| Name | Anoint 1 | Anoint 2 | Anoint 3 | Stats |
|---|---|---|---|---|
| Alacrity | +30 to Dexterity | |||
| Beef | +30 to Strength | |||
| Agility | +30 to Dexterity | |||
| Wisdom of the Glade | +30 to Intelligence | |||
| Expertise | +30 to Dexterity | |||
| Thief’s Craft | +30 to Intelligence | |||
| Prowess | +30 to Strength | |||
| Proficiency | +30 to Dexterity | |||
| Ancestral Knowledge | +30 to Intelligence | |||
| Might | +30 to Strength | |||
| Fending | 15% chance to Knock Enemies Back on hit 25% increased Knockback Distance |
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| Hard Knocks | +30 to Intelligence | |||
| Physique | +30 to Strength | |||
| Essence Infusion | 15% faster start of Energy Shield Recharge 30% increased Energy Shield Recharge Rate |
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| Spiked Bulwark | 28% increased Armour Reflects 50 Physical Damage to Melee Attackers |
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| Path of the Savant | 16% increased Spell Damage +20 to maximum Mana +20 to Intelligence |
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| Path of the Warrior | +50 to Armour +20 to Strength 16% increased Physical Damage |
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| Path of the Hunter | +100 to Accuracy Rating 16% increased Projectile Damage +20 to Dexterity |
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| Righteous Decree | 22% increased maximum Mana 6% reduced Mana Cost of Skills |
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| Ironwood | 30% increased Totem Life Totems gain +30% to all Elemental Resistances +150 Armour per Summoned Totem |
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| Fusillade | 15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands |
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| Quickstep | +10% chance to Suppress Spell Damage 6% increased Movement Speed |
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| Weathered Hunter | +100 to Accuracy Rating 20% increased Global Accuracy Rating +10% to all Elemental Resistances |
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| Cloth and Chain | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances |
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| Robust | Regenerate 10 Life per second Regenerate 1.2% of Life per second |
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| Aspect of the Eagle | 20% increased Damage with Bows 6% increased Attack Speed with Bows 10% increased Accuracy Rating with Bows 20% increased Damage Over Time with Bow Skills |
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| Dynamo | 18% increased maximum Mana Guard Skills have 40% increased Duration |
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| Decay Ward | Minions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block |
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| Thrill Killer | 16% increased maximum Mana Recover 2% of Mana on Kill |
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| Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage |
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| Spirit Void | 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech 60% increased total Recovery per second from Mana Leech |
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| Poisonous Fangs | +10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws |
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| Saboteur | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time |
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| Depth Perception | +100 to Accuracy Rating 20% increased Global Accuracy Rating 25% increased Critical Strike Chance |
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| Elemental Focus | 20% increased Duration of Elemental Ailments on Enemies 20% increased Elemental Damage 20% increased Effect of Non-Damaging Ailments |
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| Deep Wisdom | +20 to maximum Energy Shield +20 to maximum Mana +20 to Intelligence |
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| Martial Experience | 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction |
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| Fury Bolts | 20% increased Projectile Speed 20% increased Projectile Damage +20 to Strength |
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| Battle Rouse | 15% increased maximum Mana 10% of Damage taken Recouped as Mana |
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| Overprepared | Skills which Throw Traps have +1 Cooldown Use | |||
| Sanctuary | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield |
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| Cauterisation | Bleeding enemies cannot inflict Bleeding on you Ignited enemies cannot Ignite you |
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| Harvester of Foes | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 12% increased Impale Effect |
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| Practical Application | +10% to all Elemental Resistances 25% chance to Ignore Stuns while Casting +20 to Strength and Dexterity |
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| Fangs of the Viper | 20% increased Chaos Damage 5% increased Movement Speed +20 to Dexterity 20% increased Physical Damage |
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| Executioner | 60% increased Damage with Hits against Enemies that are on Low Life 15% increased Area of Effect if you’ve Killed Recently |
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| Mind Drinker | 20% increased maximum Mana Recover 2% of Mana on Kill |
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| Replenishing Remedies | 15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 seconds |
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| Freedom of Movement | 40% increased Evasion Rating while Phasing 10% increased Movement Speed while Phasing +20 to Dexterity |
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| Dreamer | 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% reduced Mana Cost of Skills |
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| Clever Thief | 1% of Attack Damage Leeched as Life 1% of Attack Damage Leeched as Mana |
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| Potent Connections | 25% increased Defences while you have at least four Linked targets 10% increased Movement Speed while you have at least two Linked targets |
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| Arsonist | +10% to Fire Damage over Time Multiplier Regenerate 1.2% of Life per second |
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| Relentless | Regenerate 1% of Life per second if you have Stunned an Enemy Recently 25% increased Physical Damage |
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| Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +2 to Melee Strike Range |
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| Discord Artisan | 15% increased Damage for each Herald affecting you 20% increased Effect of Herald Buffs on you |
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| Mystic Bulwark | 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage |
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| Shamanistic Fury | 25% increased Totem Damage 25% increased Totem Placement speed |
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| Invigorating Blaze | +10% to Fire Damage over Time Multiplier with Attack Skills Recover 2% of Life when you Ignite a non-Ignited Enemy |
