Atlas Passive Tree - Path of Exile

1. List of Atlas Passive Tree(3.14 updated)

Atlas region: Uncharted Realms, Glennach Cairns, Haewark Hamlet, Lex Ejoris, Lex Proxima, Lira Arthain, New Vastir, Tirn's End, Valdo's Rest. Each of the Atlas' regions has its own passive tree.

Atlas Region NameStats Category
Haewark Hamlet Additional Essence Chance
EssenceNode2
Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Haewark Hamlet Controlled Corruption
EssenceNotable1
Areas contain an additional Essence
Corrupting Imprisoned Monsters in Areas cannot release them
Notable
Haewark Hamlet Amplified
EssenceNotable3
Essences found in Areas are a tier higher Notable
Haewark Hamlet Additional Harvest Crafting Chance
HarvestNode
Plants Harvested in Areas have 3% chance to give an additional Crafting option
Haewark Hamlet The Grove's Call
HarvestNotable3
Areas have +10% chance to contain The Sacred Grove Notable
Haewark Hamlet Nature's Favour
HarvestNotable4
Plants Harvested in Areas are more likely to give less common Crafting Options Notable
Haewark Hamlet Wild Fruit
HarvestNotable5
Harvest Crops in Areas have 100% increased chance to contain a Tier 4 Plant Notable
Haewark Hamlet Additional Syndicate Member Chance
JunNode1
Immortal Syndicate Members in Areas are 5% more
likely to be accompanied by reinforcements
Haewark Hamlet Focussed Investigation
JunNotable2
Areas have 10% chance to grant an additional Jun Mission on Completion
Jun Missions in Areas grant 100% increased Favour
Notable
Haewark Hamlet Bribery
JunNotable4
Immortal Syndicate Members in Areas drop 200% more
Items when Bargained with for Items
Immortal Syndicate Members in Areas are 200% more
likely to offer to Bargain for Items
Notable
Haewark Hamlet Intelligence Gathering
JunNotable6
Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse Notable
Haewark Hamlet Tribute Quantity
RitualNode1
Monsters Sacrificed at Ritual Altars in Areas grant 8% increased Tribute
Haewark Hamlet Sacred Lands
RitualNotable1
Areas have +10% chance to contain Ritual Altars Notable
Haewark Hamlet Paid in Blood
RitualNotable2
100% increased chance of Ritual Altars with Special Rewards
Ritual Altars in Areas allow rerolling Favours 2 additional times
Notable
Tirn's End Abyssal Depths Item Quantity
AbyssNode1
10% increased Quantity of Items dropped in Abyssal Depths in Areas
Tirn's End Underground Kingdom
AbyssNotable2
Areas have 1% chance to contain an Abyss per 2% increased Pack Size
Abysses in Areas have 100% increased chance to lead to an Abyssal Depths
Abyssal Depths in Areas have 100% increased chance to contain a Lich
Notable
Tirn's End Buried Riches
AbyssNotable1
Hoards in Abyssal Depths drop additional Basic Currency Items Notable
Tirn's End Lightless Legion
AbyssNotable3
Abyssal Depths in Areas have +3 to Monster Level
Abyssal Depths in Areas have 100% more Magic Monsters
Abyssal Depths in Areas have 100% more Rare Monsters
Abyssal Depths in Areas have 50% increased Pack Size
Notable
Tirn's End Simulacrum Splinter Stack Size
DeliriumNode1
5% increased Stack size of Simulacrum Splinters found in Areas
Tirn's End That Which You Seek
DeliriumNotable1
Areas have +10% chance to contain a mirror of Delirium Notable
Tirn's End Greater Forces
DeliriumNotable4
Delirium in Areas increases 50% faster with distance from the mirror Notable
Tirn's End The Singular Eternity
DeliriumNotable5
Delirium Fog in Areas dissipates 25% slower
Delirium Fog in Areas lasts 10 additional seconds before dissipating
Notable
Tirn's End Einhar Favour and Bestiary Mission Chance
BestiaryNode1
Areas have 3% chance to grant an additional Einhar Mission on Completion
Einhar Missions in Areas grant 30% increased Favour
Tirn's End Big Game
BestiaryNotable4
Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts
Red Beasts in Areas have 15% chance to appear in Pairs
Notable
Tirn's End Great Migration
BestiaryNotable5
Areas with Einhar Missions have 10% chance to contain additional Packs of Beasts instead of other Monsters Notable
Tirn's End Invader Item Quantity
InvasionNode1
10% increased Quantity of Items dropped by Invasion Bosses in Areas
Tirn's End Trespassers
InvasionNotable1
Areas contain additional Invasion bosses Notable
Tirn's End Exotic Goods
InvasionNotable2
Invasion Bosses in Areas drop 1 additional valuable Item Notable
Lex Proxima Breach Chance
BreachNode2
Areas have +3% chance to contain Breaches
Lex Proxima Gatekeepers
BreachNotable3
Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
Breach Bosses in Areas drop double Breach Splinters
Breaches in Areas have 100% increased chance to contain a Boss
Notable
Lex Proxima Invading Force
BreachNotable4
Breach Monsters in Areas grant 50% increased Experience
Breaches in Areas have 30% increased Area of Effect
Breaches in Areas have 30% increased Monster density
Notable
Lex Proxima Within Their Grasp
BreachNotable2
Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure
Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
Notable
Lex Proxima Harvest Chance
HarvestNode
Areas have +3% chance to contain The Sacred Grove
Lex Proxima Bumper Crop
HarvestNotable1
The Sacred Grove in Areas contains an additional Harvest Notable
Lex Proxima Bountiful Harvest
HarvestNotable2
Harvest Monsters in Areas grant 200% increased Experience
Harvested Plants in Areas have 50% chance to spawn an additional Monster
Notable
Lex Proxima Heart of the Grove
HarvestNotable6
Harvest Bosses in Areas always drop a Sacred Blossom
Harvests in Areas have 10% chance for the unchosen Crop to not wilt
Notable
Lex Proxima Niko Favour and Delve Mission Chance
DelveNode2
Areas have 3% chance to grant an additional Niko Mission on Completion
Completing Niko Missions in Areas grants 30% increased Favour
Lex Proxima Rich Veins
DelveNotable1
Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite
Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite
Notable
Lex Proxima Packed with Energy
DelveNotable2
15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
+1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas
Notable
Lex Proxima Sulphite Infusion
DelveNotable3
White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Notable
Lex Proxima Delve Mission Chance and Niko Favour
DelveNode2
Areas have 3% chance to grant an additional Niko Mission on Completion
Completing Niko Missions in Areas grants 30% increased Favour
Lex Proxima Tormented Monster Item Quantity
TormentNode1
10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Lex Proxima Seance
TormentNotable1
Up to 5 Rare Monsters in Areas are Possessed and their Minions are Touched Notable
The Uncharted Realms Influenced Item Chance
ConquerorNode1
Items found in Areas have 10% increased chance to be Influenced
The Uncharted Realms Adept Tracker
ConquerorNotable2
25% chance on completing a Map influenced by a Conqueror of the Atlas
to gain double progress towards locating their Citadel
Notable
The Uncharted Realms Atlas Awakened
ConquerorNotable1
+1 to Awakening Level Notable
The Uncharted Realms Thaumaturgical Awakening
ConquerorNotable3
Sirus, Awakener of Worlds has 50% increased chance to drop an Awakened Support Gem Notable
The Uncharted Realms Master Favour
MastersNode
Missions in Areas grant 30% increased Favour
The Uncharted Realms Close Allies
MastersNotable2
Gain 1 additional Atlas Mission from each Master each day
Areas have +10% chance to grant an Atlas Mission on Completion
Notable
The Uncharted Realms Atlas Currency Chance
Sextantnode1
Unique Map Bosses have 5% chance to drop additional Map Currency Items
The Uncharted Realms Enduring Influence
Sextantnotable1
Sextant Modifiers have 1 additional use Notable
The Uncharted Realms Shaper, Elder and Guardian Influenced Item Chance
ElderShaperNode1
The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
The Uncharted Realms Remnants of the Past
ElderShaperNotable1
Unique Bosses have 3% chance to drop a Shaper Guardian Map (Tier 14+)
Unique Bosses have 3% chance to drop an Elder Guardian Map (Tier 14+)
Notable
The Uncharted Realms Gaze into the Abyss
ElderShaperNotable2
The Elder has +10% chance to drop a Watcher's Eye
The Shaper drops 3 additional Shaper Items
Notable
The Uncharted Realms Guardian's Aid
ElderShaperNotable3
Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life
Allies have a chance to drop their Unique Items and Fragments
Notable
The Uncharted Realms Synthesis Monster Pack Size
SynthesisNode1
5% increased Synthesised Monster Pack size
The Uncharted Realms Neural Pathways
SynthesisNotable2
+1% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+) Notable
The Uncharted Realms Vivid Memories
SynthesisNotable3
100% increased effect of Additional Modifiers on Unique Synthesis Maps
Monsters in Synthesis Maps have 1% chance to drop Synthesised Items
Notable
The Uncharted Realms Synthetic Source
SynthesisNotable1
Unique Bosses of Synthesis Maps drop a well-rolled Fractured Item
Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers
Notable
The Uncharted Realms Unique Watchstone Chance
Watchstonenode1
Sirus, Awakener of Worlds has 10% increased chance to drop a Unique Ivory Watchstone
The Uncharted Realms Secrets of the Stones
Watchstonenotable1
25% increased Effect of Watchstone Modifiers Notable
The Uncharted Realms Zana Map Quality
zananode1
+5% to Quality of Maps offered by Zana Missions in Areas
The Uncharted Realms Master of the Atlas
zananotable1
Areas have 5% chance to grant an additional Zana Mission on Completion
Zana Missions in Areas grant 100% increased Favour
Notable
The Uncharted Realms Paths Not Taken
zananotable2
Zana Missions in Areas have double the Base number of Map options
Zana Missions in Areas have additional Maps that can appear in the Map options
Notable
