Braom, the First Experiment Rarity: Unique
| | |
Based on |
 | Sanctum Vaults |
Contains |
Slow moving statues that use slams.
Braom can use a multidirectional Glacial Cascade (similar to the Delirium modifier Burrowing Blade), or repeated Sunders while walking.
Uzar can also create a homing Blood Orb leaving Enervating Ground. The bosses enrage when the other dies. |
Spectre |
N |
Mod |
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
stance movement speed +% final [-3] |
Immune |
Cannot be Knocked Back |
Tags |
human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
- Life: 480%
- Armour: +100%
- Ailment Threshold: 300%
- Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
- Damage: 100%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 18
- Attack Time: 2.25 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 130%
- Type: SanctumSentinelMaceBoss
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List of PoE Sanctum Bosses
Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 13,369,892
- Armour: 32,530
- Evasion: 8,120
- Energy Shield: 0
- Damage: 936
- Accuracy: 538
- Attack Time: 1.5075
- Experience: 145,750
- Ailment Threshold: 3,927,406
- Chill: 12,418
- Shock: 12,418
- Brittle: 70,257
- Scorch: 12,418
- Sap: 34,310
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
EAASanctumSentinelMaceMarkerSlam
Cooldown Time: 20 Second
+30 to Melee Strike Range |
GASanctumSentinelMaceFootstepCascade
Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceBasicSlam
Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceHeavySlam
Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamImpact
Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamCascade
Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1] |
SOSanctumMarkerSlamMarker
Triggerable |
GTSanctumSentinelMarkerSlamSunder
Triggerable |
|
Level 82
- Life: 9,503,605
- Armour: 28,850
- Evasion: 7,608
- Energy Shield: 0
- Damage: 850
- Accuracy: 499
- Attack Time: 1.5075
- Experience: 143,066
- Ailment Threshold: 2,791,684
- Chill: 8,827
- Shock: 8,827
- Brittle: 49,940
- Scorch: 8,827
- Sap: 24,388
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
EAASanctumSentinelMaceMarkerSlam
Cooldown Time: 20 Second
+30 to Melee Strike Range |
GASanctumSentinelMaceFootstepCascade
Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceBasicSlam
Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceHeavySlam
Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamImpact
Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamCascade
Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1] |
SOSanctumMarkerSlamMarker
Triggerable |
GTSanctumSentinelMarkerSlamSunder
Triggerable |
|
Level 78
- Life: 4,538,675
- Armour: 22,656
- Evasion: 6,667
- Energy Shield: 0
- Damage: 699
- Accuracy: 428
- Attack Time: 1.5075
- Experience: 136,147
- Ailment Threshold: 1,389,969
- Chill: 4,395
- Shock: 4,395
- Brittle: 24,865
- Scorch: 4,395
- Sap: 12,143
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
EAASanctumSentinelMaceMarkerSlam
Cooldown Time: 20 Second
+30 to Melee Strike Range |
GASanctumSentinelMaceFootstepCascade
Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceBasicSlam
Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceHeavySlam
Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamImpact
Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamCascade
Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1] |
SOSanctumMarkerSlamMarker
Triggerable |
GTSanctumSentinelMarkerSlamSunder
Triggerable |
|
Level 73
- Life: 1,800,259
- Armour: 16,696
- Evasion: 5,633
- Energy Shield: 0
- Damage: 546
- Accuracy: 352
- Attack Time: 1.5075
- Experience: 125,268
- Ailment Threshold: 618,839
- Chill: 1,957
- Shock: 1,957
- Brittle: 11,070
- Scorch: 1,957
- Sap: 5,406
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
EAASanctumSentinelMaceMarkerSlam
Cooldown Time: 20 Second
+30 to Melee Strike Range |
GASanctumSentinelMaceFootstepCascade
Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceBasicSlam
Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceHeavySlam
Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamImpact
Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamCascade
Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1] |
SOSanctumMarkerSlamMarker
Triggerable |
GTSanctumSentinelMarkerSlamSunder
Triggerable |
|
Level 68
- Life: 657,128
- Armour: 12,254
- Evasion: 4,739
- Energy Shield: 0
- Damage: 425
- Accuracy: 290
- Attack Time: 1.5075
- Experience: 112,805
- Ailment Threshold: 258,744
- Chill: 818
- Shock: 818
- Brittle: 4,629
- Scorch: 818
- Sap: 2,260
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
EAASanctumSentinelMaceMarkerSlam
Cooldown Time: 20 Second
+30 to Melee Strike Range |
GASanctumSentinelMaceFootstepCascade
Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceBasicSlam
Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceHeavySlam
Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamImpact
Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1] |
GASanctumSentinelMaceMarkerSlamCascade
Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1] |
SOSanctumMarkerSlamMarker
Triggerable |
GTSanctumSentinelMarkerSlamSunder
Triggerable |
|