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| Deep Thoughts | 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence |
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| Prodigal Perfection | 20% increased maximum Mana 2% increased Spell Damage per 100 Maximum Mana, up to 40% |
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| Sentinel | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances |
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| Bastion Breaker | 30% increased Attack Physical Damage Overwhelm 20% Physical Damage Reduction |
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| Heavy Draw | 30% increased Physical Damage with Bows 50% increased Stun Duration with Bows on Enemies 30% increased Damage Over Time with Bow Skills |
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| Claws of the Magpie | Claw Attacks deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws |
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| Soul Siphon | +20 to maximum Mana 18% increased maximum Mana Gain 10 Mana per Enemy Killed |
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| Escalation | 10% increased Melee Damage for each second you’ve been affected by a Warcry Buff, up to a maximum of 60% | |||
| Inspiring Bond | 10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% increased Buff Effect if you have Linked to a target Recently |
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| Hardened Scars | 15% increased Life Recovery from Flasks 25% less Damage over Time taken during Effect of any Life Flask |
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| Silent Steps | 20% increased Evasion Rating 40% increased Blind Effect |
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| Explosive Runes | +30% to Brand Critical Strike Multiplier 30% increased Brand Attachment range |
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| Steelwood Stance | Staff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you’ve Blocked Recently +8% Chance to Block Attack Damage while wielding a Staff |
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| Efficient Explosives | 30% increased Mana Reservation Efficiency of Skills that throw Mines Mines have a 15% chance to be Detonated an Additional Time |
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| Divine Fervour | 20% increased Attack Damage 30% increased Melee Critical Strike Chance +10 to Strength and Intelligence |
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| Totemic Zeal | 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed |
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| Bone Breaker | 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 12% increased Area of Effect |
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| Vampirism | Recover 3% of Life on Kill 12% of Damage taken Recouped as Life |
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| Expeditious Munitions | 50% increased Trap Trigger Area of Effect 12% increased Trap Throwing Speed |
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| Razor’s Edge | 35% increased Physical Damage with Swords Sword Attacks deal 35% increased Damage with Ailments Overwhelm 20% Physical Damage Reduction |
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| Cannibalistic Rite | 10% reduced Life Cost of Skills Recover 2% of Life on Kill if you’ve Spent Life Recently 30% increased Damage with Skills that Cost Life |
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| Empowered Bond | +2 to Level of all Link Skill Gems | |||
| Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage |
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| Trial of the Faith | 50% increased Stun and Block Recovery Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned |
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| Kinetic Impacts | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 10% chance to double Stun Duration 5% chance to deal Double Damage |
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| Elder Power | 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill |
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| High Voltage | 100% increased Critical Strike Chance against Shocked Enemies | |||
| Successive Detonations | 10% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% |
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| Forceful Skewering | Impale Damage dealt to Enemies Impaled by you Overwhelms 25% Physical Damage Reduction 10% chance to Impale Enemies on Hit with Attacks 10% increased Impale Effect |
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| Slaughter | 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage |
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| Righteous Fury | 10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds 40% increased Melee Damage with Hits at Close Range |
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| Circle of Life | Gain 10 Life per Enemy Hit with Attacks 12% of Damage taken Recouped as Life |
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| Galvanic Hammer | 10% increased Accuracy Rating with Maces or Sceptres 30% increased Elemental Damage with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistances |
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| Excess Sustenance | 15% chance to gain 200 Life on Hit with Attacks | |||
| Surge of Vigour | Every 4 seconds, Regenerate 15% of Life over one second | |||
| Brink of Death | Regenerate 4% of Life per second while on Low Life | |||
| Precision | 10% increased Global Accuracy Rating 6% increased Attack and Cast Speed +20 to Dexterity |
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| Toxic Strikes | +15% to Damage over Time Multiplier for Poison 15% chance to Poison on Hit |
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| Pain Forger | 60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres 10% chance to gain a Power Charge when you Stun with Melee Damage |
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| Sacrifice | Minions have 20% increased maximum Life Regenerate 1% of Life per second Minions Regenerate 1% of Life per second |
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| Entropy | 23% increased Damage over Time 10% increased Skill Effect Duration |
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| Grave Intentions | Minions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum Energy Shield |
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| Blast Waves | Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently |
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| Deadly Draw | 30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% faster |
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| Bladedancer | Sword Attacks deal 30% increased Damage with Hits and Ailments +3 to Melee Strike Range with Swords |
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| Intuition | +8% chance to Suppress Spell Damage 15% increased Evasion Rating 5% increased maximum Life |
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| Burning Brutality | +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed |
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| Warrior Training | +2 to Melee Strike Range Melee Skills have 12% increased Area of Effect |
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| Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration |
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| Spinecruncher | 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 60% increased Stun Duration against Enemies that are on Full Life |
