| Tier | Chance to Ignite on Hit while at High Health Added |
|---|---|
| Tier 1 | 15% to 40% |
The "Chance To Ignite While At High Health" suffix in Last Epoch is a modifier that can be found on Idols. It grants the player a chance to ignite enemies on hit, but only when the player’s health is above a certain threshold.
Here’s a breakdown of how it works:
For example, a Grand Idol with "5% Chance To Ignite While At High Health (75%)" means that you have a 5% chance to ignite enemies on hit whenever your health is above 75% of your maximum.
Is this suffix good?
The usefulness of this suffix depends on your build and playstyle. It can be a good way to add extra damage, especially if you have a build that focuses on ignite damage. However, it can also be unreliable, as it only works when you are at high health.
Here are some things to consider before using this suffix:
Ultimately, the decision of whether or not to use this suffix is up to you. Consider your build and playstyle carefully before making a decision.
I hope this information helps!