The Uncharted Realms Echoes of War
zananotable3
Zana Missions in Areas have up to 30 additional packs of Shaper and Elder monsters Notable
Lex Ejoris Incursion Item Quantity
AlvaNode2
5% increased Quantity of Items dropped in Incursions in Areas
Lex Ejoris Time and Again
AlvaNotable4
Areas have 10% chance to grant an additional Alva Mission on Completion
Alva Missions in Areas grant 100% increased Favour
Notable
Lex Ejoris Vaal Oligarchs
VaalNotable1
Incursions in Areas contain a Vaal Flesh Merchant Notable
Lex Ejoris Time Dilation
VaalNotable2
Time gained from kills is Doubled for Incursions in Areas
Incursion Monsters in Areas are at least Magic
Notable
Lex Ejoris Cluster Jewel Chance
DeliriumNode1
Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Lex Ejoris Pathological
DeliriumNotable6
Maps found in Areas have 5% chance to have layers of Delirium Notable
Lex Ejoris Compulsive Hoarder
DeliriumNotable2
Delirium Encounters in Areas have 10% chance to generate three additional Reward types Notable
Lex Ejoris Persecutory Delusion
DeliriumNotable3
Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
Delirium Bosses in Areas drop 100% increased Simulacrum Splinters
Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels
Notable
Lex Ejoris Metamorph Chance
MetamorphNode1
Areas have +3% chance to contain a Metamorph Encounter
Lex Ejoris Escaped Experiment
MetamorphNotable3
Areas have 50% chance to contain a rogue Metamorph Notable
Lex Ejoris Finest Samples
MetamorphNotable4
Metamorphs in Areas have 150% more Life
Metamorphs in Areas deal 15% more Damage
50% chance for Rewards from Metamorphs in Areas to be Doubled
Notable
Lex Ejoris Extra Perandus Coin Chance
PerandusNode1
10% chance for Perandus Chests in Areas to drop double Perandus Coins
Lex Ejoris Prospero's Promise
PerandusNotable2
Areas contain an additional Perandus Chest
Areas have 20% chance to contain Cadiro Perandus
Notable
Lex Ejoris Friend of the Family
PerandusNotable3
Cadiro Perandus offers the rarest of 3 chosen Items
Cadiro Perandus' Offers cost 20% less Perandus Coins
Notable
Glennach Cairns Alva Favour and Incursion Mission Chance
AlvaNode
Areas have 3% chance to grant an additional Alva Mission on Completion
Alva Missions in Areas grant 30% increased Favour
Glennach Cairns Resource Reallocation
AlvaNotable2
Killing non-resident Architects in Areas has 50% chance to add
an additional Upgrade Tier to the surviving Architect's Room
Notable
Glennach Cairns Contested Development
AlvaNotable3
Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room Notable
Glennach Cairns Beyond Monster Experience
BeyondNode1
Beyond Demons in Areas grant 10% increased Experience
Glennach Cairns Scent of Blood
BeyondNotable2
Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond Notable
Glennach Cairns Torn Veil
BeyondNotable3
Powerful Beyond Demons require 1 fewer Portal to summon in Areas
Beyond Portals in Areas have 50% increased Merging Radius
Notable
Glennach Cairns Per Diemon
BeyondNotable5
Rare Beyond Demons in Areas have 25% chance to drop an additional Basic Currency Item Notable
Glennach Cairns Legion Additional Splinter Chance
LegionNode1
Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Glennach Cairns Monumental
LegionNotable1
Areas have +10% chance to contain a Legion Encounter Notable
Glennach Cairns Face to Face
LegionNotable2
Legion Encounters in Areas are 100% more likely to include a General
Legion Encounters with a General in Areas have both Generals
Notable
Glennach Cairns High Value Targets
LegionNotable5
Legions in Areas contains 3 additional Sergeants
Legion Sergeants in Areas have 25% additional chance to have Rewards
Notable
Glennach Cairns Strongbox Pack Chance
StrongboxNode1
Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Glennach Cairns Twice Tempted
StrongboxNotable1
Areas contain an additional Strongbox
Strongboxes in Areas have 10% chance to be openable a second time
Notable
Glennach Cairns Tamper-Proof
StrongboxNotable2
Strongboxes in Areas are at least Rare
Strongboxes in Areas are Corrupted
Notable
New Vastir Abyss Chance
AbyssNode1
Areas have +5% chance to contain an Abyss
New Vastir Abyssal Army
AbyssNotable5
Abysses in Area spawn 100% increased Monsters
Abyss Monsters in Areas grant 50% increased Experience
Notable
New Vastir Votive Hoard
AbyssNotable6
Abyssal Troves in Areas have 200% increased Item Quantity
Abyssal Troves in Areas have 20% chance to drop a Rare Item with an Abyssal Socket
Notable
New Vastir Paired Exile Spawn Chance
AnarchyNode1
15% chance for Rogue Exiles in Areas to appear in Pairs
New Vastir Total Anarchy
AnarchyNotable1
Areas have a 10% chance to contain 20 additional Rogue Exiles Notable
New Vastir Rogue Trader
AnarchyNotable2
Wild Rogue Exiles in Areas have 50% chance to have additional Rewards
Rogue Exiles have 100% more Maximum Life
Notable
New Vastir Legion Monolith Chance