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| Smashing Strikes | Staff Attacks deal 30% increased Damage with Hits and Ailments 30% increased Critical Strike Chance with Staves 10% chance to gain an Endurance Charge on Melee Critical Strike |
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| Utmost Swiftness | +40 to Dexterity 8% increased Dexterity |
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| Farsight | 24% increased Damage with Bows 6% increased Attack Speed with Bows 16% increased Accuracy Rating with Bows 24% increased Damage Over Time with Bow Skills |
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| Whirling Barrier | +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff |
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| Unstable Munitions | 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect |
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| Powerful Bond | 20% increased Buff Effect of your Links for which 50% of Link Duration has Expired Curses are inflicted on you instead of Linked targets |
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| From the Shadows | 12% increased Attack Speed with Daggers 40% increased Elusive Effect |
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| Hatchet Master | Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill |
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| Clever Construction | 10% Chance for Traps to Trigger an additional time | |||
| Utmost Might | +40 to Strength 8% increased Strength |
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| Wandslinger | 30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands |
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| Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven’t been Hit Recently +15% chance to Suppress Spell Damage if you’ve Hit an Enemy Recently |
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| Winter’s Embrace | 60% increased Freeze Duration on Enemies 30% increased Damage if you’ve Shattered an Enemy Recently |
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| Relentless Pursuit | 10% increased Attack Speed if you’ve cast a Mark Spell Recently 10% increased Movement Speed if you’ve cast a Mark Spell Recently |
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| Flash Freeze | 25% increased Cold Damage 15% chance to Freeze 30% increased Effect of Cold Ailments |
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| Flaying | Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 18% increased Accuracy Rating with Daggers |
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| Fearsome Force | Minions have 60% increased Critical Strike Chance Minions have +20% to Critical Strike Multiplier |
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| Glacial Cage | Enemies permanently take 1% increased Damage for each second they’ve ever been Chilled by you, up to a maximum of 10% | |||
| Harpooner | 20% chance to Impale Enemies on Hit with Two Handed Weapons 30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 50% increased Impale Duration |
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| Redemption | Minions deal 20% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed |
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| Utmost Intellect | +40 to Intelligence 8% increased Intelligence |
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| Enigmatic Defence | +6% Chance to Block Spell Damage while wielding a Staff 20% increased Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff |
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| Butchery | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons +20 to Strength |
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| Holy Dominion | +12% to all Elemental Resistances 24% increased Elemental Damage 10% chance to Freeze, Shock and Ignite |
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| Static Blows | 30% increased Damage if you have Shocked an Enemy Recently 50% increased Duration of Lightning Ailments 30% increased Effect of Lightning Ailments |
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| Unfaltering | 50% increased Stun Threshold 10% of Damage taken from Stunning Hits is Recovered as Life |
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| Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Energy Shield Recovery per second from Leech 24% increased Damage while on Full Energy Shield |
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| Bannerman | 15% increased Effect of Non-Curse Auras from your Skills on Enemies Placed Banners also grant 30% increased Attack Damage to you and Allies |
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| Shaper | 40% increased Mana Regeneration Rate Regenerate 1% of Life per second |
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| Annihilation | 50% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
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| Ash, Frost and Storm | 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Effect of Non-Damaging Ailments |
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| Testudo | +6% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block |
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| Lightning Walker | 25% increased Lightning Damage 5% increased Cast Speed with Lightning Skills +15% to Lightning Resistance |
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| Nimbleness | 8% increased Cast Speed +15% to Critical Strike Multiplier for Spell Damage |
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| Aspect of the Lynx | 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks |
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| Exceptional Performance | 25% increased Skill Effect Duration | |||
| Cleaving | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks |
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| Arcane Focus | 20% increased maximum Energy Shield 10% faster start of Energy Shield Recharge +10 to Intelligence |
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| Combat Stamina | 20% increased Armour 5% increased maximum Life Regenerate 1% of Life per second |
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| Will of Blades | 40% increased Critical Strike Chance 20% increased Physical Damage |
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| Divine Fury | Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance |
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| Heartseeker | +30% to Critical Strike Multiplier | |||
| Arcane Guarding | +8% Chance to Block Spell Damage while holding a Shield 60% increased Energy Shield from Equipped Shield |
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| Rampart | 30% increased Armour and Evasion Rating while Fortified Fortifying Hits against Unique Enemies grant 100% increased Fortification |
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| Divine Judgement | 50% increased Elemental Damage | |||
| Trickery | 20% increased Damage 20% increased Critical Strike Chance +10 to Dexterity and Intelligence |
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| Defiance | +3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 24% increased Damage while holding a Shield 60% increased Defences from Equipped Shield |
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| Harrier | 8% increased Attack Speed 6% increased Cast Speed 5% increased Movement Speed |
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| Twin Terrors | 100% increased Attack Critical Strike Chance while Dual Wielding | |||
