Chain Reaction - Path of Exile

1. Chain Reaction

Name Chain Reaction
Class Saboteur
Category Notable ascendancy passive skill
Distance from start 4
Stats
  • 50% increased Cooldown Recovery Rate for throwing Traps
  • Skills used by Traps have 50% increased Area of Effect
  • When your Traps Trigger, your nearby Traps also Trigger

Chain Reaction

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2. Saboteur Passive Skills

Name Category Stats Distance from start
Trap and Mine Damage, Movement Speed Basic
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • 4% increased Movement Speed
1
Born in the Shadows Notable
  • Cannot be Blinded
  • 10% reduced Damage taken from Blinded Enemies
  • Nearby Enemies are Blinded
  • Blind Enemies on Hit
(Blinded enemies have their Chance to Hit halved)
2
Trap and Mine Damage, Mine Throwing Speed Basic
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • 5% increased Mine Throwing Speed
1, 3
Bomb Specialist Notable
  • You gain 5% increased Area of Effect for each Mine
  • 25% increased Mine Throwing Speed if you Detonated Mines Recently
  • Mines have 25% increased Detonation Speed
(Recently refers to the past 4 seconds)
2
Demolitions Specialist Notable
  • 150% increased Effect of Auras from Mines
  • Mines Hinder Enemies near them for 2 seconds when they Land,
  • reducing Movement Speed by 40%
(Hindered enemies have reduced movement speed)
4
Trap and Mine Damage, Movement Speed Basic
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • 4% increased Movement Speed
1
Pyromaniac Notable
  • Immune to Ignite and Shock
  • Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
  • Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
(Recently refers to the past 4 seconds)
2
Trap and Mine Damage, Trap Throwing Speed Basic
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • 5% increased Trap Throwing Speed
1, 3
Perfect Crime Notable
  • You gain 10% increased Damage for each Trap
  • 25% Chance for Traps to Trigger an additional time
  • 25% reduced Mana Cost of Skills that throw Traps
2
Chain Reaction Notable
  • 50% increased Cooldown Recovery Rate for throwing Traps
  • Skills used by Traps have 50% increased Area of Effect
  • When your Traps Trigger, your nearby Traps also Trigger
4
Trap and Mine Damage, Elemental Resistances Basic
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • +6% to all Elemental Resistances
1
Explosives Expert Notable
  • +40% to Critical Strike Multiplier against Burning Enemies
  • 80% increased Critical Strike Chance against Shocked Enemies
  • Damage Penetrates 10% Elemental Resistances against Chilled Enemies
2

3. Saboteur Passives Tree

Saboteur Passives Tree

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