LegionNode1
Areas have +3% chance to contain a Legion Encounter
New Vastir Protracted Battle
LegionNotable3
Legion Encounters in Areas have 50% increased Duration
Legion Monsters in Areas take 50% increased Damage while in Stasis
Notable
New Vastir War Supplies
LegionNotable4
Each Legion in Areas contains an additional War Hoard Notable
New Vastir Emblematic
LegionNotable6
Timeless Splinters dropped in Areas have 1% chance to drop as Timeless Emblems instead Notable
New Vastir Sulphite Quantity
DelveNode
Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
New Vastir Mad Devotion
DelveNotable6
Areas have 10% chance to grant an additional Niko Mission on Completion
Completing Niko Missions in Areas grants 100% increased Favour
Notable
New Vastir Out of the Blue
DelveNotable4
Sulphite Veins and Chests in Areas have 20% chance to also contain an equal amount of Azurite Notable
New Vastir Sulphite Sentinels
DelveNotable5
Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters Notable
Valdo's Rest Lucky Blight Chests
BlightNode1
Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Valdo's Rest Outbreak
BlightNotable1
Areas have +10% chance to contain a Blight Encounter Notable
Valdo's Rest Blight Titans
BlightNotable3
Blight Encounters in Areas contain up to 2 additional Blight Bosses
Blight Bosses in Areas drop an additional Anointed Jewellery Item
Notable
Valdo's Rest Mass Mycelium
BlightNotable6
Blight Encounters in Areas are more likely to contain multiple Lanes
Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest
Notable
Valdo's Rest Additional Harbinger Drops
HarbingerNode1
Harbingers in Areas drop an additional Stack of Currency Shards
Valdo's Rest Ominous Arrival
HarbingerNotable1
Areas contain an additional Harbinger Notable
Valdo's Rest Diplomatic Escort
HarbingerNotable3
Harbingers in Areas have 30% chance to be replaced by a powerful Harbinger boss Notable
Valdo's Rest Jun Favour and Betrayal Mission Chance
JunNode2
Areas have 3% chance to grant an additional Jun Mission on Completion
Jun Missions in Areas grant 30% increased Favour
Valdo's Rest Gut Instinct
JunNotable5
Defeated Immortal Syndicate Members in Areas grant 5 Intelligence for
the current Encounter's Safehouse if not Interrogated
Notable
Valdo's Rest Test of Loyalty
JunNotable1
Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank Notable
Valdo's Rest Additional Sample Rewards
MetamorphNode1
+2 Metamorph Monster Samples in Areas have Rewards
Valdo's Rest Intrinsic Darkness
MetamorphNotable1
Areas have +10% chance to contain a Metamorph Encounter Notable
Valdo's Rest Repeated Experiment
MetamorphNotable2
You can assemble an additional Metamorph in Areas after the first is Dead Notable
Valdo's Rest High Yield
MetamorphNotable6
Metamorph Vat Meters in Areas require 50% less Power to fill
Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
Notable
Lira Arthain Blighted Map and Oil Chance
BlightNode1
Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Lira Arthain Spores on the Wind
BlightNotable2
Maps found in Areas have 5% chance to have an 'Area contains an additional Blight Encounter' Enchantment Modifier Notable
Lira Arthain Epidemiology
BlightNotable4
Blight Chests in Areas have 100% more chance to contain Blighted Maps
Blighted Maps found in Areas are Anointed
Notable
Lira Arthain Immune Response
BlightNotable5
Blight Encounters in Areas spawn 100% more non-Unique Monsters
Blight Monsters in Areas spawn 150% faster
Notable
Lira Arthain Magic Breach Monster Chance
BreachNode2
Breaches in Areas spawn 30% increased Magic Monsters
Lira Arthain Probing for Weaknesses
BreachNotable5
Areas have +10% chance to contain Breaches Notable
Lira Arthain Flash Breach
BreachNotable6
Breaches in Areas open and close 50% faster
Breaches in Areas spawn 10 additional Rare Monsters
Notable
Lira Arthain Additional Red Beast Chance
BestiaryNode1
Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Lira Arthain Animal Companion
BestiaryNotable2
Areas have 10% chance to grant an additional Einhar Mission on Completion
Einhar Missions in Areas grant 100% increased Favour
Notable
Lira Arthain Natural Selection
BestiaryNotable1
Beasts in Areas are more likely to be less common varieties Notable
Lira Arthain Mighty Hunter
BestiaryNotable3
Einhar deals 1000% more Damage to Unique Monsters in Areas
Einhar has 100% increased Cooldown Recovery Rate in Areas
Einhar remains in Areas after his Mission is Complete
Notable
Lira Arthain Rogue Marker Stack Size
HeistNode1
20% increased Stack size of Rogue's Markers found in Areas
Lira Arthain Secret Stash
HeistNotable1
Areas have +10% chance to contain a Smuggler's Cache Notable
Lira Arthain Inside Job
HeistNotable2
Smuggler's Caches in Areas have 100% increased chance to drop Blueprints
Blueprints that drop in Areas have 10% chance to be fully Revealed
Notable