| Enigmatic Reach | 10% increased Attack Speed with Staves 10% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge |
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| Primal Spirit | 20% increased maximum Mana Gain 4 Mana per Enemy Hit with Attacks if you’ve used a Mana Flask in the past 10 seconds +20 to Strength and Intelligence |
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| Dance of Blades | You have Onslaught if you’ve changed Stance Recently | |||
| Assured Strike | 24% increased Melee Damage +4 to Melee Strike Range while at least 5 Enemies are Nearby |
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| Ambidexterity | 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding |
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| Warrior’s Blood | Regenerate 1.8% of Life per second 20% increased Stun Threshold +20 to Strength |
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| Mark the Prey | Marked Enemy has 10% reduced Accuracy Rating Marked Enemy takes 10% increased Damage |
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| Safeguard | +8% to all Elemental Resistances Recover 50 Energy Shield when you Block Spell Damage +6% chance to Block Spell Damage while holding a Staff or Shield |
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| Infused Flesh | 18% of Damage taken Recouped as Life | |||
| Light of Divinity | 20% increased Spell Damage 30% increased Critical Strike Chance for Spells 10% increased Light Radius +10 to Strength and Intelligence |
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| Conjured Barrier | 30% chance to Ignore Stuns while Casting 50% increased Stun and Block Recovery 30% increased Mana Regeneration Rate while stationary |
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| Acuity | 6% increased Attack Speed +100 to Accuracy Rating 20% increased Global Accuracy Rating |
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| Finesse | 8% increased Attack Speed 15% increased Global Accuracy Rating +20 to Dexterity |
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| Mental Rapidity | 10% increased Cast Speed 30% increased Mana Regeneration Rate |
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| Forethought | 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% increased Mana Cost of Skills |
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| Revelry | +25 to maximum Mana 15% increased maximum Mana 10% increased Effect of Non-Curse Auras from your Skills on Enemies |
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| Aggressive Bastion | +5% Chance to Block Attack Damage while holding a Shield 30% increased Physical Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield |
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| Sanctity | 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second +10 to Strength and Intelligence |
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| Essence Sap | 0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech |
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| Undertaker | 30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you’ve Consumed a corpse Recently |
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| Adamant | 25% increased Armour Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration |
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| Brand Equity | You can Cast 2 additional Brands Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate |
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| Coldhearted Calculation | 12% increased Damage 20% increased Mana Regeneration Rate +20 to Intelligence |
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| Arcanist’s Dominion | 20% increased Spell Damage 5% increased Cast Speed +20 to Intelligence |
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| Eagle Eye | +150 to Accuracy Rating 20% increased Global Accuracy Rating 20% increased Critical Strike Chance |
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| Storm Weaver | 25% increased Cold Damage 25% increased Lightning Damage Enemies Shocked or Frozen by you take 5% increased Elemental Damage |
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| Berserking | 6% increased Attack Speed +10 to Maximum Rage |
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| Potency of Will | 25% increased Skill Effect Duration | |||
| Coordination | 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence |
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| Graceful Assault | 30% increased Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Armour and Evasion Rating during Onslaught |
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| Brinkmanship | Melee Skills have 20% increased Area of Effect | |||
| Fleetfoot | 30% increased Evasion Rating 5% increased Movement Speed 30% increased Cooldown Recovery Rate of Movement Skills |
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| One With Nature | +8% to all Elemental Resistances 24% increased Critical Strike Chance for Attacks 24% increased Elemental Damage with Attack Skills |
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| Blast Radius | 10% increased Area of Effect 20% increased Area Damage |
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| Destroyer | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
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| Divine Wrath | Gain 5% of Physical Damage as Extra Lightning Damage Damage Penetrates 5% Lightning Resistance |
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| True Strike | +15% to Critical Strike Multiplier 45% increased Critical Strike Chance |
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| Wrecking Ball | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies |
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| Titanic Impacts | +45% to Critical Strike Multiplier with Two Handed Melee Weapons | |||
| Diamond Skin | +15% to all Elemental Resistances | |||
| Versatility | 15% increased Global Accuracy Rating 5% increased Movement Speed +20 to Dexterity and Intelligence |
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| Juggernaut | 24% increased Armour 8% increased maximum Life |
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| Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
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| Strong Arm | 25% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with One Handed Melee Weapons +20 to Strength |
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| Sleight of Hand | Attacks with One Handed Weapons deal 30% increased Damage with Ailments 8% increased Attack Speed with One Handed Weapons 20% increased Damage with One Handed Weapons |
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| Field Medicine | 30% increased Life Recovery from Flasks Life Flasks gain a Charge when you hit an Enemy, no more than once each second |
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| Admonisher | 50% increased Warcry Speed 15% increased Damage for each time you’ve Warcried Recently |
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| Split Shot | Projectiles have 50% chance for an additional Projectile when Forking | |||
| Surveillance | 30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it |
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| Amplify | 10% increased Area of Effect 20% increased Area Damage |
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| Dazzling Strikes | 50% increased Critical Strike Chance against Blinded Enemies 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect |
