Disables communication with intel within its radius. Enemies will not be able to activate killstreaks. Enemy UAV and intel systems will not detect you and your teammates. Location of the scrambler is visible in the enemy minimap.
Comm Scrambler (Field Upgrade): Deny enemy Killstreaks and Field Upgrades from being used within the vicinity of the Comms Scrambler. Its area of effect is clearly visible on the minimap; enemies can choose to play around its vicinity or target the item directly to get rid of it. In addition, teammates are hidden from enemy UAV pings while in range of a friendly Comms Scrambler.
The Comm Scrambler is yet another field upgrade offered in Modern Warfare 3. It will deny enemy Killstreaks and any Field Upgrades in a specific radius. Your minimap will showcase the affected area where a Comm Scrambler is deployed.
You will further be shielded from enemy UAV pings during the range of any friendly Comm Scrambler. To counter this mechanic in Modern Warfare 3, you must locate and destroy this piece of equipment or simply find ways to play around it from a distance.
The Comm Scrambler is a powerful asset in the Call of Duty: Modern Warfare 3 arsenal. This piece of gear functions as a deterrent, limiting the enemy's ability to use their intel tools in a certain radius.
Unlocks for Level 6: New Field Upgrade
Comms Scrambler (Field Upgrade): Disables communication with intel within its radius. Enemies will not be able to activate Killstreaks. Enemy UAV and intel systems will not detect you and your teammates. Location of the scrambler is visible in the enemy minimap.
Additional equipment utilized after a recharge period, Field Upgrades are the final piece of the individual Loadout. Every Operator can carry one (or none, depending on the Vest equipped) from the following:
Heartbeat Sensor
A limited use tablet that displays rough information about nearby enemies.
Med Box
Deploy a box of medical supplies for you and your teammates to reduce healing delay.
Inflatable Decoy
Proximity activated decoy mine. Upon activation the reinforced fiber target is violently deployed to confuse and distract. Press the ‘Tactical and Lethal’ buttons together a second time for manual activation.
Comm Scrambler
Disables communication with intel within its radius. Enemies will not be able to activate killstreaks. Enemy UAV and intel systems will not detect you and your teammates. Location of the scrambler is visible in the enemy minimap.
Tactical Insertion
Marks a location as your next spawn point. Tactical Insertion doesn’t have an effect in one-life modes, such as Search & Destroy.
Trophy System
Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles. Some larger targets may take multiple shots.
Munitions Box
Deploy a box of ammo and equipment for you and your teammates.
A.C.S.
An Automated Computer Spike slowly captures points and temporarily hacks nearby enemy devices. Point capturing applies in the following modes: Domination, Hardpoint, Control, Ground War.
Tactical Camera
Remote-controlled camera that marks enemies. Press the ‘Tactical and Lethal Buttons’ to throw it, and press again to connect to it. When left on its own, the camera will monitor the area and warn players of nearby enemies by sound.
DDoS
Activates a device that deactivates electronics, and disrupts enemy sensors in the immediate area for a short time.
Deployable Cover
Portable, rapidly deployable ballistic cover.
Recon Drone
Remote-controlled drone that has manual and auto marking capabilities.
Dead Silence
Temporarily makes your footsteps silent. Gun, melee, and throwing knife kills refresh duration.
Loadout Drop
Call in a team-based loadout crate with limited uses. Each player can only use it once.
Portable Radar
Emits a periodic radar ping to detect nearby enemies.
Smoke Airdrop
Call in a line of drones to deploy a smoke wall at a targeted location.
Suppression Mine
Trip mine that when triggered, emits a constant sound wave that disrupts enemy vision and slows their movement.
Anti-Armor Rounds
Gives weapon ammo that applies bonus damage against armored targets; this includes vehicles, equipment, body armor, and targets behind penetrable cover.