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Atlas Passive Changes 3.14

It has made a series of changes to Atlas Passives for a variety of reasons:

  • Certain modifiers provided more rewards than the average rewards granted by Atlas passives, so have had their chance or rewards lowered. Some are obvious ones like High Value Targets or Diplomatic Escort, while others are more subtle like Seance, which effectively added so much item quantity to areas that it was subtly boosting core drops like maps more than a single Atlas mechanic should.
  • Certain modifiers provided fewer rewards than the standard reward increase per point invested, so have had their chance or rewards increased. For example, the rewards from the Invasion Exotic Goods notable have been improved.
  • Certain effects made more sense grouped together, like the Incursion passive saying “All monsters in Incursions are at least magic” has been moved off Glennach Cairns Glennach Cairns on to the existing Time Dilation modifier on Lex Ejoris Lex Ejoris, so Lex Ejoris Lex Ejoris is now completely focused on having more rewarding individual Incursion runs and Glennach Cairns Glennach Cairns focuses on creating the best possible Temple.
  • Ritual has been added to Haewark Hamlet Haewark Hamlet, with two notables available. It replaces Beyond there. Power Hungry no longer exists, and the Per Diemon notable has been moved to Glennach Cairns Glennach Cairns at a slightly lowered value, as the pun was too good not to keep.