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| Seasoned Swordplay | 50% increased Mana Reservation Efficiency of Stance Skills | |||
| Explosive Impact | 30% increased Fire Damage 12% increased Area of Effect |
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| Vengeant Cascade | Returning Projectiles have 150% increased Speed | |||
| Fire Walker | 25% increased Fire Damage 5% increased Cast Speed with Fire Skills +15% to Fire Resistance |
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| Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding 50% increased Block Recovery Attack Skills deal 25% increased Damage while Dual Wielding |
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| Mysticism | 20% increased Spell Damage while Dual Wielding 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you’ve used a Movement Skill Recently |
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| Melding | 7% increased maximum Life Gain 3% of Maximum Life as Extra Maximum Energy Shield |
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| Deep Breaths | 30% increased Warcry Cooldown Recovery Rate 20% increased total Power counted by Warcries Warcry Skills have 30% increased Area of Effect |
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| Throatseeker | +30% to Critical Strike Multiplier | |||
| Frost Walker | 25% increased Cold Damage 5% increased Cast Speed with Cold Skills +15% to Cold Resistance |
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| Heart of Darkness | 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance |
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| Dark Arts | +5% Chance to Block Spell Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding |
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| Ballistics | 20% increased Projectile Speed 20% increased Projectile Damage +20 to Dexterity |
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| Serpentine Spellslinger | Enemies Poisoned by you have -5% to Chaos Resistance Spell Skills have +12% to Damage over Time Multiplier for Poison |
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| Essence Extraction | 25% increased Flask Charges gained 15% increased Mana Recovery Rate during Effect of any Mana Flask |
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| Retribution | 15% increased Damage Minions deal 15% increased Damage 5% increased Attack and Cast Speed +10 to Strength and Intelligence |
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| Acrimony | +15% to Damage over Time Multiplier | |||
| Soul Thief | 15% increased Evasion Rating 10% increased maximum Energy Shield Recover 2% of Energy Shield on Kill |
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| Last Rites | Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield |
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| Command of Steel | +5% Chance to Block Attack Damage while holding a Shield 30% increased Attack Damage while holding a Shield |
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| Magmatic Strikes | Every 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds | |||
| Hired Killer | 7% increased maximum Life Recover 2% of Life on Kill |
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| Retaliation | Attack Skills deal 20% increased Damage while holding a Shield 8% increased Attack Speed while holding a Shield 60% increased Defences from Equipped Shield |
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| Righteous Army | Regenerate 1% of Life per second Minions deal 20% increased Damage Minions Regenerate 1% of Life per second |
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| Longshot | 30% increased Projectile Speed Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets |
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| Ribcage Crusher | Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently |
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| Dire Torment | +25% to Damage over Time Multiplier for Ailments from Critical Strikes 40% increased Critical Strike Chance |
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| Gravepact | 30% increased Minion Accuracy Rating Minions have 6% chance to deal Double Damage |
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| Adjacent Animosity | 10% reduced Projectile Speed Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther |
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| Expert Hunter | 20% increased Effect of your Marks | |||
| Arcing Blows | Damage with Weapons Penetrates 8% Lightning Resistance 30% increased Lightning Damage with Attack Skills |
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| Disciple of the Unyielding | +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge |
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| Disintegration | 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence |
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| Blade Master | 20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords |
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| Fangs of Frost | Damage with Weapons Penetrates 8% Cold Resistance 30% increased Cold Damage with Attack Skills |
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| Counterweight | 60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff |
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| Destructive Apparatus | 60% increased Mine Duration 12% increased Mine Throwing Speed |
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| Hunter’s Gambit | +10% to Chaos Damage over Time Multiplier 10% increased Skill Effect Duration 25% increased Damage Over Time with Bow Skills |
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| Life Raker | 12% increased Attack Speed with Claws 12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with Attacks |
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| Arcane Will | 30% increased maximum Mana Regenerate 5 Mana per second +10 to Intelligence |
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| Backstabbing | 30% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers 100% increased Critical Strike Chance against Enemies on Full Life |
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| Tempest Blast | Gain 20% of Wand Physical Damage as Extra Lightning Damage | |||
| Winter Spirit | Gain 10% of Physical Damage as Extra Cold Damage | |||
| High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
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| Holy Fire | +12% to Fire Damage over Time Multiplier +24% to Fire Resistance |
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| Force Shaper | Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed |
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| Shaman’s Dominion | 60% increased Critical Strike Chance with Totem Skills +20% to Critical Strike Multiplier with Totem Skills |
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| Perfectionist | 5% increased Movement Speed 30% chance to Avoid being Stunned 50% increased Stun and Block Recovery |
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| Marked for Death | Culling Strike against Marked Enemy | |||
| Blade of Cunning | 15% increased Accuracy Rating with Swords 45% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords |
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| Deflection | +5% Chance to Block Attack Damage while holding a Shield 25% chance to gain an Endurance Charge when you Block |
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| Searing Heat | Ignites you inflict deal Damage 15% faster | |||
