|Inspired by the Templar’s Hierophant ascendancy class, Path of Exile created the Absolution skill gem. When Absolution’s damaging shockwave kills an enemy, it creates a Sentinel of Absolution which also casts its own shockwaves.
It is a new Strength/Intelligence Skill Gem. Requires Level 12, 21 Str, 14 Int. Tag: Spell, Minion, Duration, AoE, Physical, Lightning. Cost: (9-26) Mana. Cast Time: 0.75 sec. Critical Strike Chance: 5.00%. Effectiveness of Added Damage: 110%.
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy’s corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
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|Physical to Lightning Support||Supports any skill that hits enemies.||Level 18||Lightning, Physical, Support||88%|
|Spell Echo Support||Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.||Level 38||Spell, Support||88%|
|Controlled Destruction Support||Supports attack skills, or spell skills that deal damage.||Level 18||Spell, Support||56%|
|Minion Damage Support||Supports skills which create Minions.||Level 8||Support, Minion||47%|
|Summon Phantasm Support||Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.||Level 4||Support, Minion||38%|
|Lightning Penetration Support||Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.||Level 31||Lightning, Support||29%|
|Elemental Focus Support||Supports any skill that hits or burns enemies, or inflicts elemental ailments.||Level 18||Support||21%|
Absolution is now offered to the Templar for completing The Siren’s Cadence, and can be purchased from Nessa by the Marauder, Witch, and Scion.
|1||The Siren's Cadence||Quest Reward||Templar|
|1||The Siren's Cadence||Nessa||Marauder Witch Scion|
|Absolution||Minions deal (0–20)% increased Damage||100|
|Anomalous Absolution||(0–20)% increased Minion Movement Speed||50|
|Divergent Absolution||Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate||50|
Absolution has been designed for Guardians as a spell version of Dominating Blow.
Absolution deals a damaging shockwave in a targeted area. When it kills an enemy, it summons a Sentinel of Absolution which also deals damage by casting Absolution itself. The Sentinels also periodically cast a larger version of Absolution on a cooldown. While the Sentinels’ version of Absolution can’t summon even more minions, they are a powerful army to fight against.
They have two Absolution spells - one normal and one that does the initial AoE and then a follow-up wave extending out to a larger area. Things in the initial AoE will be hit by both. The bigger one has a 6 second cooldown.
The version of the skill used by minions has none of the properties related to minion-summoning, it just does damage.
|The Merciless Labyrinth||Enchantment Absolution Duration 1||20% increased Absolution Duration||100|
|The Eternal Labyrinth||Enchantment Absolution Duration 2||30% increased Absolution Duration||100|
|The Merciless Labyrinth||Enchantment Absolution Cast Speed 1||8% increased Absolution Cast Speed||100|
|The Eternal Labyrinth||Enchantment Absolution Cast Speed 2||12% increased Absolution Cast Speed||100|
|The Merciless Labyrinth||Enchantment Absolution Minion Area of Effect 1||Summoned Sentinels of Absolution have 16% increased Area of Effect||100|
|The Eternal Labyrinth||Enchantment Absolution Minion Area of Effect 2||Summoned Sentinels of Absolution have 24% increased Area of Effect||100|