List of Atlas Passive Changes 3.14

Atlas Region Changes
Haewark Hamlet
  • Power Hungry has been removed.
  • Per Diemon has been moved to Glennach Cairns.
  • Added two small nodes, which cause Monsters Sacrificed at Ritual Altars in Areas to grant 10% increased Tribute.
  • Added Sacred Lands, which grants +10% chance for Areas to contain Ritual Altars.
  • Added Paid in Blood, which allows you to reroll Favours in Areas 2 additional times, while also granting 100% increased chance of Ritual Altars with Special Rewards.
  • The Grove's Call now grants +10% chance for Areas to contain The Sacred Grove (previously +5%).
  • Clarified that the Bribery Atlas Passive causes 200% more items to drop instead of 2 additional items. This is purely a description change.
Tirn's End
  • Exotic Goods now causes a wider selection of Items to drop.
  • Big Game now has a 15% chance for Yellow Beasts to be replaced with Red Beasts (previously 30%).
  • Great Migration now has a 10% chance for Areas with Einhar Missions to contain additional Packs of Beasts instead of other Monsters (previously 5%).
Lex Proxima
  • Small Harvest Chance nodes now grant +3% chance for Areas to contain The Sacred Grove (previously +2%).
  • Bumper Crop no longer causes Harvests in Areas to have Doubled bonuses to Item Quantity and Rarity.
  • Heart of the Grove no longer grants 100% increased chance for Areas to contain the Heart of the Grove. It now causes Harvest Bosses in Areas to always drop a Sacred Blossom.
  • Seance now Possesses 5 Rare Monsters (previously 20).
  • Packed with Energy now grants +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas.
Lex Ejoris
  • Small Perandus nodes now grant a 10% chance to drop twice as many Perandus Coins (previously 20% increased Stack size of Perandus Coins found in Areas).
  • Friend of the Family now causes Cadiro to offer the rarest of 3 options (previously 5).
  • Escaped Experiment now has a 50% chance for Areas to contain a Rogue Metamorph (previously 100%).
  • Finest Samples now causes Metamorphs in Areas to deal 15% more Damage (previously 50%). In addition, it now causes Metamorphs in Areas to have 150% more Life (previously 100%).
  • Time Dilation now causes Incursion Monsters in Areas to be at least Magic Rarity. Incursion Architects no longer drop an additional Rare Incursion Item.
  • Pathological now has a 5% chance to apply layers of Delirium to Maps found in Areas (previously 10%).
  • Compulsive Hoarder now has a 10% chance to cause Delirium encounters in Areas to generate three additional Reward types (previously 15%).
Glennach Cairns
  • Cultural Advancement has been removed. Its effect now appears on Time Dilation in Lex Ejoris.
  • Protracted Battle has been moved to New Vastir.
  • Per Diemon has been added (previously in Haewark Hamlet). Rare Beyond Demons in Areas now have a 25% chance to drop an additional Basic Currency Item (previously 35%).
  • High Value Targets has been added (previously in New Vastir). It now grants Legion Sergeants an additional 25% chance to hold a reward (no longer guaranteed).
  • Torn Veil now grants 50% increased Beyond Portal Merging Radius (previously 100%).
  • Face to Face no longer grants 100% more Timeless Splinters from Legion Generals in Areas.
New Vastir
  • High Value Targets has been moved to Glennach Cairns.
  • Protracted Battle has been added (previously in Glennach Cairns).
  • Votive Hoard now has a 20% chance for Abyssal Troves in Areas to drop a Rare Item with an Abyssal Socket (previously 10%). It no longer increases the Level of Abyssal Troves.
  • Sulphite-hoarding Monsters spawned by Sulphite Sentinels are now more dangerous but more rewarding.
  • Out of the Blue now has a 20% chance for Sulphite Veins and Chests in Areas to also contain an equal amount of Azurite (previously 5%).
  • Total Anarchy now causes Areas to have a 10% chance to contain 20 additional Rogue Exiles (previously added 1 Rogue Exile per 2 additional content types applied to Areas).
  • Rogue Trader now has a 50% chance for Wild Rogue Exiles to have additional rewards (previously 15%). However, it now causes them to have 200% increased Maximum Life.
Valdo's Rest
  • Diplomatic Escort now replaces one Harbinger with a King Harbinger instead of a group of Harbingers.
  • Gut Instinct now provides 5 Intelligence for the current Encounter's Safehouse if an Immortal Syndicate member is not interrogated (previously 3).
Lira Arthain
  • Natural Selection no longer makes rarer beasts quite as common.
  • Immune Response now causes Blight Monsters to spawn 150% faster (previously 100%).
  • Spores on the Wind now causes Maps found in Areas to have a 5% chance to have an "Area contains an additional Blight Encounter" Enchantment Modifier (previously 10%).
  • Flash Breach now causes Breaches in Areas to open and close 50% faster (previously 100%).
Uncharted Realms
  • Neural Pathways now grants a +1% chance (previously +0.5%) for a Synthesis Map to be dropped from Unique Bosses in Tier 14+ Maps (previously Tier 11+).