| Devastating Devices | 50% increased Critical Strike Chance with Mines +25% to Critical Strike Multiplier with Mines 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy |
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| Vanquisher | Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage |
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| Forces of Nature | Attack Damage Penetrates 10% of Enemy Elemental Resistances | |||
| Tolerance | +19% to Chaos Resistance 30% chance to Avoid being Poisoned 30% chance to Avoid Bleeding |
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| Corruption | 20% increased Effect of Withered | |||
| Skull Cracking | 36% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 36% increased Damage with Ailments 12% reduced Enemy Stun Threshold with Maces or Sceptres |
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| Adder’s Touch | +25% to Damage over Time Multiplier for Poison from Critical Strikes Critical Strikes with Daggers Poison the Enemy |
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| Concussive Force | Hits Stun as though dealing 50% more Melee Fire Damage Ignites from Stunning Melee Hits deal 20% more Damage |
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| Fatal Toxins | +10% to Damage over Time Multiplier for Poison +10% to Chaos Resistance 30% increased Damage with Poison |
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| Gladiator’s Perseverance | 10% increased Attack Speed when on Full Life 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching |
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| Lethality | Projectile Attack Skills have 50% increased Critical Strike Chance Projectile Attack Skills have +30% to Critical Strike Multiplier |
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| Feller of Foes | Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes |
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| Taste for Blood | 0.6% of Attack Damage Leeched as Life 20% increased Maximum total Life Recovery per second from Leech |
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| Blacksmith’s Clout | 35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Critical Strike Multiplier with Maces or Sceptres |
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| King of the Hill | 100% increased Critical Strike Chance with Bows | |||
| Bloodletting | +15% to Damage over Time Multiplier for Bleeding 40% increased Attack Damage against Bleeding Enemies |
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| Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
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| Swagger | +5% Chance to Block Attack Damage while Dual Wielding 25% chance to gain a Frenzy Charge when you Block |
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| Malicious Intent | +2 to Level of all Curse Skill Gems | |||
| Careful Conservationist | 10% reduced Flask Charges used Flasks applied to you have 5% increased Effect 20% increased Flask Charges gained if you’ve dealt a Critical Strike Recently |
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| Serpent Stance | 40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you’ve dealt a Critical Strike Recently |
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| Asylum | +18% to Chaos Resistance 18% reduced Effect of Curses on you |
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| Primeval Force | 25% increased Elemental Damage during any Flask Effect 25% increased Elemental Damage with Attack Skills |
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| Death Attunement | +1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
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| Master Fletcher | Bow Attacks fire an additional Arrow | |||
| Claws of the Hawk | 60% increased Critical Strike Chance with Claws +20% to Critical Strike Multiplier with Claws |
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| Explosive Elements | Mine Damage Penetrates 10% Elemental Resistances | |||
| Merciless Skewering | Impale Damage dealt to Enemies Impaled by you Overwhelms 15% Physical Damage Reduction 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect |
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| Lord of the Dead | Minions have 15% increased maximum Life Minions deal 20% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
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| Blunt Trauma | 40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves Knocks Back Enemies if you get a Critical Strike with a Staff |
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| Runesmith | 12% increased Cast Speed with Brand Skills Enemies take 5% increased Damage for each of your Brands Attached to them |
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| Defiled Forces | Refresh Duration of Ignite, Chill and Shock on Enemies you Curse Remove Elemental Ailments when you Cast a Curse Spell |
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| Disciple of the Forbidden | +1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge |
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| Avatar of the Hunt | 30% increased Damage with Bows +200 to Evasion Rating 6% increased Movement Speed 30% increased Damage Over Time with Bow Skills |
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| Prism Weave | 6% increased Attack Speed with Wands 24% increased Elemental Damage with Wands Damage with Weapons Penetrates 5% Elemental Resistances |
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| Indomitable Army | Minions have 15% additional Physical Damage Reduction Minions have +15% to all Elemental Resistances Moving while Bleeding doesn’t cause Minions to take extra Damage |
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| Fatal Blade | 50% increased Critical Strike Chance with Swords +25% to Critical Strike Multiplier with Swords |
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| Lava Lash | Damage with Weapons Penetrates 8% Fire Resistance 30% increased Fire Damage with Attack Skills |
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| Atrophy | 27% increased Chaos Damage 12% increased Skill Effect Duration |
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| Resourcefulness | +8% chance to Suppress Spell Damage 10% increased maximum Energy Shield 5% increased maximum Life |
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| Spiritual Command | Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed Increases and Reductions to Minion Attack Speed also affect you |
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| Swift Venoms | +14% to Damage over Time Multiplier for Poison 10% increased Attack Speed |
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| Goliath | 50% chance to double Stun Duration | |||
| One with the River | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistances |
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| Enduring Bond | 20% increased Skill Effect Duration Minions deal 30% increased Damage if you’ve used a Minion Skill Recently 20% increased Minion Duration |
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| Brutal Blade | +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 24% increased Damage with Hits and Ailments 20% chance to gain a Frenzy Charge when you Block Attack Damage |
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| Claws of the Falcon | 15% increased Accuracy Rating with Claws +40% to Critical Strike Multiplier with Claws |
