpeedBowCorrupted |
1 | (10–15)% increased Physical Damage | bow 1000 default 0 |
V2LocalIncreasedPhysicalDamageBowCorrupted1 |
85 | (16–20)% increased Physical Damage | bow 100 default 0 |
V2LocalIncreasedPhysicalDamageBowCorrupted2 |
1 | Socketed Gems are supported by Level 10 Blind | bow 1000 default 0 |
V2SupportedByBlindCorrupted |
1 | Socketed Gems are supported by Level 10 Faster Projectiles | bow 1000 default 0 |
V2SupportedByFasterProjectilesCorrupted |
1 | Socketed Gems are Supported by Level 10 Onslaught | staff 0 two_hand_weapon 1000 default 0 |
V2SupportedByOnslaughtCorrupted |