2. Atlas Passive Tree Guide

As you complete the Maven’s Challenges, you’ll earn a new type of passive skill point that can be allocated on a special passive skill tree in that region of the Atlas of Worlds.

2.1 Each region has its own fixed tree

Each of the Atlas’ regions has its own passive tree, and they generally have around 20 nodes to choose from. You can earn up to a total of 10 skill points per Atlas region.

Each Atlas tree is unique. However, some mechanics appear in multiple regions’ trees.

PoE Atlas Passive Trees

2.2 Unlock All Atlas regions

Take control of your Atlas by unlocking regional passive trees which augment the content you encounter and rewards you receive while exploring those regions.

Awakener Level 8 is a good estimate for when you will be able to unlock all passives in all regions. You will be able to unlock a full region tree for a single region well before that.

2.3 Atlas respec points

There are also an Orb for Atlas respec points and this Orb is not region-specific. This Orb will drop randomly, but there are also more deterministic methods of obtaining them which you may discover while playing.

How often you want to change your passives is up to the player and what they determine to be profitable.

2.4 Spawn Rate

The mechanics modified by Atlas Passive Trees still spawn randomly in any map, at the same rates as they previously did.

2.5 Zana mods

Zana’s map device crafting options work as they always have.

2.6 For new players

The craftable Watchstones are optional content that do not lock your progression and are introduced well into the endgame. Players that want to maximise their Watchstone bonuses will have a reasonable understanding of the mechanic by the time craftable variants are introduced. Both Atlas Passive Trees and craftable Watchstones are also permanent features that do not require continual upkeep or time investment.

3. Lex Proxima region example

Now let’s have a look at the Atlas passive choices available in the Lex Proxima region.

3.1 Lex Proxima: The Harvest branch

The Harvest branch can increase your chances of finding a Sacred Grove, increase its crafting rewards, and make it more likely that you’ll encounter Oshabi.

Lex Proxima: The Harvest

3.2 Lex Proxima: The Torment branch

The Torment branch can increase item drops from possessed and touched monsters, as well as populating the area with some already-possessed monsters. These synergise quite well with the Sextants that guarantee a certain amount of rewards from possessed monsters.

Lex Proxima: The Torment

3.3 Lex Proxima: The Delve branch

The Delve branch can increase your sulphite gains, grant more master favour and grant more Niko master missions. The Sulphite Infusion notable passive grants Sulphite for defeating Map Bosses, regardless of whether the area has Niko present. This means that you’ll be constantly gaining Sulphite for every map you do in the region, which is a great strategy if you’re not already using Sulphite Scarabs aggressively.

Lex Proxima: The Delve

3.4 Lex Proxima: The Breach branch

There are also Breach passives which increase your chances of encountering a Breach, and ramp up the difficulty and rewards of your Breaches.

Lex Proxima: The Breach

Path of Exile Guides & Tips