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| Window of Opportunity | 15% reduced Skill Effect Duration Debuffs on you expire 15% faster |
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| Growth and Decay | +12% to Damage over Time Multiplier Regenerate 1% of Life per second |
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| Disciple of the Slaughter | +1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge |
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| Nightstalker | +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana |
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| Volatile Mines | 30% increased Mine Duration Can have up to 3 additional Remote Mines placed at a time Mines have 30% increased Detonation Speed |
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| Insightfulness | 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield |
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| Settling Ash | Nearby Enemies are Covered in Ash if you haven’t moved in the past 2 seconds | |||
| Snowforged | 25% increased Fire Damage 25% increased Cold Damage Enemies Ignited or Chilled by you have -5% to Elemental Resistances |
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| Steeped in the Profane | 15% reduced Effect of Curses on you 10% increased Effect of your Curses |
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| Cleansed Thoughts | Chaos Resistance is doubled | |||
| Influence | 14% increased effect of Non-Curse Auras from your Skills | |||
| Presage | Herald Skills have 25% increased Area of Effect 20% increased Mana Reservation Efficiency of Herald Skills |
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| Heart of Thunder | 30% increased Lightning Damage Damage Penetrates 6% Lightning Resistance |
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| Devotion | 10% increased maximum Life 25% increased Effect of Consecrated Ground you create |
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| Purity of Flesh | 8% increased maximum Energy Shield 10% increased maximum Life +8% to Chaos Resistance |
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| Doom Cast | 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
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| Quick Recovery | 7% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second |
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| Crystal Skin | +1% to all maximum Elemental Resistances 20% chance to Avoid Elemental Ailments |
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| Bravery | 24% increased Evasion Rating and Armour 8% increased maximum Life |
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| Breath of Flames | +10% to Fire Damage over Time Multiplier 30% increased Fire Damage |
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| Veteran Soldier | +15% to Physical Damage over Time Multiplier +25 to maximum Life |
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| Fervour | +1 to Maximum Frenzy Charges | |||
| Persistence | -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level |
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| Profane Chemistry | 7% increased maximum Life 30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds |
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| Heart of Flame | 30% increased Fire Damage Damage Penetrates 6% Fire Resistance |
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| Written in Blood | 10% increased maximum Energy Shield 10% increased maximum Life +10 to Strength |
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| Trick Shot | 30% increased Chaining range | |||
| Cruel Preparation | 10% increased maximum Life +5% to all Elemental Resistances |
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| Disemboweling | 50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier |
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| Sanctum of Thought | You take 30% reduced Extra Damage from Critical Strikes 18% increased Armour 12% increased maximum Energy Shield |
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| Multishot | Attacks fire an additional Projectile | |||
| Constitution | +20 to maximum Life 10% increased maximum Life |
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| Arcane Potency | 30% increased Critical Strike Chance for Spells +30% to Critical Strike Multiplier for Spell Damage |
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| Breath of Lightning | 30% increased Lightning Damage 50% increased Effect of Lightning Ailments |
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| Vigour | +1 to Maximum Endurance Charges | |||
| Way of the Warrior | 16% increased Melee Damage 16% increased Armour +16 to maximum Life +30 to Strength |
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| Hematophagy | 10% increased Maximum total Life Recovery per second from Leech 100% increased total Recovery per second from Life Leech 40% increased Damage while Leeching |
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| Druidic Rite | 20% increased maximum Mana 20% increased Flask Effect Duration |
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| Heart and Soul | 8% increased maximum Life 12% increased maximum Mana |
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| Bloodless | 10% increased maximum Life Enemies Cannot Leech Life From you |
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| Born to Fight | 4% increased Attack Speed +20 to Strength 26% increased Physical Damage |
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| Heart of Oak | 8% increased maximum Life 20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you’ve used a Life Flask in the past 10 seconds |
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| Champion of the Cause | 12% increased Area of Effect of Aura Skills 8% increased Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
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| Survivalist | 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance |
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| Overcharge | +1 to Maximum Power Charges | |||
| Overcharged | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill | |||
| Master of the Arena | Regenerate 1% of Life per second 10% increased Melee Physical Damage +3 to Melee Strike Range +20 to Strength |
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| Mystic Talents | 16% increased Spell Damage +14 to maximum Energy Shield 25% increased Mana Regeneration Rate +30 to Intelligence |
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| Fingers of Frost | Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled |
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| Hearty | 15% increased Life Regeneration rate Regenerate 1.8% of Life per second |
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| Herbalism | 10% increased maximum Life 30% increased Flask Recovery rate |
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| Natural Remedies | 20% increased Flask Effect Duration Flasks applied to you have 10% increased Effect Remove Maim and Hinder when you use a Flask |
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| Blood Siphon | 10% increased maximum Life Gain 10 Life per Enemy Killed +20 to Strength |
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| Crackling Speed | 24% increased Lightning Damage 8% increased Cast Speed |
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| Leadership | 30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills |
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| Arcane Expanse | Spell Skills have 20% increased Area of Effect | |||
| Endurance | +1 to Maximum Endurance Charges | |||
| Faith and Steel | 15% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances |
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| Measured Fury | Warcries Exert 1 additional Attack | |||
| Deadly Inclinations | 18% increased Evasion Rating +12 to maximum Life 16% increased Projectile Damage +30 to Dexterity |
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| Savage Wounds | Bleeding you inflict deals Damage 15% faster | |||
| Season of Ice | +12% to Cold Damage over Time Multiplier 20% increased Effect of Chill |
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| Reflexes | +10% chance to Suppress Spell Damage +100 to Evasion Rating 30% increased Evasion Rating |
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| Inexorable | 25% chance to gain an Endurance Charge when you are Hit 50% increased Armour while stationary |
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| Stamina | +1 to Maximum Endurance Charges | |||
| Arcane Capacitor | 15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy |
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| Tireless | 10% increased maximum Life 6% reduced Cost of Skills |
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| Arcane Sanctuary | 30% increased Spell Damage while holding a Shield 30% reduced Elemental Ailment Duration on you while holding a Shield |
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| Wasting | +10% to Chaos Damage over Time Multiplier +17% to Chaos Resistance |
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| Savagery | +1 to Maximum Frenzy Charges | |||
| Mana Flows | 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence |
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| Arcane Chemistry | 15% increased maximum Mana 30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 seconds |
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| Art of the Gladiator | 10% increased Attack Speed 10% increased Global Accuracy Rating Ignore all Movement Penalties from Armour +20 to Dexterity |
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| Instability | +1 to Maximum Power Charges | |||
| Dirty Techniques | Damaging Ailments deal damage 15% faster | |||
| Watchtowers | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem |
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| Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate |
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| Breath of Rime | 30% increased Cold Damage 50% increased Duration of Cold Ailments |
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| Lust for Carnage | 12% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech |
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| Frenetic | +1 to Maximum Frenzy Charges | |||
| Master of Blades | Overwhelm 10% Physical Damage Reduction +30 to Strength 30% increased Physical Damage |
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| Piercing Shots | Projectiles Pierce 2 additional Targets | |||
| Thick Skin | 10% increased maximum Life 8% chance to Avoid Elemental Ailments |
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| Dismembering | 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks |
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| Infused | +1 to Maximum Power Charges | |||
| Heart of Ice | 30% increased Cold Damage Damage Penetrates 6% Cold Resistance |
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| Inveterate | Prevent +3% of Suppressed Spell Damage +15% chance to Suppress Spell Damage |
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| Blood Drinker | 10% increased maximum Life Recover 2% of Life on Kill |
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| Vitality Void | 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech 60% increased total Recovery per second from Life Leech |
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| Natural Authority | Enemies Taunted by your Warcries take 8% increased Damage 20% increased Warcry Buff Effect |
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| Ethereal Feast | 1% of Spell Damage Leeched as Energy Shield 40% increased Maximum total Energy Shield Recovery per second from Leech |
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| Ravenous Horde | Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill |
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| Essence Surge | +30 to maximum Energy Shield 20% faster start of Energy Shield Recharge |
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| Golem Commander | 40% increased Effect of Buffs granted by your Golems +1 to maximum number of Summoned Golems |
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| Discipline and Training | +30 to maximum Life 10% increased maximum Life |
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| Assassination | +25% to Critical Strike Multiplier 25% increased Critical Strike Chance |
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| Heart of the Warrior | +20 to maximum Life 10% increased maximum Life +10 to Strength |
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| Void Barrier | 18% increased Evasion Rating 12% increased maximum Energy Shield +10% chance to Suppress Spell Damage while on Full Energy Shield |
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| Skittering Runes | 50% increased Area of Effect of Hex Skills 20% increased Mana Reservation Efficiency of Curse Aura Skills 20% reduced Mana Cost of Curse Skills |
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| Barbarism | 8% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance |
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| Soul of Steel | +150 to Armour 30% increased Armour +1% to all maximum Elemental Resistances |
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| Steadfast | +3 to maximum Fortification Regenerate 0.1% of Life per second per Fortification |
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| Panopticon | 30% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 50% increased Effect of Buffs your Ancestor Totems grant while Active |
|||
| Anointed Flesh | +1% to all maximum Elemental Resistances 20% reduced Elemental Ailment Duration on you 20% reduced Effect of Chill and Shock on you |
|||
| Unnatural Calm | 18% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate +1% to maximum Lightning Resistance |
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| Golem’s Blood | 10% increased maximum Life Regenerate 1.6% of Life per second |
|||
| Tranquility | 5% increased maximum Energy Shield Transfiguration of Soul |
|||
| Revenge of the Hunted | 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life |
|||
| Aspect of Stone | 20% chance to Avoid Physical Damage from Hits | |||
| Tenacity | 5% increased maximum Life Transfiguration of Body |
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| Sovereignty | 12% increased Mana Reservation Efficiency of Skills 10% increased effect of Non-Curse Auras from your Skills |
|||
| Tribal Fury | Melee Strike Skills deal Splash Damage to surrounding targets | |||
| Crusader | 8% increased maximum Mana Transfiguration of Mind |
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| Spiritual Aid | Increases and Reductions to Minion Damage also affect you | |||
| Charisma | 16% increased Mana Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
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| Prismatic Skin | +2% to all maximum Elemental Resistances | |||
| Whispers of Doom | You can apply an additional Curse |